Difference between revisions of "Knight"
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== Jump to Section == | == Jump to Section == | ||
| − | |||
[[#Class Summary|Summary]] • | [[#Class Summary|Summary]] • | ||
[[#Stats|Stats]] • | [[#Stats|Stats]] • | ||
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=== Combat Skills === | === Combat Skills === | ||
| − | + | {| class="wikitable" | |
| − | + | ! Skill !! Cap | |
| − | + | |- | |
| − | + | | Swordsmanship || 100.0 | |
| − | + | |- | |
| − | + | | Mace Fighting || 100.0 | |
| − | + | |- | |
| − | + | | Fencing || 100.0 | |
| − | + | |- | |
| − | + | | Wrestling || 100.0 | |
| − | + | |- | |
| − | + | | Tactics || 100.0 | |
| − | + | |- | |
| + | | Resist Spells || 100.0 | ||
| + | |- | ||
| + | | Anatomy || 100.0 | ||
| + | |- | ||
| + | | Block || 100.0 | ||
| + | |- | ||
| + | | Arms Lore || 100.0 | ||
| + | |- | ||
| + | | Magery || 75.0 | ||
| + | |- | ||
| + | | Evaluating Intelligence || 75.0 | ||
| + | |- | ||
| + | | Dodge || 60.0 | ||
| + | |- | ||
| + | | Healing || 60.0 | ||
| + | |} | ||
=== Crafting Skills === | === Crafting Skills === | ||
| − | + | {| class="wikitable" | |
| − | + | ''(Capped at 40 unless crafting feats are allocated)'' | |
| − | + | ! Skill !! Cap | |
| − | + | |- | |
| − | + | | Blacksmithing || 40.0 | |
| + | |- | ||
| + | | Carpentry || 40.0 | ||
| + | |- | ||
| + | | Cooking || 40.0 | ||
| + | |- | ||
| + | | Tailoring || 40.0 | ||
| + | |- | ||
| + | | Tinkering || 40.0 | ||
| + | |} | ||
=== Other Skills === | === Other Skills === | ||
| − | + | {| class="wikitable" | |
| − | + | ! Skill !! Cap | |
| − | + | |- | |
| − | + | | Camping || 100.0 | |
| − | + | |- | |
| − | + | | Cartography || 80.0 | |
| − | + | |- | |
| − | + | | Detect Hidden || 100.0 | |
| − | + | |- | |
| + | | Herbalism || 100.0 | ||
| + | |- | ||
| + | | Fishing || 100.0 | ||
| + | |- | ||
| + | | Lumberjacking || 100.0 | ||
| + | |- | ||
| + | | Mining || 100.0 | ||
| + | |- | ||
| + | | Musicianship || 100.0 | ||
| + | |- | ||
| + | | Item Identification || 100.0 | ||
| + | |} | ||
== Spells == | == Spells == | ||
{| class="wikitable" | {| class="wikitable" | ||
| − | |||
! Circle !! Spells | ! Circle !! Spells | ||
|- | |- | ||
| − | | '''First Circle''' || [[Create Food]] | + | | '''First Circle''' || [[File:create_food_icon.gif|44px|Create Food]] [[Create Food]] • [[File:heal_icon.gif|44px|Heal]] [[Heal]] • [[File:night_sight_icon.gif|44px|Nightsight]] [[Nightsight]] |
|- | |- | ||
| − | | '''Second Circle''' || [[Agility]] | + | | '''Second Circle''' || [[File:agility_icon.gif|44px|Agility]] [[Agility]] • [[File:cunning_icon.gif|44px|Cunning]] [[Cunning]] • [[File:cure_icon.gif|44px|Cure]] [[Cure]] • [[File:harm_icon.gif|44px|Harm]] [[Harm]] • [[File:protection_icon.gif|44px|Protection]] [[Protection]] • [[File:strength_icon.gif|44px|Strength]] [[Strength]] |
|- | |- | ||
| − | | '''Third Circle''' || [[Wall of Stone]] | + | | '''Third Circle''' || [[File:wall_of_stone_icon.gif|44px|Wall of Stone]] [[Wall of Stone]] |
|- | |- | ||
| − | | '''Fourth Circle''' || [[Greater Heal]] | + | | '''Fourth Circle''' || [[File:greater_heal_icon.gif|44px|Greater Heal]] [[Greater Heal]] • [[File:lightning_icon.gif|44px|Lightning]] [[Lightning]] |
|- | |- | ||
| '''Fifth Circle''' || None | | '''Fifth Circle''' || None | ||
|- | |- | ||
| − | | '''Sixth Circle''' || [[Dispel]] | + | | '''Sixth Circle''' || [[File:dispel_icon.gif|44px|Dispel]] [[Dispel]] • [[File:reveal_icon.gif|44px|Reveal]] [[Reveal]] |
|- | |- | ||
| − | | '''Seventh Circle''' || [[Energy Field]] | + | | '''Seventh Circle''' || [[File:energy_field_icon.gif|44px|Energy Field]] [[Energy Field]] |
|- | |- | ||
| − | | '''Eighth Circle''' || | + | | '''Eighth Circle''' || [[File:resurrection_icon.gif|44px|Resurrection]] [[Resurrection (Paladin Only)]] |
