Difference between revisions of "Anti-Muling Code"
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[[Items]] | [[Items]] | ||
| − | + | =Anti-Muling Code= | |
| − | In lieu of traditional rules meant to prevent muling, | + | In lieu of traditional rules meant to prevent muling, Regisfall features an anti-muling system that restricts using or equipping items crafted by alternate characters on your account. This includes clothing, bags, containers, weapons, armor, and some craft plan items. |
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| − | The following items are NOT subject to the anti-muling code: | + | ==The following items are NOT subject to the anti-muling code:== |
* Craft Plan Ingredients (Most of these are craftable by tailors or tinkers) | * Craft Plan Ingredients (Most of these are craftable by tailors or tinkers) | ||
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* Some crafted foods | * Some crafted foods | ||
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| + | * Plants grown through the plant system | ||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 01:08, 16 July 2023
Anti-Muling Code
In lieu of traditional rules meant to prevent muling, Regisfall features an anti-muling system that restricts using or equipping items crafted by alternate characters on your account. This includes clothing, bags, containers, weapons, armor, and some craft plan items.
| Item Type | Real Day Restriction |
|---|---|
| Regular/Exceptional Quality Items | 3 Days |
| Crafting Plan Items | 5 Days |
| Masterwork Items | 7 Days |
The following items are NOT subject to the anti-muling code:
- Craft Plan Ingredients (Most of these are craftable by tailors or tinkers)
- Arrows/Bolts/Bandages
- Ingredients acquired through hunting (flawless gems, arcane essence, power runes, etc.)
- Some crafted foods
- Plants grown through the plant system