Mage

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Classes

Magepic.jpg

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Summary  •  Stats  •  Skills  •  Spells  •  Feats and Abilities  •  Subclasses

Class Summary

Mages are seekers of secrets and masters of elemental power. Driven by curiosity, they juggle multiple studies in pursuit of deeper understanding. Whether serving as noble advisors or secluded practitioners, Mages channel the forces of the arcane to shape the world.

  • Restricted to Mage Armor. Cannot equip standard armor.

Stats

Stat offsets for Mages are available on the Level System page.

Skills

(All other skills default to 0.0)

Combat Skills

Skill Cap
Magery 100.0
Evaluating Intelligence 100.0
Meditation 100.0
Resist Spells 100.0
Anatomy 100.0
Wrestling 100.0
Mace Fighting 80.0
Fencing 60.0
Tactics 60.0
Dodge 60.0
Healing 60.0
Swordsmanship 40.0

Crafting Skills

Skill Cap
Blacksmithing 40.0
Carpentry 40.0
Cooking 40.0
Tailoring 40.0
Tinkering 40.0

Other Skills

Skill Cap
Alchemy 100.0
Camping 100.0
Cartography 100.0
Detect Hidden 100.0
Inscription 100.0
Item Identification 100.0
Herbalism 100.0
Fishing 100.0
Lumberjacking 100.0
Mining 100.0
Musicianship 100.0
Taste Identification 100.0
Arms Lore 100.0

Spells

Circle Spells
First Circle Clumsy ClumsyCreate Food Create FoodFeeblemind FeeblemindMagic Arrow Magic ArrowNight Sight Night SightReactive Armor Reactive ArmorWeaken Weaken
Second Circle Agility AgilityCunning CunningHarm HarmMagic Trap Magic TrapMagic Untrap Magic UntrapProtection ProtectionStrength Strength
Third Circle Fireball FireballPoison PoisonTelekinesis TelekinesisTeleport TeleportWall of Stone Wall of Stone
Fourth Circle Arch Protection Arch ProtectionFire Field Fire FieldLightning LightningMana Drain Mana Drain
Fifth Circle Dispel Field Dispel FieldIncognito IncognitoMagic Reflection Magic ReflectionMind Blast Mind BlastPoison Field Poison FieldSummon Creature Summon Creature
Sixth Circle Dispel DispelEnergy Bolt Energy BoltExplosion ExplosionInvisibility InvisibilityReveal Reveal
Seventh Circle Chain Lightning Chain LightningEnergy Field Energy FieldFlamestrike FlamestrikeMass Dispel Mass DispelMana Vampire Mana VampireMeteor Swarm Meteor SwarmGate Travel Gate Travel
Eighth Circle Earthquake EarthquakeSummon Air Elemental Summon Air Elemental (Arcanist Only)Summon Water Elemental Summon Water Elemental (Cryomancer Only)Summon Fire Elemental Summon Fire Elemental (Pyromancer Only)Summon Demon Summon Demon (Necromancer Only)

Feats and Abilities

Feats

Abilities

Subclasses

At level 10, Mages may choose a subclass to further specialize.

Pyromancer

Fire-based damage and burn effects.

Affected Spells: Fireball, Explosion, Flamestrike, Meteor Swarm

Cryomancer

Crowd control and freeze-based defense.

Affected Spells: Fireball, Explosion, Flamestrike, Meteor Swarm (Blizzard), Earthquake (Frozen Fog)

Arcanist

Energy and arc-based area damage.

Affected Spells: Fireball, Lightning, Energy Bolt

Necromancer

Undead summoning and poison/cold shadow magic.

Affected Spells: Fireball, Poison


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