Druid

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Classes

Druidpic.jpg

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Summary  •  Stats  •  Skills  •  Spells  •  Feats  •  Subclasses

Class Summary

The Druid channels the natural world—calling forth beasts, awakening plant life, and commanding the primal forces of nature. Unlike Mages who bend elemental forces, Druids walk in harmony with the wild, invoking its blessings or fury when needed. They excel at animal taming, shapeshifting, and survival, but must live with humility, wearing only leather and honoring nature's balance.

Restrictions:

  • Leather armor only

Stats

The stat offset for Druid can be viewed on the Level System page.

Skills

(All other skills default to 0.0)

Combat Skills

Skill Cap
Magery 100.0
Resist Spells 100.0
Anatomy 100.0
Tactics 100.0
Wrestling 100.0
Mace Fighting 80.0
Block 80.0
Dodge 60.0
Healing 80.0
Evaluating Intelligence 80.0
Swordsmanship 40.0
Fencing 40.0

Crafting Skills

(Capped at 40 unless crafting feats are allocated)

Skill Cap
Blacksmithing 40.0
Carpentry 40.0
Cooking 40.0
Tailoring 40.0
Tinkering 40.0
Alchemy 100.0

Other Skills

Skill Cap
Animal Taming 100.0
Camping 100.0
Detect Hidden 100.0
Herding 100.0
Inscription 100.0
Veterinary 100.0
Cartography 80.0
Tracking 80.0
Herbalism 100.0
Fishing 100.0
Lumberjacking 100.0
Mining 100.0
Musicianship 100.0
Item Identification 100.0
Arms Lore 100.0
Stealth 100.0

Spells

Circle Spells
First Circle Create Food Create FoodHeal HealNight Sight Night Sight
Second Circle Agility AgilityCunning CunningCure CureProtection ProtectionStrength Strength
Third Circle Poison PoisonWall of Stone Wall of Stone
Fourth Circle Arch Protection Arch ProtectionArch Cure Arch CureCurse CurseGreater Heal Greater Heal (Restoration only)Lightning Lightning
Fifth Circle Poison Field Poison FieldSummon Creature Summon Creature
Sixth Circle Dispel DispelMass Curse Mass CurseReveal Reveal
Seventh Circle Chain Lightning Chain LightningMass Dispel Mass DispelPolymorph Polymorph
Eighth Circle Earthquake EarthquakeResurrection ResurrectionSummon Air Elemental Summon Air ElementalSummon Earth Elemental Summon Earth ElementalSummon Water Elemental Summon Water Elemental

Feats and Abilities

Base Feats

Base Abilities (Free Feats)

Subclasses

At level 10, Druids may choose a subclass from the feat menu to specialize further.

Predator

Predators are fierce melee shapeshifters, gaining bleed effects, enhanced combat skills, and physical resilience. They cannot cast Greater Heal.

Subclass Feats:

Subclass Abilities (Free):

  • Bite
  • Physical Resistance
  • +10% Wrestling / Tactics cap
  • +15% Dodge cap
  • +2 HP Regeneration
  • Unique passive effects while shapeshifted

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Restoration

Restoration Druids specialize in healing, regeneration, and support spells. While still capable of shapeshifting, they gain powerful restorative enhancements.

Subclass Feats:

Subclass Abilities (Free):

Additional Spell (Third Circle):


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