Difference between revisions of "Skills"

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{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}
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[[Main Page]]
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[[Feats]]
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[[Classes]]
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----
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= Skills =
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== Jump to Section ==
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[[#Main Skills|Main Skills]] &nbsp;•&nbsp;
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[[#Gathering|Gathering Skills]] &nbsp;•&nbsp;
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[[#Crafting Skills|Crafting Skills]] &nbsp;•&nbsp;
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[[#Unused / Placeholder Skills|Unused / Placeholder Skills]]
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[[file:Info_gump.png]]
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* '''NOTE:''' The screenshot above is from a non-human character. Human characters will have 1100 main skills.
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* Skills are divided into three distinct groups: main skills, craft skills, and gather skills.
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* The first 120 points of craft skill and 105 points of gather skills do not count against your main skill cap.
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* After that, any additional allocations to craft/gather skills will cut into your main cap.
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Find information about various character skills below.
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* NOTE: Unlike traditional UO some skills have been combined. They are notated below.
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= Main Skills =
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== Combat ==
 
== Combat ==
 
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[[Aim]] (Archery)
[[Aim | Aim (Archery)]]
 
  
 
[[Anatomy]]
 
[[Anatomy]]
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[[Wrestling]]
 
[[Wrestling]]
  
== Trade Skills ==
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== Miscellaneous ==
 
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[[Camping]]
[[Alchemy]]
 
 
 
[[Blacksmithy]]
 
 
 
[[Bowcraft & Fletching]]
 
 
 
[[Carpentry]]
 
  
 
[[Cartography]]
 
[[Cartography]]
  
[[Cooking]]
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[[Forensic Evaluation]]
 
 
[[Fishing]]
 
  
 
[[Inscription]]
 
[[Inscription]]
  
[[Lumberjacking]]
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[[Item Identification]]
  
[[Mining]]
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[[Taste Identification]]
  
[[Tailoring]]
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== Bard ==
 
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[[BardMusic | Musicianship]]
[[Tinkering]]
 
  
 
== Magic ==
 
== Magic ==
 
 
[[Evaluating Intelligence]]
 
[[Evaluating Intelligence]]
  
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[[Meditation]]
 
[[Meditation]]
 
[[Necromancy]]
 
  
 
[[Resisting Spells]]
 
[[Resisting Spells]]
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== Thieving ==
 
== Thieving ==
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[[Detecting Hidden]]
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[[Disable Device]] (Lockpicking)
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[[Remove Trap]]
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[[Snooping]]
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[[Stealth]] (and Hiding)
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[[Tracking]]
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== Wilderness ==
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[[Changes_to_Taming | Animal Taming]]
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[[Herding]]
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[[Veterinary]]
  
Detecting Hidden
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= Gathering =
  
Lockpicking
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* Skills in this section apply to the 'Gathering' portion of your character information pane
  
Remove Trap
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[[Fishing]]
  
Snooping
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[[Bushido | Herbalism]]
  
[[Stealing]]
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[[Lumberjacking]]
  
[[Stealth]]
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[[Mining]]
  
Tracking
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= Crafting Skills =
  
== Bard ==
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* Skills in this section apply to the 'Crafting' portion of your character information pane
  
Discordance
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[[Alchemy]]
  
Musicianship
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[[Blacksmithy]]
  
Peacemaking
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[[Carpentry | Woodworking]] (Fletching/Carpentry)
  
Provocation
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[[Cooking]]
  
== Wilderness ==
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[[Tailoring]]
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[[Tinkering]]
  
Animal Lore
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= Unused / Placeholder Skills =
  
Animal Taming
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The following skills currently have no/limited active gameplay function on Regisfall but remain visible in the skill list. Some are rolled up into other functions.
  
Herding
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'''Animal Lore''' (Can be “used” in game to train Animal Taming)
  
Veterinary
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'''Chivalry''' (Uses customized Magery features for [[Knight]])
  
== Miscellaneous ==
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'''Haggling'''
  
Begging
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'''Hiding''' (Rolled into Stealth)
  
Camping
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'''Necromancy''' (Uses customized Magery features for [[Mage]])
  
Forensic Evaluation
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'''Peacemaking''' (Not used by the [[BardMusic | Bard]] system here)
  
Item Identification
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'''Provocation''' (Not used by the [[BardMusic| Bard]] system here)
  
[[Taste Identification]]
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__NOTOC__

Latest revision as of 15:37, 13 November 2025

Main Page

Feats Classes


Skills

Jump to Section

Main Skills  •  Gathering Skills  •  Crafting Skills  •  Unused / Placeholder Skills

Info gump.png

  • NOTE: The screenshot above is from a non-human character. Human characters will have 1100 main skills.
  • Skills are divided into three distinct groups: main skills, craft skills, and gather skills.
  • The first 120 points of craft skill and 105 points of gather skills do not count against your main skill cap.
  • After that, any additional allocations to craft/gather skills will cut into your main cap.

Find information about various character skills below.

  • NOTE: Unlike traditional UO some skills have been combined. They are notated below.

Main Skills

Combat

Aim (Archery)

Anatomy

Arms Lore

Fencing

Focus

Healing

Mace Fighting

Block

Dodge

Poisoning

Swordsmanship

Tactics

Wrestling

Miscellaneous

Camping

Cartography

Forensic Evaluation

Inscription

Item Identification

Taste Identification

Bard

Musicianship

Magic

Evaluating Intelligence

Magery

Meditation

Resisting Spells

Prayer (Spirit Speak)

Thieving

Detecting Hidden

Disable Device (Lockpicking)

Remove Trap

Snooping

Stealth (and Hiding)

Tracking

Wilderness

Animal Taming

Herding

Veterinary

Gathering

  • Skills in this section apply to the 'Gathering' portion of your character information pane

Fishing

Herbalism

Lumberjacking

Mining

Crafting Skills

  • Skills in this section apply to the 'Crafting' portion of your character information pane

Alchemy

Blacksmithy

Woodworking (Fletching/Carpentry)

Cooking

Tailoring

Tinkering

Unused / Placeholder Skills

The following skills currently have no/limited active gameplay function on Regisfall but remain visible in the skill list. Some are rolled up into other functions.

Animal Lore (Can be “used” in game to train Animal Taming)

Chivalry (Uses customized Magery features for Knight)

Haggling

Hiding (Rolled into Stealth)

Necromancy (Uses customized Magery features for Mage)

Peacemaking (Not used by the Bard system here)

Provocation (Not used by the Bard system here)