Difference between revisions of "Resources"
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* [[File:nettlebloom.png]] Nettlebloom (30% - 70%) Yield: 5 | * [[File:nettlebloom.png]] Nettlebloom (30% - 70%) Yield: 5 | ||
− | * [[File:mountainsage.png]] | + | * [[File:mountainsage.png]] Mountain Sage (30% - 70%) Yield: 5 |
* [[File:graveweed.png]] Graveweed (40% - 80%) | * [[File:graveweed.png]] Graveweed (40% - 80%) | ||
* [[File:tundramoss.png]] Tundra Moss (50% - 80%) | * [[File:tundramoss.png]] Tundra Moss (50% - 80%) |
Revision as of 19:34, 24 September 2022
Metals
Metals on Regisfall can be gathered through the Mining skill either by targeting a cave/mountain tile with your pickaxe, or mining an ore deposit.
Blacksmiths who have mastered their craft also unlock the ability to create alloys with the ]Alloys command.
(Mining skill % required):
Mineable
Iron (0%)
Tin(35%)
Copper (50%)
Bronze (65%)
Valorite (80%)
Obsidian (90%)
Mithril (100%) - Dwarven racial metal
Craftable Alloys
Steel (100%) - Human racial metal
Bloodrock (100%) - Orc racial metal
Ithilmar (100%) - Elven racial metal
PVE Drops/Rare Deposits
Wood
Different types of wood can be gathered on Regisfall through the Lumberjacking skill by chopping trees. Their uses are wide-ranging, being used in anything from bows to furniture, as well as in some special crafting plans.
(Lumberjacking skill % required):
Oak (0%)
Pine (30%)
Redwood (45%)
White Pine (55%)
Ashwood (70%)
Silver Birch (85%)
Yew (95%)
Black Oak (100%)
Herbs
Herbs can be gathered on Regisfall through the Herbalism skill. Their main uses are potions and cooking, however some are also used in select crafting plans.
(Herbalism min/max skill%):
Mountain Sage (30% - 70%) Yield: 5
Graveweed (40% - 80%)
Tundra Moss (50% - 80%)
Bloodroot (60% - 85%)
Kingsfoil (60% - 90%)
Fadepetal (70% - 100%)
Eldarthorn (80% - 100%)
Steelbloom (90% - 100%)
Ancient Lotus (105% - 105%)
Firebloom (105% - 105%)
Leather
Leather can be gathered through the skinning of dead animals/creatures. The variety of leather gathered will depend on the type of creature being skinned:
(Tailoring skill % required):
Leather (0%) - Obtained mainly from animals and low level skinnable creatures.
Spined Leather (70%) - Obtained from some low level skinnable creatures. To list a few: Ratman, Lizardman, Alligator, Direwolf
Horned Leather (80%) - Obtained mostly from mid-tier wyrms such as Drakes and Sea Serpents.
Barbed Leather (90%) - Obtained mostly from high-tier wyrms such as Dragons as well as some other sources.
Scaled Leather (100%) - Obtained from Ancient Wyrms and rare creatures, is generally used for high level Tailoring gear.