Changes to Taming

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Revision as of 15:39, 11 November 2025 by Nickel (talk | contribs) (Tameable Creatures)
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Taming

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Class Restrictions  •  Changes  •  Bonding Your Pets  •  Tameable Creatures


Class Restrictions

Taming is restricted to the following classes:


Changes

Animal Lore

  • Animal Lore is not used for anything on Regisfall.
 As of 2025-05-16 it has been effectively disabled and is not required for Taming or Veterinary.

Using Animal Lore for Training

  • Although the Animal Lore skill is mechanically disabled and does not raise, it will still raise Taming if you use it on creatures.
 This change was made to reduce grind so that players are not competing over a small pool of animals or forced to spend perk points just to train the skill.

Other Notes

  • Stablemasters do not sell mounts — these must be purchased from other players.
  • Tamers cannot tame Dragons.
  • Animal Taming requirements still apply. Do not trade advanced pets (beyond mounts or pack animals) to classes that lack Taming.
  • Animal commands (such as “all follow me,” “all kill,” etc.) are filtered and will not appear in-game when spoken.
  • Issuing commands to tamed creatures or companions will passively raise your Animal Taming skill.
  • The following list is not exhaustive — standard animals such as wolves, dire wolves, birds, dogs, cats, and bears are tamable for atmosphere or roleplay purposes.

Tameable Creatures

Creature Required Taming Type Race (if ridable) Special Critter
Mounts
Trusted companions for travel and battle, these creatures serve as loyal steeds to those who earn their trust.
Forest Ostard 29.1 Mount Any Can have a saddlebag No
Desert Ostard 29.1 Mount Any Can have a saddlebag No
Horse 60 Mount Any Can have a saddlebag; supports barding armor No
Llama 60 Mount Any Can have a saddlebag No
Warg 60 Mount Orc Can have a saddlebag No
Frenzied Ostard 77.1 Mount Non-Orc Can have a saddlebag No
Ridgeback 83.1 Mount Any Can have a saddlebag No
Stallion 90 Mount Any Can have a saddlebag; supports barding armor No
Mustang 90 Mount Any Can have a saddlebag; supports barding armor No
Giant Bear 95 Mount Any Can have a saddlebag No
Swamp Dragon 100 Mount Any Can have a saddlebag No
White Dire Wolf 100 Mount Any Can have a saddlebag No
Pack Animals
The backbone of any expedition, bred to bear heavy loads across harsh terrain.
Pack Llama 11.1 Pack Animal Any High carrying capacity No
Pack Horse 11.1 Pack Animal Any High carrying capacity No
Combat Pets
Ferocious allies trained for war, each with a unique instinct that can turn the tide of battle.
Young Drake 78.3 Combat Any None No
Drake 90 Combat Any None No
Ironpelt Grizzly 90 Combat/Tank Any Chance to absorb incoming damage No
Shadow Mauler 90 Combat/DPS Any Chance to cause bleed on hit No
Deepwater Snapjaw 90 Combat/CC Any Chance to stun on hit No
Tundra Stalker 90 Combat/Utility Any Chance to reveal hidden enemies (within 5 tiles) No
Critters
Gentle companions of hearth and glade, often kept for their charm rather than their claws.
Dog -15.3 Critter Any None Yes
Cat -0.9 Critter Any None Yes
Mouse 5 Critter Any None Yes
Bird 5 Critter Any None Yes
Squirrel 10 Critter Any None Yes
Rabbit 15 Critter Any None Yes
Ferret 30 Critter Any None Yes
Raven 30 Critter Any None Yes
Parrot 50 Critter Any None Yes
Crane 70 Critter Any None Yes

Note: Some creatures, while tameable, cannot be commanded into battle and are intended for companionship or display only.

  • Saddlebags are limited to 1,000 stones.
  • Pack animals can carry up to 2,600 stones.
  • Only ridable animals can support a saddlebag.
  • Saddlebags are a Human-only master-crafted item made by a Tinker.
  • Horse Barding Armor requires a Blacksmith with the proper crafting plan.
  • Pets do not log off with you — they must be stabled or hitched to a post before you log out, or they may go wild.

Bonding Your Pets

  • Creatures will not bond using the traditional stable command.
 Use the bond command at a Stablemaster to bond a creature.  
 Alternatively, feeding a creature begins the bonding process. After one real-world week, it can bond when fed again, provided you have sufficient Taming/Lore skill (mounts require none).
  • Pets become stable tickets that can be traded or sold on vendors.
 Bond status and any attached saddlebags transfer with the ticket.
  • If your bonded pet dies, certain classes can assist with revival.
 Otherwise, a Stablemaster can revive it for a fee.

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