Difference between revisions of "Augments"

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=Item Augmentation=
 
=Item Augmentation=
Item Augmentation is a method of enchanting player constructed(non-plan) weapons and armor with a variety of bonuses/attributes. Every player constructed item has 3 open augmentation slots by default. Augmentations of a given type may not be added to the same item more than once, and it is not possible to remove an augmentation once added.
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* Item Augmentation is a method of enchanting player constructed(non-plan) weapons and armor with a variety of bonuses/attributes
  
Augmentation scrolls may be dropped by various creatures throughout the realm.
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* Every player constructed item (except for [[Crafting_Plans | Crafting Plan Items]]) has 3 open augmentation slots by default (regardless of quality)
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* Augmentations of a given type may not be added to the same item more than once, for example, you cannot add two +5 Hit Chance augments to an item, but you can add one plus +10 Hit Chance augment
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* Augmentation scrolls may drop from various creatures throughout the realm
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* Augmentations cannot be removed from an item once they are applied. The augmentation is consumed upon application
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[[file:Augment_1.png]]
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To view which augments have been added to an item, single-click it to access the context menu, then select "Item Augmentation".
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[[file:Augment_3.png]]
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[[file:Augment_2.png]]
  
 
==Weapon Augments==
 
==Weapon Augments==
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* Use Best Weapon Skill
 
* Use Best Weapon Skill
 
* +5 Skill Bonus(Weapon skills, Tactics, Anatomy, Dodge, Block)
 
* +5 Skill Bonus(Weapon skills, Tactics, Anatomy, Dodge, Block)
* Chance to bleed on hit
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* Chance to bleed on hit(10% chance to proc)
* Chance to burn on hit
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* Chance to burn on hit(12% chance to proc)
  
 
'''3 Slot Augments:'''
 
'''3 Slot Augments:'''
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* +30% Life/Mana/Stamina Leech
 
* +30% Life/Mana/Stamina Leech
 
* +5 Weapon Damage
 
* +5 Weapon Damage
* Chance to deal Greater Poison on hit
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* Chance to deal Greater Poison on hit(8% chance to proc)
 
* +50% Cast Fireball/Lightning
 
* +50% Cast Fireball/Lightning
  
==Armor Augments==
 
 
Coming soon
 
  
 
__NOTOC__
 
__NOTOC__

Latest revision as of 21:07, 1 April 2024


Items

Item Augmentation

  • Item Augmentation is a method of enchanting player constructed(non-plan) weapons and armor with a variety of bonuses/attributes
  • Every player constructed item (except for Crafting Plan Items) has 3 open augmentation slots by default (regardless of quality)
  • Augmentations of a given type may not be added to the same item more than once, for example, you cannot add two +5 Hit Chance augments to an item, but you can add one plus +10 Hit Chance augment
  • Augmentation scrolls may drop from various creatures throughout the realm
  • Augmentations cannot be removed from an item once they are applied. The augmentation is consumed upon application

Augment 1.png

To view which augments have been added to an item, single-click it to access the context menu, then select "Item Augmentation".

Augment 3.png


Augment 2.png

Weapon Augments

1 Slot Augments:

  • +5 Hit Chance Increase
  • +5 Defense Chance Increase
  • +5 Swing Speed Increase
  • +5 Dexterity
  • +10 Strength
  • +2 Self Repair
  • +25 Luck

2 Slot Augments:

  • +10 Swing Speed Increase
  • +10 Dexterity
  • +20 Strength
  • +4 Self Repair
  • +50 Luck
  • Spell Channeling
  • Use Best Weapon Skill
  • +5 Skill Bonus(Weapon skills, Tactics, Anatomy, Dodge, Block)
  • Chance to bleed on hit(10% chance to proc)
  • Chance to burn on hit(12% chance to proc)

3 Slot Augments:

  • +10 Hit Chance Increase
  • +10 Defense Chance Increase
  • +20 Swing Speed Increase
  • +20 Dexterity
  • +30% Life/Mana/Stamina Leech
  • +5 Weapon Damage
  • Chance to deal Greater Poison on hit(8% chance to proc)
  • +50% Cast Fireball/Lightning