Difference between revisions of "Fighter"

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(Created page with "Classes File:Warriorpic.jpg == Class Summary == The Fighter is a specialized combat character. He relies upon his strength and weapon to face monsters, and whatever...")
 
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[[Classes]]
 
[[Classes]]
  
[[File:Warriorpic.jpg]]
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[[File:Warriorpic.jpg|center]]
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== Jump to Section ==
 +
[[#Class Summary|Summary]]  • 
 +
[[#Stats|Stats]]  • 
 +
[[#Skills|Skills]]  • 
 +
[[#Feats and Abilities|Feats]]  • 
 +
[[#Subclasses|Subclasses]]
  
 
== Class Summary ==
 
== Class Summary ==
  
The Fighter is a specialized combat character. He relies upon his strength and weapon to face monsters, and whatever other dangers lurk around the next corner. A veteran Fighter knows when to use what weapon to reap its full benefits, since certain creatures have natural resistances to certain weapons. Knowing when to use your arsenal properly can mean the difference between life and death for a Fighter out in the wilds, or in the depths of dungeons.
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The Fighter is a specialized combat character who relies on strength and weaponry to survive. A seasoned Fighter learns which weapons to use against different foes, as many creatures have natural resistances. Mastery over one's arsenal can be the difference between life and death in the wilds or the depths of a dungeon.
 
 
== Starting Items ==
 
 
 
<small text>20 Gold
 
 
 
Plain shirt
 
 
 
Long pants
 
 
 
Boots
 
  
Lantern
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'''Restrictions:'''
 
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* Cannot cast spells.
Journal
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* Cannot use wands or scrolls.
 
 
Iron Longsword
 
 
 
Leather Armor
 
 
 
Wooden Shield</small text>
 
 
 
== Feats ==
 
 
 
[[File:Warrior.jpg]]
 
[[File:Warriorabilities.jpg]]
 
 
 
 
 
All Warriors have access to the same standard class feats. Upon choosing either Fury or Protection specialization at level 10, the Warrior will have access to unlock a spec feat at level 15.
 
 
 
Armor Proficiency and Tactical Assessment are granted to Warriors by default upon character creation.
 
 
 
== Fury Specialization ==
 
 
 
[[File:Fury.jpg]]
 
[[File:Furyabilities.jpg]]
 
 
 
== Protection Specialization ==
 
 
 
[[File:Protection.jpg]]
 
[[File:Protectionabilities.jpg]]
 
  
 
== Stats ==
 
== Stats ==
The stat offset for Warrior can be viewed on the [[Level System]] page.
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Stat offsets for Fighters are listed on the [[Level System]] page.
  
 
== Skills ==
 
== Skills ==
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''(All other skills default to 0.0)''
  
''(note: All other skills default to 0.0 each)''
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=== Combat Skills ===
 
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{| class="wikitable"
===== <u>Combat</u> =====
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! Skill !! Cap
 
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|-
Swordsmanship - 100.0
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| Aim || 100
 
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|-
Macefighting - 100.0
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| Anatomy || 100
 
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|-
Fencing - 100.0
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| Arms Lore || 100
 
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|-
Aim - 100.0
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| Block || 100
 
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|-
Wrestling - 100.0
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| Fencing || 100
 
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|-
Tactics - 100.0
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| Mace Fighting || 100
 
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|-
Block - 100.0
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| Resisting Spells || 100
 
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|-
Dodge - 60.0
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| Swordsmanship || 100
 
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|-
Resist Spells - 100.0
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| Tactics || 100
 
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|-
Arms Lore - 100.0
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| Wrestling || 100
 
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|-
Anatomy - 80.0
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| Dodge || 60
 
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|-
Healing - 60.0
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| Healing || 60
 
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|}
===== <u>Crafting</u> =====
 
 
 
Blacksmithing - 40.0
 
 
 
Carpentry - 40.0
 
 
 
Cooking - 60.0
 
 
 
Fletching - 40.0
 
  
Tailoring - 40.0
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=== Crafting Skills ===
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''(Capped at 40 unless modified by crafting feats)''
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{| class="wikitable"
 +
! Skill !! Cap
 +
|-
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| Blacksmithing || 40
 +
|-
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| Carpentry || 40
 +
|-
 +
| Cooking || 40
 +
|-
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| Tailoring || 40
 +
|-
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| Tinkering || 40
 +
|}
  
Tinkering - 40.0
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=== Gathering Skills ===
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{| class="wikitable"
 +
! Skill !! Cap
 +
|-
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| Herbalism || 100
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|-
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| Fishing || 100
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|-
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| Mining || 100
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|-
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| Lumberjacking || 100
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|}
  
