Difference between revisions of "Knight"

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[[Classes]]
 
[[Classes]]
  
[[File:Knight.png]]
+
[[File:Knight.png|center]]
 +
 
 +
== Jump to Section ==
 +
[[#Class Summary|Summary]]  • 
 +
[[#Stats|Stats]]  • 
 +
[[#Skills|Skills]]  • 
 +
[[#Spells|Spells]]  • 
 +
[[#Feats and Abilities|Feats]]  • 
 +
[[#Subclasses|Subclasses]]
  
 
== Class Summary ==
 
== Class Summary ==
  
The Knight is a heavy armored warrior with the ability to cast some beneficial spells. Having specialized in the various melee weapons, the Knight forgoes any skill with the bow and arrow. While quite capable to fend for themselves, the Knight is generally sought after as a party member due to their effective group abilities.
+
The Knight is a heavily armored warrior capable of casting beneficial spells. Specializing in melee combat, Knights are incapable of using ranged weapons but make up for it with group-oriented support abilities and battlefield resilience. They are highly valued as party members.
  
* Cannot use ranged weapons
+
'''Restrictions:'''
 +
* Cannot use ranged weapons.
  
=== <u>Stats</u> ===
+
== Stats ==
 +
Stat offsets for Knights are available on the [[Level System]] page.
  
The stat offset for Knight can be viewed on the [[Level System]] page.
+
== Skills ==
 +
''(All other skills default to 0.0)''
  
=== <u>Skills</u> ===
+
=== Combat Skills ===
 +
{| class="wikitable"
 +
! Skill !! Cap
 +
|-
 +
| Swordsmanship || 100.0
 +
|-
 +
| Mace Fighting || 100.0
 +
|-
 +
| Fencing || 100.0
 +
|-
 +
| Wrestling || 100.0
 +
|-
 +
| Tactics || 100.0
 +
|-
 +
| Resist Spells || 100.0
 +
|-
 +
| Anatomy || 100.0
 +
|-
 +
| Block || 100.0
 +
|-
 +
| Arms Lore || 100.0
 +
|-
 +
| Magery || 75.0
 +
|-
 +
| Evaluating Intelligence || 75.0
 +
|-
 +
| Dodge || 60.0
 +
|-
 +
| Healing || 60.0
 +
|}
  
''(note: All other skills default to 0.0 each)''
+
=== Crafting Skills ===
 +
{| class="wikitable"
 +
''(Capped at 40 unless crafting feats are allocated)''
 +
! Skill !! Cap
 +
|-
 +
| Blacksmithing || 40.0
 +
|-
 +
| Carpentry || 40.0
 +
|-
 +
| Cooking || 40.0
 +
|-
 +
| Tailoring || 40.0
 +
|-
 +
| Tinkering || 40.0
 +
|}
  
===== <u>Combat</u> =====
+
=== Other Skills ===
 
+
{| class="wikitable"
Swordsmanship - 100.0
+
! Skill !! Cap
 
+
|-
Macefighting - 100.0
+
| Camping || 100.0
 
+
|-
Fencing - 100.0
+
| Cartography || 80.0
 
+
|-
Wrestling - 100.0
+
| Detect Hidden || 100.0
 
+
|-
Tactics - 100.0
+
| Herbalism || 100.0
 
+
|-
Resist Spells - 100.0
+
| Fishing || 100.0
 
+
|-
Anatomy - 100.0
+
| Lumberjacking || 100.0
 
+
|-
Block - 100.0
+
| Mining || 100.0
 
+
|-
Arms Lore - 100.0
+
| Musicianship || 100.0
 
+
|-
Magery - 75.0
+
| Item Identification || 100.0
 
+
|}
Evaluating Intelligence - 75.0
 
 
 
Dodge - 60.0
 
 
 
Healing - 60.0
 
 
 
===== <u>Crafting</u> =====
 
 
 
Blacksmithing - 40.0
 
 
 
Carpentry - 40.0
 
 
 
Cooking - 40.0
 
 
 
Tailoring - 40.0
 
 
 
Tinkering - 40.0
 
 
 
===== <u>Other</u> =====
 
 
 
Camping - 100.0
 
 
 
Cartography - 80.0
 
 
 
Detect Hidden - 100.0
 
 
 
Herbalism - 100.0
 
 
 
Fishing - 100.0
 
 
 
Lumberjacking - 100.0
 
 
 
Mining - 100.0
 
 
 
Musicianship - 100.0
 
 
 
Item ID - 100.0
 
  
 
