Difference between revisions of "Time"
m (→Lore Context) |
m (→Regisfall Timekeeping) |
||
Line 81: | Line 81: | ||
=== The New Year === | === The New Year === | ||
* November 1st (real) is the New Year in-game | * November 1st (real) is the New Year in-game | ||
+ | |||
+ | |||
+ | === Silent Days === | ||
+ | |||
+ | * Game Year: 360 Days | ||
+ | * Real Year: 365 Days (1.37% drift per real year) | ||
+ | * Leap Year: 366 Days (1.64% drift per real year) | ||
+ | |||
+ | * The easiest way to handle these is to plan your festivals and holidays on IC 'Silent Days' | ||
+ | |||
+ | * Since Immersion > Math we can keep the number of days in each month flat and you are free to interpret these silent days as 'time outside of time' | ||
== Current In-Game Year == | == Current In-Game Year == |
Revision as of 18:51, 22 August 2025
Real Time/Versus Game Time:
We have established a starting date of the year 16989 in the game world, corresponding to the real-world year/month/day of 11/01/2023. This decision was made to align with the timeline of significant quests, events, and character developments that have taken place since that point. By setting this foundation, we ensure consistency in the progression of the game world, allowing for accurate tracking of ongoing storylines, historical milestones, and the passage of time as it relates to player experiences and world-building.
November 1st 2023 = 1st of Varethis 16989
The Real Time Date that this page was published: (2025/03/20/15:00 Central)
The Game Time Date this this page was published: Zerun, Authember 11th 16990
To translate:
There are 12 game months and four seasons:
Every month has 30 days.
Mercadian Month Name | Keltish Month Name | Season | Days | Elven Month Name | Dwarven Month Name | Orcish Month Name |
---|---|---|---|---|---|---|
Veranis | Dawnrise | Spring | 30 | Month of Renewal | Thruingar | Grumoshk |
Caelora | Greenrest | Spring | 30 | The Month of Blossoms | Galmord | Mokthar |
Sylvenis | Brightmere | Spring | 30 | The Month of Awakening | Braldrik | Uzgash |
Aestara | Goldleaf | Summer | 30 | The Month of Sunfire | Dumzarak | Karthnak |
Caelora | Highsun | Summer | 30 | The Month of Radiance | Krudmar | Ragaroth |
Cindralis | Emberfade | Summer | 30 | The Month of Heat | Thrumdor | Mazgar |
Authember | Fallendusk | Autumn | 30 | The Month of Harvest | Vardrunn | Zrothar |
Velmora | Frostfall | Autumn | 30 | The Month of Falling Leaves | Hrakmorn | Shargash |
Duskrun | Deepfrost | Autumn | 30 | The Month of Twilight | Krakthum | Urakzar |
Umbryel | Newglow | Winter | 30 | The Month of Frost | Durnskel | Tharnash |
Noctis | Stillhearth | Winter | 30 | The Month of Deep Night | Morgrunn | Drakmor |
Varethis | Endrise | Winter | 30 | The Month of Renewal's Eve | Zundrak | Golmash |
Every week has seven days, it is understood that a new week starts on the dawning of Veythar.
Mercadian Day Name | Keltish Day Name | Elven Day Name | Dwarven Day Name | Orcish Day Name |
---|---|---|---|---|
Varenday | Sunsday | Ilunel | Grimthar | Gorom |
Myndar | Moonsday | Sythar | Dorgrun | Mokdar |
Torday | Starsday | Vaelith | Khrundar | Urdok |
Zerun | Winsday | Ortheris | Molgrast | Krothar |
Kelenday | Stonesday | Lorithien | Thudrak | Zrathul |
Drosden | Riversday | Thalorien | Zundrath | Drashok |
Veythar | Shadowsday | Elduin | Braldun | Valkthar |
Contents
Regisfall Timekeeping
Scaling has been paired as closely as possible to a 1:1 ratio.
- November 1st 2023 - October 31st 2024 (16989)
- November 1st 2024 - October 31st 2025 (16990) * Current Year
- November 1st 2025 - October 31st 2026 (16991)
The New Year
- November 1st (real) is the New Year in-game
Silent Days
- Game Year: 360 Days
- Real Year: 365 Days (1.37% drift per real year)
- Leap Year: 366 Days (1.64% drift per real year)
- The easiest way to handle these is to plan your festivals and holidays on IC 'Silent Days'
- Since Immersion > Math we can keep the number of days in each month flat and you are free to interpret these silent days as 'time outside of time'
Current In-Game Year
- The current in-game year is 16990 (as of the last update).
Times of Day
The server tracks and adjusts the in-game time of day, which affects environmental lighting and some in-game systems.
Common time designations include:
- Sunrise
- Morning
- Midday
- Afternoon
- Sunset
- Evening
- Midnight
- Predawn
Lore Context
The Regisfall calendar begins at Year 0, marking the start of the Age of Awakening. The current year (16990) reflects the ongoing passage of time in the game world.
This system is referenced in in-character writings, historical lore, and scheduled in-game events.
Notes for Players
- When writing IC dates, use the in-game year and month names.
- For event timing, check the in-game date using available in-game commands or consult staff if unsure.
- Always account for the accelerated time progression when planning long-term story arcs.