Difference between revisions of "Mage"

From Regisfall Wiki
Jump to: navigation, search
m (Subclass Abilities)
m
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
[[Classes]]
 
[[Classes]]
  
[[File:Magepic.jpg]]
+
[[File:Magepic.jpg|center]]
 +
 
 +
== Jump to Section ==
 +
[[#Class Summary|Summary]]  • 
 +
[[#Stats|Stats]]  • 
 +
[[#Skills|Skills]]  • 
 +
[[#Spells|Spells]]  • 
 +
[[#Feats and Abilities|Feats and Abilities]]  • 
 +
[[#Subclasses|Subclasses]]
  
 
== Class Summary ==
 
== Class Summary ==
 +
Mages are seekers of secrets and masters of elemental power. Driven by curiosity, they juggle multiple studies in pursuit of deeper understanding. Whether serving as noble advisors or secluded practitioners, Mages channel the forces of the arcane to shape the world.
  
The Seekers of Secrets. Mages are most interested in learning for its own sake. Curious and persistent, their peers consider them flighty because they shift from one subject of study to the next, apparently leaving things unfinished. What they do is try to keep the big picture in sight, always remembering where they left off on any of their studies, and ready to pick them up again. The path of the arcane values honesty and wit, but loathes stagnation. Good-aligned mages often offer counsel to nobles and others in power, while evil mages may dwell in isolated sites to perform unspeakable experiments without interference. Whether their intentions be good or bad, all Mages seek a deeper wisdom of the elemental nature of the world.  
+
* Restricted to Mage Armor. Cannot equip standard armor.
  
* Restricted to use of "Mage Armor", unable to equip standard Armor
+
== Stats ==
 +
Stat offsets for Mages are available on the [[Level System]] page.
  
=== <u>Stats</u> ===
+
== Skills ==
 +
''(All other skills default to 0.0)''
  
The stat offset for Mage can be viewed on the [[Level System]] page.
+
=== Combat Skills ===
 +
{| class="wikitable"
 +
! Skill !! Cap
 +
|-
 +
| Magery || 100.0
 +
|-
 +
| Evaluating Intelligence || 100.0
 +
|-
 +
| Meditation || 100.0
 +
|-
 +
| Resist Spells || 100.0
 +
|-
 +
| Anatomy || 100.0
 +
|-
 +
| Wrestling || 100.0
 +
|-
 +
| Mace Fighting || 80.0
 +
|-
 +
| Fencing || 60.0
 +
|-
 +
| Tactics || 60.0
 +
|-
 +
| Dodge || 60.0
 +
|-
 +
| Healing || 60.0
 +
|-
 +
| Swordsmanship || 40.0
 +
|}
  
=== <u>Skills</u> ===
+
=== Crafting Skills ===
 +
{| class="wikitable"
 +
! Skill !! Cap
 +
|-
 +
| Blacksmithing || 40.0
 +
|-
 +
| Carpentry || 40.0
 +
|-
 +
| Cooking || 40.0
 +
|-
 +
| Tailoring || 40.0
 +
|-
 +
| Tinkering || 40.0
 +
|}
  
''(note: All other skills default to 0.0 each)''
+
=== Other Skills ===
 
+
{| class="wikitable"
===== <u>Combat</u> =====
+
! Skill !! Cap
 
+
|-
Magery - 100.0
+
| Alchemy || 100.0
 
+
|-
Evaluating Intelligence - 100.0
+
| Camping || 100.0
 
+
|-
Meditation - 100.0
+
| Cartography || 100.0
 
+
|-
Resisting Spells - 100.0
+
| Detect Hidden || 100.0
 
+
|-
Anatomy - 100.0
+
| Inscription || 100.0
 
+
|-
Wrestling - 100.0
+
| Item Identification || 100.0
 
+
|-
Macefighting - 80.0
+
| Herbalism || 100.0
 
+
|-
Fencing - 60.0
+
| Fishing || 100.0
 
+
|-
Tactics - 60.0
+
| Lumberjacking || 100.0
 
+
|-
Dodge - 60.0
+
| Mining || 100.0
 
+
|-
Healing - 60.0
+
| Musicianship || 100.0
 
+
|-
Swordsmanship - 40.0
+
| Taste Identification || 100.0
 
+
|-
===== <u>Crafting</u> =====
+
| Arms Lore || 100.0
 
+
|}
Blacksmithing - 40.0
 
 
 