== Spells ==
 
== Spells ==
  
{| class=""
+
{| class="wikitable"
 +
! Circle !! Spells
 +
|-
 +
| '''First Circle''' || [[File:create_food_icon.gif|44px|Create Food]] [[Create Food]] • [[File:heal_icon.gif|44px|Heal]] [[Heal]] • [[File:night_sight_icon.gif|44px|Nightsight]] [[Nightsight]]
 
|-
 
|-
| <u>Circle</u>
+
| '''Second Circle''' || [[File:agility_icon.gif|44px|Agility]] [[Agility]] • [[File:cunning_icon.gif|44px|Cunning]] [[Cunning]] • [[File:cure_icon.gif|44px|Cure]] [[Cure]] • [[File:harm_icon.gif|44px|Harm]] [[Harm]] • [[File:protection_icon.gif|44px|Protection]] [[Protection]] • [[File:strength_icon.gif|44px|Strength]] [[Strength]]
!colspan="6" | <span style="text-align:center;>  <u>Spell</u> </span>
 
 
|-
 
|-
| '''First Circle'''
+
| '''Third Circle''' || [[File:wall_of_stone_icon.gif|44px|Wall of Stone]] [[Wall of Stone]]
| [[File:create_food_icon.gif| 44px | Create Food]]
 
| [[File:heal_icon.gif| 44px | Heal]]
 
| [[File:night_sight_icon.gif| 44px | Nightsight]]
 
 
|-
 
|-
| '''Second Circle'''
+
| '''Fourth Circle''' || [[File:greater_heal_icon.gif|44px|Greater Heal]] [[Greater Heal]] [[File:lightning_icon.gif|44px|Lightning]] [[Lightning]]
| [[File:agility_icon.gif| 44px | Agility]]
 
| [[File:cunning_icon.gif| 44px | Cunning]]
 
| [[File:cure_icon.gif|44px | Cure]]
 
| [[File:harm_icon.gif| 44px | Harm]]
 
| [[File:protection_icon.gif| 44px | Protection]]
 
| [[File:strength_icon.gif| 44px | Strength]]
 
 
|-
 
|-
| '''Third Circle'''
+
| '''Fifth Circle''' || None
| None
 
 
|-
 
|-
| '''Fourth Circle'''
+
| '''Sixth Circle''' || [[File:dispel_icon.gif|44px|Dispel]] [[Dispel]] [[File:reveal_icon.gif|44px|Reveal]] [[Reveal]]
| [[File:greater_heal_icon.gif| 44px | Greater Heal]]
 
| [[File:lightning_icon.gif| 44px | Lightning]]
 
 
|-
 
|-
| '''Fifth Circle'''
+
| '''Seventh Circle''' || [[File:energy_field_icon.gif|44px|Energy Field]] [[Energy Field]]
| None
 
 
|-
 
|-
| '''Sixth Circle'''
+
| '''Eighth Circle''' || None
| [[File:dispel_icon.gif| 44px | Dispel]]
 
 
|}
 
|}
  
 
== Feats and Abilities ==
 
== Feats and Abilities ==
  
===== <u>Feats</u> =====
+
=== Base Feats ===
* [[Cleave]]
+
* [[Cleave]]
* [[Rallying Cry]]
+
* [[Rallying Cry]]
* [[Cavalry]]
+
* [[Cavalry]]
* [[Execute]]
+
* [[Execute]]
 +
 
 +
=== Base Abilities (Free Feats) ===
 +
* [[Armor Proficiency]] 
 +
* [[Combat Dressing]] 
 +
 
 +
== Subclasses ==
 +
''At level 10, Knights can choose a subclass from the feat menu to specialize further.''
  
===== <u>Abilities</u> =====
+
=== Paladin ===
* [[Armor Proficiency]] (free feat)
+
Paladins channel divine energy to protect and uplift their allies. They fight with 1-handed melee weapons and shields, offering powerful blessings and healing abilities.
* [[Combat Dressing]] (free feat)
 
  
=== '''SUBCLASSES:''' ===
+
'''Subclass Feats:'''
----
+
* [[Divine Intervention]] 
Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.
+
* [[Holy Fire]] 
 +
* [[Zeal]] 
  
== Paladin ==
+
'''Subclass Abilities (Free):'''
The Paladin is a Knight who calls upon the divine energy of their deity to cast shields and beneficial spells for themselves and their allies. Paladins specialize in the use of 1-handed melee weapons alongside a shield.
+
* [[Redemption]] 
 +
* +5% cap to all weapon skills 
 +
* +10% Parrying skill while using a shield 
 +
* Magery cap raised to 100, +25 Magery skill 
 +
* +3 Mana regeneration 
 +
* Unlocks the [[Resurrection]] spell
  
