Difference between revisions of "Mage"
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Latest revision as of 15:41, 21 June 2025
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Summary • Stats • Skills • Spells • Feats and Abilities • Subclasses
Class Summary
Mages are seekers of secrets and masters of elemental power. Driven by curiosity, they juggle multiple studies in pursuit of deeper understanding. Whether serving as noble advisors or secluded practitioners, Mages channel the forces of the arcane to shape the world.
- Restricted to Mage Armor. Cannot equip standard armor.
Stats
Stat offsets for Mages are available on the Level System page.
Skills
(All other skills default to 0.0)
Combat Skills
Skill | Cap |
---|---|
Magery | 100.0 |
Evaluating Intelligence | 100.0 |
Meditation | 100.0 |
Resist Spells | 100.0 |
Anatomy | 100.0 |
Wrestling | 100.0 |
Mace Fighting | 80.0 |
Fencing | 60.0 |
Tactics | 60.0 |
Dodge | 60.0 |
Healing | 60.0 |
Swordsmanship | 40.0 |
Crafting Skills
Skill | Cap |
---|---|
Blacksmithing | 40.0 |
Carpentry | 40.0 |
Cooking | 40.0 |
Tailoring | 40.0 |
Tinkering | 40.0 |
Other Skills
Skill | Cap |
---|---|
Alchemy | 100.0 |
Camping | 100.0 |
Cartography | 100.0 |
Detect Hidden | 100.0 |
Inscription | 100.0 |
Item Identification | 100.0 |
Herbalism | 100.0 |
Fishing | 100.0 |
Lumberjacking | 100.0 |
Mining | 100.0 |
Musicianship | 100.0 |
Taste Identification | 100.0 |
Arms Lore | 100.0 |
Spells
Circle | Spells |
---|---|
First Circle | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Second Circle | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Third Circle | ![]() ![]() ![]() ![]() ![]() |
Fourth Circle | ![]() ![]() ![]() ![]() |
Fifth Circle | ![]() ![]() ![]() ![]() ![]() ![]() |
Sixth Circle | ![]() ![]() ![]() ![]() ![]() |
Seventh Circle | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Eighth Circle | ![]() |
Feats and Abilities
Feats
Abilities
- Inscription (free feat)
- Alchemy Science (free feat)
- Meditative Concentration (free feat)
- Arcane Enchantment (free feat)
- Arch Protection spell grants a level-based mana shield that reduces damage
Subclasses
At level 10, Mages may choose a subclass to further specialize.
Pyromancer
Fire-based damage and burn effects.
- Feats: Flame Surge, Fire Nova, Firestorm
- Abilities: Eternal Flame (free feat), Fire Elemental summoning, enhanced burn effects
Affected Spells: Fireball, Explosion, Flamestrike, Meteor Swarm
Cryomancer
Crowd control and freeze-based defense.
- Feats: Ice Blast, Frost Armor, Cold Snap
- Abilities: Frozen Hibernation (free feat), Water Elemental summoning, chill effects
Affected Spells: Fireball, Explosion, Flamestrike, Meteor Swarm (Blizzard), Earthquake (Frozen Fog)
Arcanist
Energy and arc-based area damage.
- Feats: Arcane Pulse, Energy Surge, Power Infusion
- Abilities: Lightning Storm (free feat), Air Elemental summoning, arc damage effects
Affected Spells: Fireball, Lightning, Energy Bolt
Necromancer
Undead summoning and poison/cold shadow magic.
- Feats: Death and Decay, Animate Dead, Pain Spike
- Abilities: Summon Golem (free feat), Vampiric Embrace (free feat), Demon summoning
Affected Spells: Fireball, Poison
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