Mastery System

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The Mastery System

A Mastery is a specialized ability that offers unique advantages, such as improving an existing spell, unlocking a passive benefit, or granting an entirely new technique.

Masteries are obtained by finding a rare item known as a Mastery Codex. These codices are hidden among the spoils of battle, dropped as rare loot from creatures encountered throughout the world. Once a player obtains a Mastery Codex, they can unlock the corresponding ability for their character. After unlocking, the mastery must be trained and leveled through continued use and experience in order to reach its full potential.

While any creature in Regisfall has a chance to drop a Mastery Codex, the odds are weighted toward stronger foes. Creatures found in more dangerous regions or those possessing greater strength and resilience such as bosses, are more likely to yield a Mastery Codex upon defeat.


Mastery List

  • 1 Mastery Per Class
  • 2 Masteries Per Subclass


Fighter:

  • Tactical Mastery - Increases all damage dealt by 1% per Mastery level.

Defender:

  • Defiance - When suffering a death blow, the Defender will instantly recover 5% of Max Hits, plus 1% for every Mastery Level. This effect can only occur once every 30 minutes.
  • Whirlwind - Hits dealt against your opponent have a chance to trigger whirlwind, striking all nearby targets for 75% of melee damage. Chance increases with Mastery level.

Berserker:

  • Demoralizing Shout - Decreases enemy damage dealt and increases enemy damage taken by 5%, plus 1% per Mastery Level for a short time.
  • Forceful Strikes - Hits have a chance to ignore 5% of enemy resistances, plus 2% per Mastery level.