Carpentry - 40.0
 
 
 
Cooking - 40.0
 
 
 
Tailoring - 40.0
 
 
 
Tinkering - 40.0
 
 
 
===== <u>Other</u> =====
 
 
 
Alchemy - 100.0
 
 
 
Camping - 100.0
 
 
 
Cartography - 100.0
 
 
 
Detect Hidden - 100.0
 
 
 
Inscription - 100.0
 
 
 
Item Identification - 100.0
 
 
 
Herbalism - 100.0
 
 
 
Fishing - 100.0
 
 
 
Lumberjacking - 100.0
 
 
 
Mining - 100.0
 
 
 
Musicianship - 100.0  
 
 
 
Taste Identification - 100.0
 
 
 
Arms Lore - 100.0
 
  
 
== Spells ==
 
== Spells ==
 
+
{| class="wikitable"
{| class=""
+
! Circle !! Spells
|-
 
| <u>Circle</u>
 
!colspan="6" | <span style="text-align:center;>  <u>Spell</u> </span>
 
 
|-
 
|-
| '''First Circle'''
+
| '''First Circle''' || [[File:clumsy_icon.gif|44px|Clumsy]] [[File:create_food_icon.gif|44px|Create Food]] [[File:feeblemind_icon.gif|44px|Feeblemind]] [[File:magic_arrow_icon.gif|44px|Magic Arrow]] [[File:night_sight_icon.gif|44px|Night Sight]] [[File:reactive_armor_icon.gif|44px|Reactive Armor]] [[File:weaken_icon.gif|44px|Weaken]]
| [[File:clumsy_icon.gif| 44px | Clumsy]]  
 
| [[File:create_food_icon.gif| 44px | Create Food]]  
 
| [[File:feeblemind_icon.gif| 44px | Feeblemind]]
 
| [[File:magic_arrow_icon.gif| 44px | Magic Arrow]]
 
| [[File:night_sight_icon.gif| 44px | Night Sight]]
 
| [[File:reactive_armor_icon.gif| 44px | Reactive Armor]]
 
| [[File:weaken_icon.gif| 44px | Weaken]]
 
 
|-
 
|-
| '''Second Circle'''
+
| '''Second Circle''' || [[File:agility_icon.gif|44px|Agility]] [[File:cunning_icon.gif|44px|Cunning]] [[File:harm_icon.gif|44px|Harm]] [[File:magic_trap_icon.gif|44px|Magic Trap]] [[File:magic_untrap_icon.gif|44px|Magic Untrap]] [[File:protection_icon.gif|44px|Protection]] [[File:strength_icon.gif|44px|Strength]]
| [[File:agility_icon.gif| 44px | Agility]]  
 
| [[File:cunning_icon.gif| 44px | Cunning]]
 
| [[File:harm_icon.gif| 44px | Harm]]
 
| [[File:magic_trap_icon.gif| 44px | Magic Trap]]
 
| [[File:magic_untrap_icon.gif| 44px | Magic Untrap]]
 
| [[File:protection_icon.gif| 44px | Protection]]
 
| [[File:strength_icon.gif| 44px | Strength]]
 
 
|-
 
|-
| '''Third Circle'''
+
| '''Third Circle''' || [[File:fireball_icon.gif|44px|Fireball]] [[File:poison_icon.gif|44px|Poison]] [[File:telekinesis_icon.gif|44px|Telekinesis]] [[File:teleport_icon.gif|44px|Teleport]] [[File:wall_of_stone_icon.gif|44px|Wall of Stone]]
| [[File:fireball_icon.gif| 44px | Fireball]]
 
| [[File:poison_icon.gif| 44px | Poison]]
 
| [[File:telekinesis_icon.gif| 44px | Telekinesis]]
 
| [[File:teleport_icon.gif| 44px | Teleport]]
 
| [[File:wall_of_stone_icon.gif| 44px | Wall of Stone]]  
 
 
|-
 
|-
| '''Fourth Circle'''
+
| '''Fourth Circle''' || [[File:arch_protection_icon.gif|44px|Arch Protection]] [[File:fire_field_icon.gif|44px|Fire Field]] [[File:lightning_icon.gif|44px|Lightning]] [[File:mana_drain_icon.gif|44px|Mana Drain]]
| [[File:arch_protection_icon.gif| 44px | Arch Protection]]
 
