Difference between revisions of "Aim"
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| − | Aim is a combat skill valuable to any character that wants to increase their accuracy with ranged weapons that leverage Aim | + | Aim is a combat skill valuable to any character that wants to increase their accuracy with ranged weapons that leverage Aim (bows, and crossbows) |
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| + | Aim is not used with polearms and other items that can hit from two tiles | ||
[[Ranger]]s and [[Fighter]]s tend to be most adept at using bows, but they can also be used by [[Rogue]]s | [[Ranger]]s and [[Fighter]]s tend to be most adept at using bows, but they can also be used by [[Rogue]]s | ||
Latest revision as of 17:17, 25 September 2026
Aim is a combat skill valuable to any character that wants to increase their accuracy with ranged weapons that leverage Aim (bows, and crossbows)
Aim is not used with polearms and other items that can hit from two tiles
Rangers and Fighters tend to be most adept at using bows, but they can also be used by Rogues
Usage
Aim is a passive skill that determines the accuracy of ranged attacks.
Synergy
Hit chance can be affected by a few other factors as well, including a character's dexterity or magic items with the Hit Chance Increase property.
Limitations
- Aim works with any weapon that hits from a distance.
- The magical property Use Best Weapon Skill does not apply to Aim.
- Bows, crossbows: Aim will determine your chance to hit and the distance from which you can shoot, respecting the specific weapon's range limitation.
Differences from Ultima Online
In the original Ultima Online, the Aim skill was called "Archery".
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