===== <u>Other</u> =====
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=== Miscellaneous Skills ===
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{| class="wikitable"
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! Skill !! Cap
 +
|-
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| Camping || 100
 +
|-
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| Detect Hidden || 100
 +
|-
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| Musicianship || 100
 +
|-
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| Item Identification || 100
 +
|-
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| Cartography || 80*
 +
|}
  
Camping - 100.0
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''(*) Cartography cap can be raised to 100 using Perks > Skill Research''
  
Fishing - 100.0
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== Feats and Abilities ==
  
Cartography - 60.0
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=== Base Feats ===
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* [[Critical Strike]]
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* [[Shield Bash]]
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* [[Furious Assault]]
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* [[Dragon Roar]]
  
Detect Hidden - 100.0
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=== Base Abilities (Free Feats) ===
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* [[Armor Proficiency]]
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* [[Tactical Assessment]]
  
Lumberjacking - 100.0
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== Subclasses ==
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''At level 10, Fighters may select a subclass from the Feat menu. This grants additional feats, bonuses, and specializations while retaining all base class skills.''
  
Mining - 100.0
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=== Defender ===
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Experts in shields and armor, Defenders are incredibly difficult to defeat thanks to their high durability and reactive combat style.
  
Musicianship - 100.0
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'''Subclass Feats:'''
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* [[Battle Hardened]]
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* [[Riposte]]
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* [[Last Stand]]
  
== Bonuses / Restrictions ==
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'''Subclass Abilities (Free):'''
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* [[Elemental Resistance]]
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* [[Challenging Shout]]
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* +3 HP regeneration 
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* +1% chance per level to deflect incoming attacks 
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* +15% Block cap
  
Has Class Feats and Items
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---
  
No Spellcasting ability
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=== Berserker ===
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Berserkers embrace pain and rage, gaining incredible strength and speed as they’re wounded in combat.
  
Cannot use Wands or Scrolls
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'''Subclass Feats:'''
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* [[Berserker Rage]]
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* [[Battle Stomp]]
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* [[Intimidating Shout]]
  
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'''Subclass Abilities (Free):'''
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* [[Rage Barrier]]
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* [[Power Lunge]]
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* Chance to double-strike on melee hit 
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* +100 Stamina 
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* +60% Focus cap 
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* +10% Sword/Mace/Fencing skill caps
  
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----
  
Return: ''[[Classes]]''
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Return to: [[Classes]]
  
 
__NOTOC__
 
__NOTOC__

Latest revision as of 16:11, 21 June 2025

Classes

Warriorpic.jpg

Jump to Section

Summary  •  Stats  •  Skills  •  Feats  •  Subclasses

Class Summary

The Fighter is a specialized combat character who relies on strength and weaponry to survive. A seasoned Fighter learns which weapons to use against different foes, as many creatures have natural resistances. Mastery over one's arsenal can be the difference between life and death in the wilds or the depths of a dungeon.

Restrictions:

  • Cannot cast spells.
  • Cannot use wands or scrolls.

Stats

Stat offsets for Fighters are listed on the Level System page.

Skills

(All other skills default to 0.0)

Combat Skills

Skill Cap
Aim 100
Anatomy 100
Arms Lore 100
Block 100
Fencing 100
Mace Fighting 100
Resisting Spells 100
Swordsmanship 100
Tactics 100
Wrestling 100
Dodge 60
Healing 60

Crafting Skills

(Capped at 40 unless modified by crafting feats)

Skill Cap
Blacksmithing 40
Carpentry 40
Cooking 40
Tailoring 40
Tinkering 40

Gathering Skills

Skill Cap
Herbalism 100
Fishing 100
Mining 100
Lumberjacking 100

Miscellaneous Skills

Skill Cap
Camping 100
Detect Hidden 100
Musicianship 100
Item Identification 100
Cartography 80*

(*) Cartography cap can be raised to 100 using Perks > Skill Research

Feats and Abilities

Base Feats

Base Abilities (Free Feats)

Subclasses

At level 10, Fighters may select a subclass from the Feat menu. This grants additional feats, bonuses, and specializations while retaining all base class skills.

Defender

Experts in shields and armor, Defenders are incredibly difficult to defeat thanks to their high durability and reactive combat style.

Subclass Feats:

Subclass Abilities (Free):

---

Berserker

Berserkers embrace pain and rage, gaining incredible strength and speed as they’re wounded in combat.

Subclass Feats:

Subclass Abilities (Free):

  • Rage Barrier
  • Power Lunge
  • Chance to double-strike on melee hit
  • +100 Stamina
  • +60% Focus cap
  • +10% Sword/Mace/Fencing skill caps

Return to: Classes