Difference between revisions of "Block"

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(Created page with "Being able to dodge the physical attacks of your enemies is one of the most desirable abilities for adventurers of all kinds. A successful dodge completely eliminates any dama...")
 
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Being able to dodge the physical attacks of your enemies is one of the most desirable abilities for adventurers of all kinds. A successful dodge completely eliminates any damage what would have otherwise been taken.
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Strap on a shield and be prepared to get hit! Successfully blocking will deflect some damage you would've otherwise taken.
  
You must have at least 50% stamina to dodge.
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Str = Player's maximum strength.
  
Base chance = (Skill / 100) * .5
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StrReq = The required amount of Strength to use the shield you are blocking with.
  
Stamina Ratio = Current Stamina / Max Stamina
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Formula: Chance to Block = Block Skill  * (Str - (StrReq * 1.5)  /Str) * .01)
  
Fatigue = Count * .3 --- Fatigue gains a count on a successful dodge, but diminishes within a few seconds.
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<small>Return: [[Skills]]
 
 
Formula: (Base Chance * Stamina Ratio) - Fatigue
 

Revision as of 03:49, 27 December 2017

Strap on a shield and be prepared to get hit! Successfully blocking will deflect some damage you would've otherwise taken.

Str = Player's maximum strength.

StrReq = The required amount of Strength to use the shield you are blocking with.

Formula: Chance to Block = Block Skill * (Str - (StrReq * 1.5) /Str) * .01)

Return: Skills