Difference between revisions of "Time"
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+ | == Regisfall Timekeeping == | ||
+ | |||
+ | Regisfall uses a unique in-game calendar and timekeeping system, distinct from real-world time. This system governs in-character (IC) dates, seasonal references, and the pacing of in-game years. | ||
+ | |||
+ | == Time Progression == | ||
+ | * '''1 Real World Day = 3 In-Game Days''' | ||
+ | * This accelerated progression allows seasons, months, and years to advance more quickly within the game world. | ||
+ | |||
+ | == Current In-Game Year == | ||
+ | * The current in-game year is '''16990''' (as of the last update). | ||
+ | |||
+ | == Calendar Structure == | ||
+ | |||
+ | === Months of the Year === | ||
+ | The Regisfall calendar contains '''12 months''', each lasting '''30 days'''. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Month Number !! Name | ||
+ | |- | ||
+ | | 1 || Dawnrise | ||
+ | |- | ||
+ | | 2 || Greenrest | ||
+ | |- | ||
+ | | 3 || Brightmere | ||
+ | |- | ||
+ | | 4 || Goldleaf | ||
+ | |- | ||
+ | | 5 || Highsun | ||
+ | |- | ||
+ | | 6 || Emberfade | ||
+ | |- | ||
+ | | 7 || Fallendusk | ||
+ | |- | ||
+ | | 8 || Frostfall | ||
+ | |- | ||
+ | | 9 || Deepfrost | ||
+ | |- | ||
+ | | 10 || Newglow | ||
+ | |- | ||
+ | | 11 || Stillhearth | ||
+ | |- | ||
+ | | 12 || Endrise | ||
+ | |} | ||
+ | |||
+ | === Days of the Week === | ||
+ | There are '''7 days in each week'''. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Day Number !! Name | ||
+ | |- | ||
+ | | 1 || Sunsday | ||
+ | |- | ||
+ | | 2 || Moonsday | ||
+ | |- | ||
+ | | 3 || Starsday | ||
+ | |- | ||
+ | | 4 || Windsday | ||
+ | |- | ||
+ | | 5 || Stonesday | ||
+ | |- | ||
+ | | 6 || Riversday | ||
+ | |- | ||
+ | | 7 || Shadowsday | ||
+ | |} | ||
+ | |||
+ | === Times of Day === | ||
+ | The server tracks and adjusts the in-game time of day, which affects environmental lighting and some in-game systems. | ||
+ | |||
+ | Common time designations include: | ||
+ | |||
+ | * Sunrise | ||
+ | * Morning | ||
+ | * Midday | ||
+ | * Afternoon | ||
+ | * Sunset | ||
+ | * Evening | ||
+ | * Midnight | ||
+ | * Predawn | ||
+ | |||
+ | == Lore Context == | ||
+ | The Regisfall calendar begins at '''Year 0''', marking the start of the '''Age of Awakening'''. The current year (16990) reflects the ongoing passage of time in the game world. | ||
+ | |||
+ | This system is referenced in in-character writings, historical lore, and scheduled in-game events. | ||
+ | |||
+ | == Notes for Players == | ||
+ | * When writing IC dates, use the in-game year and month names. | ||
+ | * For event timing, check the in-game date using available in-game commands or consult staff if unsure. | ||
+ | * Always account for the accelerated time progression when planning long-term story arcs. |
Latest revision as of 03:17, 29 June 2025
Real Time/Versus Game Time:
We have established a starting date of the year 16889 in the game world, corresponding to the real-world year/month/day of 11/01/2023. This decision was made to align with the timeline of significant quests, events, and character developments that have taken place since that point. By setting this foundation, we ensure consistency in the progression of the game world, allowing for accurate tracking of ongoing storylines, historical milestones, and the passage of time as it relates to player experiences and world-building.
November 1st 2023 = 1st of Varethis 16889
The Real Time Date that this page was published: (2025/03/20/15:00 Central)
The Game Time Date this this page was published: Zerun, Authember 11th 16894
To translate:
1 Day = 4 Game Days
There are 12 game months and four seasons:
Every month has 30 days.
Common Month Name | Season | Days | Elven Month Name | Dwarven Month Name | Orcish Month Name |
---|---|---|---|---|---|
Veranis | Spring | 30 | Month of Renewal | Thruingar | Grumoshk |
Caelora | Spring | 30 | The Month of Blossoms | Galmord | Mokthar |
Sylvenis | Spring | 30 | The Month of Awakening | Braldrik | Uzgash |
Aestara | Summer | 30 | The Month of Sunfire | Dumzarak | Karthnak |
Caelora | Summer | 30 | The Month of Radiance | Krudmar | Ragaroth |
Sylvenis | Summer | 30 | The Month of Heat | Thrumdor | Mazgar |
Authember | Autumn | 30 | The Month of Harvest | Vardrunn | Zrothar |
Velmora | Autumn | 30 | The Month of Falling Leaves | Hrakmorn | Shargash |
Duskrun | Autumn | 30 | The Month of Twilight | Krakthum | Urakzar |
Umbryel | Winter | 30 | The Month of Frost | Durnskel | Tharnash |
Noctis | Winter | 30 | The Month of Deep Night | Morgrunn | Drakmor |
Varethis | Winter | 30 | The Month of Renewal's Eve | Zundrak | Golmash |
Every week has seven days, it is understood that a new week starts on the dawning of Veythar.
Common Day Name | Elven Day Name | Dwarven Day Name | Orcish Day Name |
---|---|---|---|
Varenday | Ilunel | Grimthar | Gorom |
Myndar | Sythar | Dorgrun | Mokdar |
Torday | Vaelith | Khrundar | Urdok |
Zerun | Ortheris | Molgrast | Krothar |
Kelenday | Lorithien | Thudrak | Zrathul |
Drosden | Thalorien | Zundrath | Drashok |
Veythar | Elduin | Braldun | Valkthar |
Contents
Regisfall Timekeeping
Regisfall uses a unique in-game calendar and timekeeping system, distinct from real-world time. This system governs in-character (IC) dates, seasonal references, and the pacing of in-game years.
Time Progression
- 1 Real World Day = 3 In-Game Days
- This accelerated progression allows seasons, months, and years to advance more quickly within the game world.
Current In-Game Year
- The current in-game year is 16990 (as of the last update).
Calendar Structure
Months of the Year
The Regisfall calendar contains 12 months, each lasting 30 days.
Month Number | Name |
---|---|
1 | Dawnrise |
2 | Greenrest |
3 | Brightmere |
4 | Goldleaf |
5 | Highsun |
6 | Emberfade |
7 | Fallendusk |
8 | Frostfall |
9 | Deepfrost |
10 | Newglow |
11 | Stillhearth |
12 | Endrise |
Days of the Week
There are 7 days in each week.
Day Number | Name |
---|---|
1 | Sunsday |
2 | Moonsday |
3 | Starsday |
4 | Windsday |
5 | Stonesday |
6 | Riversday |
7 | Shadowsday |
Times of Day
The server tracks and adjusts the in-game time of day, which affects environmental lighting and some in-game systems.
Common time designations include:
- Sunrise
- Morning
- Midday
- Afternoon
- Sunset
- Evening
- Midnight
- Predawn
Lore Context
The Regisfall calendar begins at Year 0, marking the start of the Age of Awakening. The current year (16990) reflects the ongoing passage of time in the game world.
This system is referenced in in-character writings, historical lore, and scheduled in-game events.
Notes for Players
- When writing IC dates, use the in-game year and month names.
- For event timing, check the in-game date using available in-game commands or consult staff if unsure.
- Always account for the accelerated time progression when planning long-term story arcs.