Difference between revisions of "Knight"
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== Class Summary == | == Class Summary == |
Revision as of 15:31, 21 June 2025
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Class Summary
The Knight is a heavily armored warrior capable of casting beneficial spells. Specializing in melee combat, Knights are incapable of using ranged weapons but make up for it with group-oriented support abilities and battlefield resilience. They are highly valued as party members.
Restrictions:
- Cannot use ranged weapons.
Stats
Stat offsets for Knights are available on the Level System page.
Skills
(All other skills default to 0.0)
Combat Skills
- Swordsmanship – 100.0
- Mace Fighting – 100.0
- Fencing – 100.0
- Wrestling – 100.0
- Tactics – 100.0
- Resist Spells – 100.0
- Anatomy – 100.0
- Block – 100.0
- Arms Lore – 100.0
- Magery – 75.0
- Evaluating Intelligence – 75.0
- Dodge – 60.0
- Healing – 60.0
Crafting Skills
- Blacksmithing – 40.0
- Carpentry – 40.0
- Cooking – 40.0
- Tailoring – 40.0
- Tinkering – 40.0
Other Skills
- Camping – 100.0
- Cartography – 80.0
- Detect Hidden – 100.0
- Herbalism – 100.0
- Fishing – 100.0
- Lumberjacking – 100.0
- Mining – 100.0
- Musicianship – 100.0
- Item Identification – 100.0
Spells
Circle | Spells |
---|---|
First Circle | ![]() ![]() ![]() |
Second Circle | ![]() ![]() ![]() ![]() ![]() ![]() |
Third Circle | ![]() |
Fourth Circle | ![]() ![]() |
Fifth Circle | None |
Sixth Circle | ![]() ![]() |
Seventh Circle | ![]() |
Eighth Circle | None |
Feats and Abilities
Base Feats
Base Abilities (Free Feats)
Subclasses
At level 10, Knights can choose a subclass from the feat menu to specialize further.
Paladin
Paladins channel divine energy to protect and uplift their allies. They fight with 1-handed melee weapons and shields, offering powerful blessings and healing abilities.
Subclass Feats:
Subclass Abilities (Free):
- Redemption
- +5% cap to all weapon skills
- +10% Parrying skill while using a shield
- Magery cap raised to 100, +25 Magery skill
- +3 Mana regeneration
- Unlocks the Resurrection spell
Paladin Spell (Eighth Circle):
---
Deathknight
Deathknights harness wrathful and forbidden magics to strike fear into their enemies. They wield 2-handed weapons with brutal efficiency and can parry while doing so.
Subclass Feats:
Subclass Abilities (Free):
- Judgement
- +10% weapon skill when using 2-handed weapons
- Chance to parry with 2-handed weapons
- +2 Mana regeneration
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