|} | |} | ||
| Line 110: | Line 145: | ||
* Magery cap raised to 100, +25 Magery skill | * Magery cap raised to 100, +25 Magery skill | ||
* +3 Mana regeneration | * +3 Mana regeneration | ||
| − | * Unlocks the | + | * Unlocks the Resurrection spell |
'''Paladin Spell (Eighth Circle):''' | '''Paladin Spell (Eighth Circle):''' | ||
| − | + | [[File:resurrection_icon.gif|44px|Resurrection]] | |
--- | --- | ||
=== Deathknight === | === Deathknight === | ||
| − | Deathknights | + | |
| + | Deathknights are hardened martial combatants who bind death-aspected energies to their weapons and are known for their discipline and unwavering resolve. They favor two-handed weapons and use overwhelming force, all while maintaining the training required to parry and counter attacks. Some consider their presence unsettling, not because of inherent cruelty or malice, but because of the relentless efficiency with which they fight. | ||
'''Subclass Feats:''' | '''Subclass Feats:''' | ||
Latest revision as of 16:58, 12 January 2026
Jump to Section
Summary • Stats • Skills • Spells • Feats • Subclasses
Class Summary
The Knight is a heavily armored warrior capable of casting beneficial spells. Specializing in melee combat, Knights are incapable of using ranged weapons but make up for it with group-oriented support abilities and battlefield resilience. They are highly valued as party members.
Restrictions:
- Cannot use ranged weapons.
Stats
Stat offsets for Knights are available on the Level System page.
Skills
(All other skills default to 0.0)
Combat Skills
| Skill | Cap |
|---|---|
| Swordsmanship | 100.0 |
| Mace Fighting | 100.0 |
| Fencing | 100.0 |
| Wrestling | 100.0 |
| Tactics | 100.0 |
| Resist Spells | 100.0 |
| Anatomy | 100.0 |
| Block | 100.0 |
| Arms Lore | 100.0 |
| Magery | 75.0 |
| Evaluating Intelligence | 75.0 |
| Dodge | 60.0 |
| Healing | 60.0 |
Crafting Skills
(Capped at 40 unless crafting feats are allocated)| Skill | Cap |
|---|---|
| Blacksmithing | 40.0 |
| Carpentry | 40.0 |
| Cooking | 40.0 |
| Tailoring | 40.0 |
| Tinkering | 40.0 |
Other Skills
| Skill | Cap |
|---|---|
| Camping | 100.0 |
| Cartography | 80.0 |
| Detect Hidden | 100.0 |
| Herbalism | 100.0 |
| Fishing | 100.0 |
| Lumberjacking | 100.0 |
| Mining | 100.0 |
| Musicianship | 100.0 |
| Item Identification | 100.0 |
Spells
| Circle | Spells |
|---|---|
| First Circle | |
| Second Circle | |
| Third Circle | |
| Fourth Circle | |
| Fifth Circle | None |
| Sixth Circle | |
| Seventh Circle | |
| Eighth Circle |
Feats and Abilities
Base Feats
Base Abilities (Free Feats)
Subclasses
At level 10, Knights can choose a subclass from the feat menu to specialize further.
Paladin
Paladins channel divine energy to protect and uplift their allies. They fight with 1-handed melee weapons and shields, offering powerful blessings and healing abilities.
Subclass Feats:
Subclass Abilities (Free):
- Redemption
- +5% cap to all weapon skills
- +10% Parrying skill while using a shield
- Magery cap raised to 100, +25 Magery skill
- +3 Mana regeneration
- Unlocks the Resurrection spell
Paladin Spell (Eighth Circle):
---
Deathknight
Deathknights are hardened martial combatants who bind death-aspected energies to their weapons and are known for their discipline and unwavering resolve. They favor two-handed weapons and use overwhelming force, all while maintaining the training required to parry and counter attacks. Some consider their presence unsettling, not because of inherent cruelty or malice, but because of the relentless efficiency with which they fight.
Subclass Feats:
Subclass Abilities (Free):
- Judgement
- +10% weapon skill when using 2-handed weapons
- Chance to parry with 2-handed weapons
- +2 Mana regeneration
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