Difference between revisions of "Time"
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<code>]TimeCulture Mercadian</code> or <code>]TimeCulture Keltish</code> | <code>]TimeCulture Mercadian</code> or <code>]TimeCulture Keltish</code> | ||
* The command <code>]time</code> shows the current in-game date, weekday, and time of day. | * The command <code>]time</code> shows the current in-game date, weekday, and time of day. | ||
+ | |||
+ | === Clocks and Timepieces === | ||
+ | |||
+ | * Clocks and Pocket Watches can be obtained in-game, and also display the gump when clicked. | ||
+ | |||
+ | You can obtain a timepiece from the Merchant Cart's setup in any of the major cities: | ||
+ | |||
+ | [[file:merchant_cart.png]] | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! City !! Location | ||
+ | |- | ||
+ | | Arandor || Near the Market at the east gate | ||
+ | |- | ||
+ | | Burz'Kal || Near the Docks West of the main gate | ||
+ | |- | ||
+ | | Edana || Near the Library | ||
+ | |- | ||
+ | | Kargard || Near the Stables | ||
+ | |- | ||
+ | | Tilverton || Near the Bank | ||
+ | |||
+ | When the Merchant asks if you would like to purchase a Timepiece, or some supplies, simply reply with 'Yes' | ||
= The Ever-Eclipse = | = The Ever-Eclipse = |
Revision as of 01:52, 25 August 2025
Contents
Regisfall Timekeeping
Overview
Regisfall uses a custom calendar system that maps directly to real-world time.
- Anchor Date: November 1st, 2023 (real) = Noctis 1st, 16989 (in-game).
- Weekday Anchor: That day was a Wednesday, which maps to Zerun (Winsday).
- Time Mapping: 1 real-world day = 1 in-game day. Leap years are respected.
- In-Game Year Formula: 16989 + (real year − 2023).
- Week Start: By default, weeks begin on Veythar (Shadowsday), acting as a Sunday.
Months
Each game month has the same number of days as its Gregorian counterpart.
Gregorian Month | Mercadian | Keltish | Elven | Dwarven | Orcish |
---|---|---|---|---|---|
January | Veranis | Dawnrise | Month of Renewal | Thruingar | Grumoshk |
February | Caelora | Greenrest | Month of Blossoms | Galmord | Mokthar |
March | Sylvenis | Brightmere | Month of Awakening | Braldrik | Uzgash |
April | Aestara | Goldleaf | Month of Sunfire | Dumzarak | Karthnak |
May | Aurivale | Highsun | Month of Radiance | Krudmar | Ragaroth |
June | Cindralis | Emberfade | Month of Heat | Thrumdor | Mazgar |
July | Authember | Fallendusk | Month of Harvest | Vardrunn | Zrothar |
August | Velmora | Frostfall | Month of Falling Leaves | Hrakmorn | Shargash |
September | Duskrun | Deepfrost | Month of Twilight | Krakthum | Urakzar |
October | Umbryel | Newglow | Month of Frost | Durnskel | Tharnash |
November | Noctis | Stillhearth | Month of Deep Night | Morgrunn | Drakmor |
December | Varethis | Endrise | Month of Renewal's Eve | Zundrak | Golmash |
Weekdays
Gregorian | Mercadian | Keltish | Elven | Dwarven | Orcish |
---|---|---|---|---|---|
Sunday | Veythar | Shadowsday | Elduin | Braldun | Valkthar |
Monday | Varenday | Sunsday | Ilunel | Grimthar | Gorom |
Tuesday | Myndar | Moonsday | Sythar | Dorgrun | Mokdar |
Wednesday | Torday | Starsday | Vaelith | Khrundar | Urdok |
Thursday | Zerun | Winsday | Ortheris | Molgrast | Krothar |
Friday | Kelenday | Stonesday | Lorithien | Thudrak | Zrathul |
Saturday | Drosden | Riversday | Thalorien | Zundrath | Drashok |
Times of Day
The in-game clock follows server local time, divided into phases:
- Sunrise
- Morning
- Midday
- Afternoon
- Sunset
- Evening
- Midnight
- Predawn
Notes
- Human characters can choose whether to display Mercadian or Keltish names using the command:
]TimeCulture Mercadian
or]TimeCulture Keltish
- The command
]time
shows the current in-game date, weekday, and time of day.
Clocks and Timepieces
- Clocks and Pocket Watches can be obtained in-game, and also display the gump when clicked.
You can obtain a timepiece from the Merchant Cart's setup in any of the major cities:
City | Location |
---|---|
Arandor | Near the Market at the east gate |
Burz'Kal | Near the Docks West of the main gate |
Edana | Near the Library |
Kargard | Near the Stables |
Tilverton | Near the Bank
When the Merchant asks if you would like to purchase a Timepiece, or some supplies, simply reply with 'Yes' The Ever-EclipseOverviewThough the calendar of Regisfall marches in step with the turning of real years and months, the *daylight itself* follows another rhythm: the Ever-Eclipse. This cycle explains why night falls and dawn breaks many times within a single day. The Celestial VeilElven sages teach that the sun of Regisfall is veiled by an ancient shroud. It is, as far as the Elves are concerned, a recent phenomenon. It did not occur before the end of the Age of Chaos. It is a wound in the firmament from which corruption still seeps. Whatever its cause, this veil waxes and wanes across the sky in a repeating pattern, drawing the world into darkness and releasing it again into light. Phases of the EclipseThe Ever-Eclipse repeats continuously, creating the familiar two-hour cycle of night and day:
Cultural InterpretationsDifferent peoples give meaning to the cycle:
Practical EffectsThe Ever-Eclipse explains why lanterns, torches, and spells flare to life even when the calendar says it is day. Shadows fall swiftly, and the land is plunged into false night until the shroud once again recedes. Notes for Roleplayers
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