Nodes

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Nation Guilds

There are currently 4 Nation Guilds, one for each of the main Racial territories on Regisfall:

  • Mercadia
  • Arandor
  • Karagard
  • Burz'kal


Each of these Nation Guilds require Resource Nodes to sustain their NPC Guards and to pay their members.


Resource Nodes

There are two main node types:

  • Static Node: These nodes cannot be contested and are generally very close to a main city, offering some base resources in order to sustain a small number of guards for their Nation at all times.
  • Dynamic Node: These nodes can be contested by any Nation Guild.

There are 2 main resource types that a node can be set to:

  • Ore
  • Lumber

A combination of these these are needed to hire additional guards. The yield per node usually varies between 1-5, with higher yielding nodes being in more dangerous/isolated locations.


Contesting a Node