| [[File:fire_field_icon.gif| 44px | Fire Field]]
 
| [[File:lightning_icon.gif| 44px | Lightning]]
 
| [[File:mana_drain_icon.gif| 44px | Mana Drain]]
 
 
|-
 
|-
| '''Fifth Circle'''
+
| '''Fifth Circle''' || [[File:dispel_field_icon.gif|44px|Dispel Field]] [[File:incognito_icon.gif|44px|Incognito]] [[File:magic_reflection_icon.gif|44px|Magic Reflection]] [[File:mind_blast_icon.gif|44px|Mind Blast]] [[File:poison_field_icon.gif|44px|Poison Field]] [[File:summon_creature_icon.gif|44px|Summon Creature]]
| [[File:dispel_field_icon.gif| 44px | Dispel Field]]
 
| [[File:incognito_icon.gif| 44px | Incognito]]
 
| [[File:magic_reflection_icon.gif| 44px | Magic Reflection]]
 
| [[File:mind_blast_icon.gif| 44px | Mind Blast]]
 
| [[File:poison_field_icon.gif| 44px | Poison Field]]
 
| [[File:summon _creature_icon.gif| 44px | Summon Creature]]
 
 
|-
 
|-
| '''Sixth Circle'''
+
| '''Sixth Circle''' || [[File:dispel_icon.gif|44px|Dispel]] [[File:energy_bolt_icon.gif|44px|Energy Bolt]] [[File:explosion_icon.gif|44px|Explosion]] [[File:invisibility_icon.gif|44px|Invisibility]] [[File:reveal_icon.gif|44px|Reveal]]
| [[File:dispel_icon.gif| 44px | Dispel]]
 
| [[File:energy_bolt_icon.gif| 44px | Energy Bolt]]
 
| [[File:explosion_icon.gif| 44px | Explosion]]
 
| [[File:invisibility_icon.gif| 44px | Invisibility]]
 
| [[File:reveal_icon.gif| 44px | Reveal]]
 
 
|-
 
|-
| '''Seventh Circle'''
+
| '''Seventh Circle''' || [[File:chain_lightning_icon.gif|44px|Chain Lightning]] [[File:energy_field_icon.gif|44px|Energy Field]] [[File:flamestrike_icon.gif|44px|Flamestrike]] [[File:mass_dispel_icon.gif|44px|Mass Dispel]] [[File:manavampire_icon.png|44px|Mana Vampire]] [[File:meteor_swarm_icon.gif|44px|Meteor Swarm]] [[File:polymorph_icon.gif|44px|Polymorph]] [[File:gatetravel_icon.png|44px|Gate Travel]]
| [[File:chain_lightning_icon.gif| 44px | Chain Lightning]]
 
| [[File:energy_field_icon.gif| 44px | Energy Field]]
 
| [[File:flamestrike_icon.gif| 44px | Flamestrike]]
 
| [[File:mass_dispel_icon.gif| 44px | Mass Dispel]]
 
| [[File:manavampire_icon.png | 44px | Mana Vampire]]
 
| [[File:meteor_swarm_icon.gif| 44px | Meteor Swarm]]
 
| [[File:polymorph_icon.gif| 44px | Polymorph]]
 
| [[File:gatetravel_icon.png | 44px | Gate Travel]]
 
 
|-
 
|-
| '''Eight Circle'''
+
| '''Eighth Circle''' || [[File:earthquake_icon.gif|44px|Earthquake]]
| [[File:earthquake_icon.gif| 44px | Earthquake]]
 
 
|}
 
|}
  
 
== Feats and Abilities ==
 
== Feats and Abilities ==
  
===== <u>Feats</u> =====
+
=== Feats ===
 
* [[Conjured Elemental]]
 
* [[Conjured Elemental]]
 
* [[Evocation]]
 
* [[Evocation]]
Line 158: Line 126:
 
* [[Leadership]]
 
* [[Leadership]]
  
===== <u>Abilities</u> =====
+
=== Abilities ===
* [[Inscriptionfeat | Inscription]] (free feat)
+
* [[Inscriptionfeat|Inscription]] (free feat)
 
* [[Alchemy Science]] (free feat)
 
* [[Alchemy Science]] (free feat)
 
* [[Meditative Concentration]] (free feat)
 
* [[Meditative Concentration]] (free feat)
 
* [[Arcane Enchantment]] (free feat)
 
* [[Arcane Enchantment]] (free feat)
* Arch Protection Spell manifests a level-based mana shield that protects the caster from harm
+
* Arch Protection spell grants a level-based mana shield that reduces damage
  
=== '''SUBCLASSES:''' ===
+
== Subclasses ==
----
+
At level 10, Mages may choose a subclass to further specialize.
Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.
 
