Difference between revisions of "Cooking"

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(Created page with "<small>Return: Skills</small> = Cooking = Cooking is a craft skill used to create food, meals, and consumables, often as part of roleplay, provisioning, or events. While...")
 
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* Requires the Cook Training feat to access the full potential of cooking recipes.
 
* Requires the Cook Training feat to access the full potential of cooking recipes.
 
* Can be trained by crafting any recipe available in the cooking menu.
 
* Can be trained by crafting any recipe available in the cooking menu.
* Higher skill levels unlock more advanced dishes and gourmet options.
 
 
* Some crafted meals may be used for light healing or small buffs, but are not always competitive with alchemy or magic in combat scenarios.
 
* Some crafted meals may be used for light healing or small buffs, but are not always competitive with alchemy or magic in combat scenarios.
  
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* Food created through cooking has no stacking benefits with magical consumables.
 
* Food created through cooking has no stacking benefits with magical consumables.
 
* Cooking is often paired with Farming, [[Bushido | Herbalism]] or [[Fishing]] for access to fresh [[Resources | ingredients]].
 
* Cooking is often paired with Farming, [[Bushido | Herbalism]] or [[Fishing]] for access to fresh [[Resources | ingredients]].
* This is a craft-focused skill and is not viable for combat characters without roleplay or thematic justification.
 
  
 
<small>Return: [[Skills]]</small>
 
<small>Return: [[Skills]]</small>
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Latest revision as of 18:41, 25 July 2025

Return: Skills

Cooking

Cooking is a craft skill used to create food, meals, and consumables, often as part of roleplay, provisioning, or events. While it offers limited mechanical advantages, it plays a meaningful role in immersion, social settings, and some quest or plan requirements.

Overview

  • Cooking allows you to create food items using raw ingredients gathered from the world.
  • While most cooking products are cosmetic or flavorful in nature, some recipes are required for Cooking Craft Plans.

Mechanics

  • Requires the Cook Training feat to access the full potential of cooking recipes.
  • Can be trained by crafting any recipe available in the cooking menu.
  • Some crafted meals may be used for light healing or small buffs, but are not always competitive with alchemy or magic in combat scenarios.

Mastercraft Cooking

  • Cooking supports Master Craftsman, though most items created at this tier are used for flavor and presentation rather than power.
  • Useful primarily in roleplay taverns, events, or themed gatherings.

Uses

  • Roleplay provisioning (feasts, taverns, holiday meals).
  • Creating items for Cooking Craft Plans.
  • Providing food-themed decor and immersion for houses, events, or festivals.

Notes

  • Food created through cooking has no stacking benefits with magical consumables.
  • Cooking is often paired with Farming, Herbalism or Fishing for access to fresh ingredients.

Return: Skills