Difference between revisions of "Kensai"

From Regisfall Wiki
Jump to: navigation, search
(Subclass Feats)
m (Access to Stances)
 
(12 intermediate revisions by 2 users not shown)
Line 10: Line 10:
  
 
* Cannot wear armor
 
* Cannot wear armor
 +
 +
* Cannot use ranged weapons
  
 
=== <u>Stats</u> ===
 
=== <u>Stats</u> ===
Line 81: Line 83:
 
* [[Wholeness of Self]]
 
* [[Wholeness of Self]]
 
* [[Critical Strike]]
 
* [[Critical Strike]]
* Ki Barrier
+
* [[Ki Barrier]]
  
 
===== <u>Abilities</u> =====
 
===== <u>Abilities</u> =====
Line 98: Line 100:
 
* [[Ki Shot]]
 
* [[Ki Shot]]
 
* [[Riposte]]
 
* [[Riposte]]
* Slice and Dice
+
* [[Slice and Dice]]
  
 
===== <u>Subclass Abilities</u> =====
 
===== <u>Subclass Abilities</u> =====
 
* +2% Block cap on level-up
 
* +2% Block cap on level-up
 
* +10 Swordsmanship cap
 
* +10 Swordsmanship cap
* +10% Chance of successful avoidance
+
* Swordsmanship bonus while wielding a sword(level-based)
 
* Ability to parry attacks with swords
 
* Ability to parry attacks with swords
  
 
== Monk ==
 
== Monk ==
 
You dedicate yourself to only the use of your fists for combat. Unlock the ability to channel ki into your hand-to-hand combat attacks.
 
You dedicate yourself to only the use of your fists for combat. Unlock the ability to channel ki into your hand-to-hand combat attacks.
 +
 +
* Taking this subclass sets your Swordsmanship/Macefighting/Fencing caps and values to 0
  
 
===== <u>Subclass Feats</u> =====
 
===== <u>Subclass Feats</u> =====
 
* [[Ki Strikes]]
 
* [[Ki Strikes]]
 
* [[Flurry of Blows]]
 
* [[Flurry of Blows]]
 +
* [[Colossal Strike]]
  
 
===== <u>Subclass Abilities</u> =====
 
===== <u>Subclass Abilities</u> =====
 
* +10 Dodge/Wrestling caps
 
* +10 Dodge/Wrestling caps
 
* +10% Chance of successful avoidance
 
* +10% Chance of successful avoidance
* Access to the ]Stance command
+
==== <u>Access to Stances</u> ====
 +
 
 +
The intensity of stance bonuses improve with level
 +
 
 +
* Neutral stance - No change ( ]Stance 1 )
 +
* Recovery stance - Increased mana and stamina regen. Reduced damage output ( ]Stance 2 )
 +
* Defensive stance - Defense chance increase and dodge chance bonuses. Reduced attack speed ( ]Stance 3)
 +
* Offensive stance - One of the following bonuses at random: Chance to deliver crushing blow, Hit chance increase, Damage output bonus. Reduced defense chance. ( ]Stance 4 )
  
 +
'''Note:''' There is a 20 second cooldown between changing stances.
  
 
Return: ''[[Classes]]''
 
Return: ''[[Classes]]''
  
 
__NOTOC__
 
__NOTOC__

Latest revision as of 15:41, 20 January 2024

Classes

Blademaster.jpg

Class Summary

The Kensai is a specialized combat character. He relies upon disciplined training and mastery in the art of swordsmanship and hand to hand combat to face monsters, other races, or whatever other dangers lurk around the next corner. The Kensai is known for being extremely agile and coordinated, being able to dodge many quick melee attacks. However, this agility comes at the price of the Kensai's unwillingness to don any form of armor, a deficit which is overcome in time through the Kensai's training.

  • No Spellcasting ability
  • Cannot wear armor
  • Cannot use ranged weapons

Stats

The stat offset for Kensai can be viewed on the Level System page.

Skills

(note: All other skills default to 0.0 each)

Combat

Swordsmanship - 100.0

Wrestling - 100.0

Tactics - 100.0

Dodge - 100.0

Resist Spells - 100.0

Arms Lore - 100.0

Anatomy - 100.0

Healing - 80.0

Fencing - 60.0

Macefighting - 60.0

Crafting

Blacksmithing - 40.0

Carpentry - 40.0

Cooking - 40.0

Tailoring - 40.0

Tinkering - 40.0

Other

Camping - 100.0

Cartography - 60.0

Detect Hidden - 100.0

Herbalism - 100.0

Fishing - 100.0

Lumberjacking - 100.0

Mining - 100.0

Musicianship - 100.0

Item ID - 100.0

Cartography - 80.0

Feats and Abilities

Feats
Abilities

SUBCLASSES:


Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.

Blademaster

You dedicate yourself to the use of swords for combat. Unlock the ability to parry blows with your weapon, and harness ki into a throwable form. Current dodge skill is converted to parrying(block) upon taking this subclass.

Subclass Feats
Subclass Abilities
  • +2% Block cap on level-up
  • +10 Swordsmanship cap
  • Swordsmanship bonus while wielding a sword(level-based)
  • Ability to parry attacks with swords

Monk

You dedicate yourself to only the use of your fists for combat. Unlock the ability to channel ki into your hand-to-hand combat attacks.

  • Taking this subclass sets your Swordsmanship/Macefighting/Fencing caps and values to 0
Subclass Feats
Subclass Abilities
  • +10 Dodge/Wrestling caps
  • +10% Chance of successful avoidance

Access to Stances

The intensity of stance bonuses improve with level

  • Neutral stance - No change ( ]Stance 1 )
  • Recovery stance - Increased mana and stamina regen. Reduced damage output ( ]Stance 2 )
  • Defensive stance - Defense chance increase and dodge chance bonuses. Reduced attack speed ( ]Stance 3)
  • Offensive stance - One of the following bonuses at random: Chance to deliver crushing blow, Hit chance increase, Damage output bonus. Reduced defense chance. ( ]Stance 4 )

Note: There is a 20 second cooldown between changing stances.

Return: Classes