  
== Pyromancer ==
+
=== Pyromancer ===
The Pyromancer subclass is based around maximum damage output, utilizing fire-based spells that have a chance to ignite and burn your target.  
+
Fire-based damage and burn effects.
  
===== <u>Subclass Feats</u> =====
+
* '''Feats:''' [[Flame Surge]], [[Fire Nova]], [[Firestorm]]
* [[Flame Surge]]
+
* '''Abilities:''' [[Eternal Flame]] (free feat), Fire Elemental summoning, enhanced burn effects
* [[Fire Nova]]
 
* [[Firestorm]]
 
  
===== <u>Subclass Abilities</u> =====
+
''Affected Spells:'' Fireball, Explosion, Flamestrike, Meteor Swarm
* [[Eternal Flame]] (free feat)
 
* Some spells/abilities add a burn effect
 
* Ability to summon fire elementals
 
* Conjured Elemental changes to reflect subclass (If taken)
 
  
==== <u>Custom Spells</u> ====
+
=== Cryomancer ===
 +
Crowd control and freeze-based defense.
  
The following spells change their effects, to apply a burning effect, when you select the Pyromancer subclass:  
+
* '''Feats:''' [[Ice Blast]], [[Frost Armor]], [[Cold Snap]]
 +
* '''Abilities:''' [[Frozen Hibernation]] (free feat), Water Elemental summoning, chill effects
  
'''NOTE:''' Spell names do not change in your mage book. The underlying effects, and damage, are changed accordingly.
+
''Affected Spells:'' Fireball, Explosion, Flamestrike, Meteor Swarm (Blizzard), Earthquake (Frozen Fog)
  
* Fireball
+
=== Arcanist ===
* Explosion
+
Energy and arc-based area damage.
* Flamestrike
 
* Meteor Swarm
 
  
 +
* '''Feats:''' [[Arcane Pulse]], [[Energy Surge]], [[Power Infusion]]
 +
* '''Abilities:''' [[Lightning Storm]] (free feat), Air Elemental summoning, arc damage effects
  
 +
''Affected Spells:'' Fireball, Lightning, Energy Bolt
  
== Cryomancer ==
+
=== Necromancer ===
The Cryomancer subclass is based around survival and crowd control rather than raw damage output, utilizing cold-based spells that have a chance to chill and freeze your target.
+
Undead summoning and poison/cold shadow magic.
  
===== <u>Subclass Feats</u> =====
+
* '''Feats:''' [[Death and Decay]], [[Animate Dead]], [[Pain Spike]]
* [[Ice Blast]]
+
* '''Abilities:''' [[Summon Golem]] (free feat), [[Vampiric Embrace]] (free feat), Demon summoning
* [[Frost Armor]]
 
* [[Cold Snap]]
 
  
===== <u>Subclass Abilities</u> =====
+
''Affected Spells:'' Fireball, Poison
* [[Frozen Hibernation]] (free feat)
 
* Some spells/abilities add a chill effect
 
* Ability to summon water elementals
 
* Conjured Elemental changes to reflect subclass (If taken)
 
  
==== <u>Custom Spells</u> ====
+
----
 
 
The following spells change their effects, to apply a freeze effect (and cold damage), when you select the Frost Mage subclass:
 
 
 
'''NOTE:''' Spell names do not change in your mage book. The underlying effects, and damage, are changed accordingly.
 
 
 
* Fireball
 
* Explosion
 
* Flamestrike
 
* Meteor Swarm (Blizzard Effect)
 
* Earthquake (Frozen Fog Effect)
 
 
 
 
 
 
 
== Arcanist ==
 
The Arcanist subclass is based around good damage output through the use of area-based energy spells.
 
 
 
===== <u>Subclass Feats</u> =====
 
* [[Arcane Pulse]]
 
* [[Energy Surge]]
 
* [[Power Infusion]]
 
 
 
===== <u>Subclass Abilities</u> =====
 
* [[Lightning Storm]] (free feat)
 
* Some spells/abilities add an arc effect
 
* Ability to summon air elementals
 
* Conjured Elemental changes to reflect subclass (If taken)
 
 
 
==== <u>Custom Spells</u> ====
 
 
 
The following spells change their effects, to apply an arc effect (energy damage), when you select the Arcanist subclass:
 
 
 
'''NOTE:''' Spell names do not change in your mage book. The underlying effects, and damage, are changed accordingly.
 
