World
Regisfall has a vast world filled with many unique and interesting places to explore. The surface is home to the race of Man, Elves, and Orc. While underground dwell the Dwarves. There are also many wondrous treasures to be discovered deep in the pits of many dungeons and abandoned tombs.
Starting Cities
Mercadia
- The largest Human settlement on the continent is called Edana
- Historically Edana is part of the larger ancient Kingdom of Mercadia these are sometimes interchangeable
- Edana is the Capital of Mercadia
Arandor
- The Capital of the Elves
Karagard
- The Capital of the Dwarves
Burz'Kal
- The Capital of the Orcs
See Nation boundaries here: Nation Boundaries
Other Locations
Ameresh
Gateway to the South
Darmshall
The mountain fortress of the South
Tilverton
A village on the western edge of the continent under the grip of The Consortium
Blackwatch
Home to the Northern Resistance
Wyrmwood
On the eastern side of the continent, in a mountainous valley, resides a horde of dragons
The Dread Bog
Home to a violent group of cultists and the vengeful tree spirit they worship
The Mercadian Pass
The northernmost outpost operated by The Consortium
The Druid Grove
South of Ameresh and North West of Jyn-Pal this sacred grove has served as the gathering place for Druids long before recorded history
Dungeons
Shadowclan Mountain
Home of the Shadowclan Orcs
Jyn-Pal
An ancient Elven Ruin now home to a host of undead and demons
Fort Arinson
A fortress in the south eastern section of the map, and the primary stronghold of The Consortium
Azamul Fortress
A sanctuary of darkness in the south western corner of the continent controlled by the Cult of Azamul