User contributions
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- 03:31, 27 December 2017 (diff | hist) . . (+976) . . N Mace Fighting (Created page with "Mace Fighting is a combat skill valuable to any character that wants to increase their accuracy with maces and bludgeoning weapons. Heavy combat classes and clerics are more c...")
- 03:30, 27 December 2017 (diff | hist) . . (+4) . . Skills
- 03:26, 27 December 2017 (diff | hist) . . (+14) . . m Death Knight (current)
- 03:25, 27 December 2017 (diff | hist) . . (+118) . . m Death Knight
- 03:24, 27 December 2017 (diff | hist) . . (+2) . . m Paladin (current)
- 03:24, 27 December 2017 (diff | hist) . . (+116) . . m Paladin
- 03:17, 27 December 2017 (diff | hist) . . (+132) . . m Ranger (→Skills)
- 03:12, 27 December 2017 (diff | hist) . . (-2) . . m Classes (→Elf)
- 03:12, 27 December 2017 (diff | hist) . . (+6) . . m Classes (→Racial Classes)
- 03:11, 27 December 2017 (diff | hist) . . (+34) . . m Classes
- 03:10, 27 December 2017 (diff | hist) . . (-44) . . m Classes
- 02:41, 27 December 2017 (diff | hist) . . (-43) . . m Ranger (→Other)
- 02:40, 27 December 2017 (diff | hist) . . (+109) . . m Ranger
- 22:30, 26 December 2017 (diff | hist) . . (+1) . . m Main Page
- 22:29, 26 December 2017 (diff | hist) . . (-5) . . m Main Page
- 17:37, 26 December 2017 (diff | hist) . . (+64) . . Healing (→Differences from Ultima Online)
- 17:36, 26 December 2017 (diff | hist) . . (+36) . . m Healing
- 17:35, 26 December 2017 (diff | hist) . . (+1,189) . . N Healing (Created page with "Healing is the primary skill used to restore lost hit points on yourself or other players when using bandages. == Usage == Players can use the Healing skill by double click...")
- 16:55, 26 December 2017 (diff | hist) . . (+4) . . m Skills (→Combat)
- 16:55, 26 December 2017 (diff | hist) . . (+1,080) . . N Focus (Created page with "The Focus skill could be defined as the "Warrior's Meditation Skill." It increases both a character's Mana Regeneration and Stamina Regeneration. Since a warrior's swing rate...")
- 16:27, 26 December 2017 (diff | hist) . . (+4) . . m Skills
- 16:27, 26 December 2017 (diff | hist) . . (+36) . . m Fencing (current)
- 16:26, 26 December 2017 (diff | hist) . . (-1) . . m Fencing
- 16:26, 26 December 2017 (diff | hist) . . (+866) . . N Fencing (Created page with "Fencing is a combat skill valuable to any character that wants to increase their accuracy with daggers, spears, and other piercing weapons. Many classes can learn to fence, bu...")
- 16:23, 26 December 2017 (diff | hist) . . (+4) . . m Skills
- 16:21, 26 December 2017 (diff | hist) . . (+1,645) . . N Arms Lore (Created page with "Arms Lore is a skill used in the crafting of certain items, lowering the cost of special attacks, and to identify the condition of a weapon __NOTOC__ == Skills Usage == Arms...")
- 15:33, 26 December 2017 (diff | hist) . . (-65) . . m Skills (→Combat)
- 15:27, 26 December 2017 (diff | hist) . . (+399) . . Anatomy
- 15:20, 26 December 2017 (diff | hist) . . (+10) . . m Anatomy
- 15:12, 26 December 2017 (diff | hist) . . (+2,003) . . Anatomy
- 15:03, 26 December 2017 (diff | hist) . . (+135) . . N Anatomy (Created page with "Anatomy is a combat skill used to find out the statistics of another creature, increase weapon damage, and become useful with bandages.")
- 15:03, 26 December 2017 (diff | hist) . . (+4) . . m Skills (→Combat)
- 14:59, 26 December 2017 (diff | hist) . . (+37) . . m Features
- 14:57, 26 December 2017 (diff | hist) . . (0) . . m Features (→Features)
- 14:56, 26 December 2017 (diff | hist) . . (+25) . . m Features (→Features)
- 14:55, 26 December 2017 (diff | hist) . . (-8) . . m Main Page
- 14:52, 26 December 2017 (diff | hist) . . (-51) . . m Main Page (→The World of Rise of Empires)
- 14:52, 26 December 2017 (diff | hist) . . (+75) . . m Main Page
- 02:24, 26 December 2017 (diff | hist) . . (+6) . . m Character Stats
- 02:23, 26 December 2017 (diff | hist) . . (+2) . . m Character Stats
- 02:23, 26 December 2017 (diff | hist) . . (+533) . . N Character Stats (Created page with "= Strength = * Increases base damage with weapons or fists. * Increases carrying capacity. '''Dexterity''' * Increases the chance to hit with Aim by 1 percent per 12 dex. *...")
- 02:10, 26 December 2017 (diff | hist) . . (+1,124) . . N Aim (Created page with "__NOTOC__ Aim is a combat skill valuable to any character that wants to increase their accuracy with ranged weapons (be it a bow, throwing weapons or a polearm that hits from...")
- 02:06, 26 December 2017 (diff | hist) . . (+834) . . N Skills (Created page with "== Combat == Aim (Archery) Anatomy Arms Lore - The higher the skill, the lower mana required to use special moves Fencing Focus Healing Mace Fighting Block...")
- 01:46, 26 December 2017 (diff | hist) . . (+1,011) . . N Stabling Pets (Created page with "Stabled animals now operate off a ticket based system. Pay the stablemaster a flat rate of 100 coins and they will stable your pet, giving you a ticket(deed). The pet will be...")
- 14:49, 24 December 2017 (diff | hist) . . (+671) . . Ranger
- 00:44, 23 December 2017 (diff | hist) . . (+1) . . m Level System (→Stat Gain)
- 02:19, 22 December 2017 (diff | hist) . . (+20) . . Main Page
- 15:12, 21 December 2017 (diff | hist) . . (+3) . . m Paladin (→Feats)
- 15:12, 21 December 2017 (diff | hist) . . (+31) . . m Paladin (→Feats)
- 15:11, 21 December 2017 (diff | hist) . . (+29) . . m Death Knight (→Feats)