Block
Strap on a shield and be prepared to get hit! Successfully blocking will reduce some damage you would've otherwise taken.
Chance to block:
double chance = (defender.Str) / 2500;
if (chance > 0.20)
chance = 0.20;
chance += (defender.Skills.Parry.Value * 0.0045);
Damage reduction modifier:
double parrymodifier = 0.95;
double reduce = (defender.Skills.Parry.Value * 0.0015);
if (reduce > 0.25)
reduce = 0.25;
parrymodifier -= reduce;
double newdamage = (damage * parrymodifier);
Return: Skills