===== <u>Subclass Feats</u> =====
+
'''Paladin Spell (Eighth Circle):'''
* [[Divine Intervention]]
+
* [[Resurrection]]
* [[Holy Fire]]
 
* [[Zeal]]
 
  
===== <u>Subclass Abilities</u> =====
+
---
* [[Redemption]] (free feat)
 
* +5% Cap in all weapon skills
 
* +10% Parrying skill while wearing a shield
 
* 100% Magery skill, ability to cast Resurrection
 
  
== Deathknight ==
+
=== Deathknight ===
The Deathknight is a Knight who calls upon the wrath of their deity to perform dark spells and blood magic. Deathknights specialize in the use of 2-handed melee weapons and are able to parry blows while wielding them.
+
Deathknights harness wrathful and forbidden magics to strike fear into their enemies. They wield 2-handed weapons with brutal efficiency and can parry while doing so.
  
===== <u>Subclass Feats</u> =====
+
'''Subclass Feats:'''
* [[Lifetap Totem]]
+
* [[Lifetap Totem]]
* [[Dark Aura]]
+
* [[Dark Aura]]
* [[Blood Oath]]
+
* [[Blood Oath]]
  
===== <u>Subclass Abilities</u> =====
+
'''Subclass Abilities (Free):'''
* [[Judgement]] (free feat)
+
* [[Judgement]]
* +10% Weapon skill while wielding a 2-handed weapon
+
* +10% weapon skill when using 2-handed weapons 
* Chance to parry with 2-handed weapons
+
* Chance to parry with 2-handed weapons
 +
* +2 Mana regeneration 
  
 +
----
  
Return: ''[[Classes]]''
+
Return to: [[Classes]]
  
 
__NOTOC__
 
__NOTOC__

Latest revision as of 15:34, 21 June 2025

Classes

Knight.png

Jump to Section

Summary  •  Stats  •  Skills  •  Spells  •  Feats  •  Subclasses

Class Summary

The Knight is a heavily armored warrior capable of casting beneficial spells. Specializing in melee combat, Knights are incapable of using ranged weapons but make up for it with group-oriented support abilities and battlefield resilience. They are highly valued as party members.

Restrictions:

  • Cannot use ranged weapons.

Stats

Stat offsets for Knights are available on the Level System page.

Skills

(All other skills default to 0.0)

Combat Skills

Skill Cap
Swordsmanship 100.0
Mace Fighting 100.0
Fencing 100.0
Wrestling 100.0
Tactics 100.0
Resist Spells 100.0
Anatomy 100.0
Block 100.0
Arms Lore 100.0
Magery 75.0
Evaluating Intelligence 75.0
Dodge 60.0
Healing 60.0

Crafting Skills

(Capped at 40 unless crafting feats are allocated)
Skill Cap
Blacksmithing 40.0
Carpentry 40.0
Cooking 40.0
Tailoring 40.0
Tinkering 40.0

Other Skills

Skill Cap
Camping 100.0
Cartography 80.0
Detect Hidden 100.0
Herbalism 100.0
Fishing 100.0
Lumberjacking 100.0
Mining 100.0
Musicianship 100.0
Item Identification 100.0

Spells

Circle Spells
First Circle Create Food Create FoodHeal HealNightsight Nightsight
Second Circle Agility AgilityCunning CunningCure CureHarm HarmProtection ProtectionStrength Strength
Third Circle Wall of Stone Wall of Stone
Fourth Circle Greater Heal Greater HealLightning Lightning
Fifth Circle None
Sixth Circle Dispel DispelReveal Reveal
Seventh Circle Energy Field Energy Field
Eighth Circle None

Feats and Abilities

Base Feats

Base Abilities (Free Feats)

Subclasses

At level 10, Knights can choose a subclass from the feat menu to specialize further.

Paladin

Paladins channel divine energy to protect and uplift their allies. They fight with 1-handed melee weapons and shields, offering powerful blessings and healing abilities.

Subclass Feats:

Subclass Abilities (Free):

  • Redemption
  • +5% cap to all weapon skills
  • +10% Parrying skill while using a shield
  • Magery cap raised to 100, +25 Magery skill
  • +3 Mana regeneration
  • Unlocks the Resurrection spell

Paladin Spell (Eighth Circle):

---

Deathknight

Deathknights harness wrathful and forbidden magics to strike fear into their enemies. They wield 2-handed weapons with brutal efficiency and can parry while doing so.

Subclass Feats:

Subclass Abilities (Free):

  • Judgement
  • +10% weapon skill when using 2-handed weapons
  • Chance to parry with 2-handed weapons
  • +2 Mana regeneration

Return to: Classes