 
 
* Fireball
 
* Lightning
 
* Energy Bolt
 
 
 
 
 
 
 
== Necromancer ==
 
The Necromancer subclass is based around summoning undead followers and the use of dark magic.
 
 
 
===== <u>Subclass Feats</u> =====
 
* [[Death and Decay]]
 
* [[Animate Dead]]
 
* [[Pain Spike]]
 
 
 
===== <u>Subclass Abilities</u> =====
 
* [[Summon Golem]] (free feat)
 
* [[Vampiric Embrace]] (free feat)
 
* Some spells/abilities add a "shadow" effect(combination of cold/poison damage)
 
* Ability to Summon Demons
 
* Conjured Elemental changes to reflect subclass (If taken)
 
 
 
==== <u>Custom Spells</u> ====
 
 
 
The following spells change their effects when you select the Necromancer subclass:
 
 
 
'''NOTE:''' Spell names do not change in your mage book. The underlying effects, and damage, are changed accordingly.
 
 
 
* Fireball
 
* Poison
 
  
Return: ''[[Classes]]''
+
''Return to [[Classes]]''
 
__NOTOC__
 
__NOTOC__

Latest revision as of 15:41, 21 June 2025

Classes

Magepic.jpg

Jump to Section

Summary  •  Stats  •  Skills  •  Spells  •  Feats and Abilities  •  Subclasses

Class Summary

Mages are seekers of secrets and masters of elemental power. Driven by curiosity, they juggle multiple studies in pursuit of deeper understanding. Whether serving as noble advisors or secluded practitioners, Mages channel the forces of the arcane to shape the world.

  • Restricted to Mage Armor. Cannot equip standard armor.

Stats

Stat offsets for Mages are available on the Level System page.

Skills

(All other skills default to 0.0)

Combat Skills

Skill Cap
Magery 100.0
Evaluating Intelligence 100.0
Meditation 100.0
Resist Spells 100.0
Anatomy 100.0
Wrestling 100.0
Mace Fighting 80.0
Fencing 60.0
Tactics 60.0
Dodge 60.0
Healing 60.0
Swordsmanship 40.0

Crafting Skills

Skill Cap
Blacksmithing 40.0
Carpentry 40.0
Cooking 40.0
Tailoring 40.0
Tinkering 40.0

Other Skills

Skill Cap
Alchemy 100.0
Camping 100.0
Cartography 100.0
Detect Hidden 100.0
Inscription 100.0
Item Identification 100.0
Herbalism 100.0
Fishing 100.0
Lumberjacking 100.0
Mining 100.0
Musicianship 100.0
Taste Identification 100.0
Arms Lore 100.0

Spells

Circle Spells
First Circle Clumsy Create Food Feeblemind Magic Arrow Night Sight Reactive Armor Weaken
Second Circle Agility Cunning Harm Magic Trap Magic Untrap Protection Strength
Third Circle Fireball Poison Telekinesis Teleport Wall of Stone
Fourth Circle Arch Protection Fire Field Lightning Mana Drain
Fifth Circle Dispel Field Incognito Magic Reflection Mind Blast Poison Field Summon Creature
Sixth Circle Dispel Energy Bolt Explosion Invisibility Reveal
Seventh Circle Chain Lightning Energy Field Flamestrike Mass Dispel Mana Vampire Meteor Swarm Polymorph Gate Travel
Eighth Circle Earthquake

Feats and Abilities

Feats

Abilities

Subclasses

At level 10, Mages may choose a subclass to further specialize.

Pyromancer

Fire-based damage and burn effects.

Affected Spells: Fireball, Explosion, Flamestrike, Meteor Swarm

Cryomancer

Crowd control and freeze-based defense.

Affected Spells: Fireball, Explosion, Flamestrike, Meteor Swarm (Blizzard), Earthquake (Frozen Fog)

Arcanist

Energy and arc-based area damage.

Affected Spells: Fireball, Lightning, Energy Bolt

Necromancer

Undead summoning and poison/cold shadow magic.

Affected Spells: Fireball, Poison


Return to Classes