Difference between revisions of "Resources"

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(Herbs)
(Herbs)
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'''NOTE: SKILL NOT YET IMPLEMENTED'''
 
'''NOTE: SKILL NOT YET IMPLEMENTED'''
  
(Herbalism skill min/max%):
 
 
* [[File:nightshade.png]] Nightshade/Ginseng/Garlic/Mandrake (0% - 40%) ''Yield:'' '''6'''   
 
* [[File:nightshade.png]] Nightshade/Ginseng/Garlic/Mandrake (0% - 40%) ''Yield:'' '''6'''   
 
* [[File:nettlebloom.png]] Nettlebloom (30% - 70%) ''Yield:'' '''5'''         
 
* [[File:nettlebloom.png]] Nettlebloom (30% - 70%) ''Yield:'' '''5'''         

Revision as of 19:50, 24 September 2022

Items

Metals

Metals on Regisfall can be gathered through the Mining skill either by targeting a cave/mountain tile with your pickaxe, or mining an ore deposit.

Blacksmiths who have mastered their craft also unlock the ability to create alloys with the ]Alloys command.

(Mining skill % required):

Mineable

  • Iron.png Iron (0%)
  • Tin.png Tin(35%)
  • Copper.png Copper (50%)
  • Bronze.png Bronze (65%)
  • Valorite.png Valorite (80%)
  • Obsidian.png Obsidian (90%)
  • Mithril.png Mithril (100%) - Dwarven racial metal

Craftable Alloys

  • Steel.png Steel (100%) - Human racial metal
  • Bloodrock.png Bloodrock (100%) - Orc racial metal
  • Ithilmar.png Ithilmar (100%) - Elven racial metal

PVE Drops/Rare Deposits

  • Adamantite.png Adamantite (110%)

Wood

Different types of wood can be gathered on Regisfall through the Lumberjacking skill by chopping trees. Their uses are wide-ranging, being used in anything from bows to furniture, as well as in some special crafting plans.

(Lumberjacking skill % required):

  • Oak.png Oak (0%)
  • Pine.png Pine (30%)
  • Redwood.png Redwood (45%)
  • Whitepine.png White Pine (55%)
  • Ashwood.png Ashwood (70%)
  • Silverbirch.png Silver Birch (85%)
  • Yew.png Yew (95%)
  • Blackoak.png Black Oak (100%)

Herbs

Herbs can be gathered on Regisfall through the Herbalism skill. Their main uses are potions and cooking, however some are also used in select crafting plans.

NOTE: SKILL NOT YET IMPLEMENTED

  • Nightshade.png Nightshade/Ginseng/Garlic/Mandrake (0% - 40%) Yield: 6
  • Nettlebloom.png Nettlebloom (30% - 70%) Yield: 5
  • Mountainsage.png Mountain Sage (30% - 70%) Yield: 4
  • Graveweed.png Graveweed (40% - 80%) Yield: 4
  • Tundramoss.png Tundra Moss (50% - 80%) Yield: 4
  • Bloodroot.png Bloodroot (60% - 85%) Yield: 3
  • Kingsfoil.png Kingsfoil (60% - 90%) Yield: 2-3
  • Fadepetal.png Fadepetal (70% - 100%) Yield: 2-3
  • Eldarthorn.png Eldarthorn (80% - 100%) Yield: 2
  • Steelbloom.png Steelbloom (90% - 100%) Yield: 1-2
  • Ancientlotus.png Ancient Lotus (105% - 105%) Yield: 1
  • Firebloom.png Firebloom (105% - 105%) Yield: 1

Leather

Leather can be gathered through the skinning of dead animals/creatures. The variety of leather gathered will depend on the type of creature being skinned:

(Tailoring skill % required):

  • Leather.png Leather (0%) - Obtained mainly from animals and low level skinnable creatures.
  • Spined.png Spined Leather (70%) - Obtained from some low level skinnable creatures. To list a few: Ratman, Lizardman, Alligator, Direwolf
  • Horned.png Horned Leather (80%) - Obtained mostly from mid-tier wyrms such as Drakes and Sea Serpents.
  • Barbed.png Barbed Leather (90%) - Obtained mostly from high-tier wyrms such as Dragons as well as some other sources.
  • Scaled.png Scaled Leather (100%) - Obtained from Ancient Wyrms and rare creatures, is generally used for high level Tailoring gear.