Difference between revisions of "Anti-Muling Code"
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== Anti-Muling Code == | == Anti-Muling Code == | ||
| − | In lieu of traditional rules meant to prevent muling, Regis Fall features an anti-muling system that restricts using or equipping items crafted by alternate characters on your account. This includes clothing, bags, | + | In lieu of traditional rules meant to prevent muling, Regis Fall features an anti-muling system that restricts using or equipping items crafted by alternate characters on your account. This includes clothing, bags, containers, weapons, armor, and some craft plan items. |
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* Some crafted foods | * Some crafted foods | ||
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| + | * Plants grown through the plant system | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 16:09, 14 July 2023
Anti-Muling Code
In lieu of traditional rules meant to prevent muling, Regis Fall features an anti-muling system that restricts using or equipping items crafted by alternate characters on your account. This includes clothing, bags, containers, weapons, armor, and some craft plan items.
| Item Type | Real Day Restriction |
|---|---|
| Regular/Exceptional Quality Items | 3 Days |
| Crafting Plan Items | 5 Days |
| Masterwork Items | 7 Days |
The following items are NOT subject to the anti-muling code:
- Craft Plan Ingredients (Most of these are craftable by tailors or tinkers)
- Arrows/Bolts/Bandages
- Ingredients acquired through hunting (flawless gems, arcane essence, power runes, etc.)
- Some crafted foods
- Plants grown through the plant system