Changelog

Important information on shard announcements, updates, rules and details on news items.
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deepblue
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Re: Changelog

Post by deepblue » Fri Jan 16, 2026 5:12 pm

[Changes to New Character Item Bags:]
These changes are intended to reduce the early-game difficulty. Starting gold and materials have been significantly increased, allowing new characters to purchase weapons or armor upgrades from player vendors and get into the action more quickly.
  • Gold amount increased to 150 from 20
  • Bandage amount increased to 200 from 20
  • All metal weapons are now made from Copper
  • All metal armor is now made from Copper
  • All wooden weapons are now made from Redwood
  • All leather armor is now made from Spined
  • Armor/weapon quality is now Exceptional
  • Class-specific consumables(such as arrows) increased to 200

[Misc Updates:]
  • Class Item Bags will no longer be given during a Reforge
  • Added new Spell Item Bags to be given to specific caster classes during a Reforge
  • Added function to clean up Ammo Station arrow/bolt indicators that no longer have a station nearby
  • Added a cooldown for Enchanted Quiver based on the special attack used, ranging from 5-15 seconds
  • Snake Shot will now inflict either Normal or Greater poison instead of Deadly
  • Increased Light Level gained from the Nightsight property

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