Difference between revisions of "Burning Depths"

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(Bosses)
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* Will call in reinforcements every 20-30 seconds while below 75% hit points
 
* Will call in reinforcements every 20-30 seconds while below 75% hit points
 
* Dismounts after 50% hit points, allowing his warg to join the battle
 
* Dismounts after 50% hit points, allowing his warg to join the battle
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'''High Priest Zulfrak'''
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* Performs a life drain periodically while in combat
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* Channels forth a Firestorm every 20-25 seconds while in combat
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* Can cast Fire Blast when out of melee range, stunning opponents
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* Casts Blood Oath when at 75%/50%/25% hit points, lasting 25 seconds each
  
  
  
 
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Revision as of 23:26, 5 January 2023

World Lore


Burningdepths.png

About


The Burning Depths is a 5 player dungeon, with a minimum level requirement of 15. Located deep under the Shadowclan Mountain, the Burning Depths is home to some of the most powerful creatures in the realm. Having been sealed off and forgotten by the rest of the world for many, many centuries, the forces within have been at work fortifying and gathering their strength, until now. There are countless treasures and forgotten artifacts waiting to be uncovered.

Once a player uses the dungeon controller and begins a dungeon run, they are "locked out" from entering again for another 5 days.

Requirements to enter:

  • Must be at least level 15
  • Must be in a party
  • Must not have an active Burning Depths lockout
  • Another party must not be inside the dungeon
  • Dungeon must have room for 1 more player(5 max)

Bosses



Warmaster Argug

  • Periodically hurls a flaming mace toward ranged targets, causing an ignite effect
  • Performs a battle stomp every 8-12 seconds while in combat, stunning nearby enemies
  • Will call in reinforcements every 20-30 seconds while below 75% hit points
  • Dismounts after 50% hit points, allowing his warg to join the battle

High Priest Zulfrak

  • Performs a life drain periodically while in combat
  • Channels forth a Firestorm every 20-25 seconds while in combat
  • Can cast Fire Blast when out of melee range, stunning opponents
  • Casts Blood Oath when at 75%/50%/25% hit points, lasting 25 seconds each