Difference between revisions of "Fighter"
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Revision as of 18:18, 16 February 2021
Class Summary
The Fighter is a specialized combat character. He relies upon his strength and weapon to face monsters, and whatever other dangers lurk around the next corner. A veteran Fighter knows when to use what weapon to reap its full benefits, since certain creatures have natural resistances to certain weapons. Knowing when to use your arsenal properly can mean the difference between life and death for a Fighter out in the wilds, or in the depths of dungeons.
Starting Items
20 Gold
Plain shirt
Long pants
Boots
Lantern
Journal
Iron Longsword
Leather Armor
Wooden Shield
Stats
The stat offset for Fighter can be viewed on the Level System page.
Skills
(note: All other skills default to 0.0 each)
Combat
Swordsmanship - 100.0
Macefighting - 100.0
Fencing - 100.0
Aim - 100.0
Wrestling - 100.0
Tactics - 100.0
Block - 100.0
Dodge - 60.0
Resist Spells - 100.0
Arms Lore - 100.0
Anatomy - 80.0
Healing - 60.0
Crafting
Blacksmithing - 40.0
Carpentry - 40.0
Cooking - 60.0
Fletching - 40.0
Tailoring - 40.0
Tinkering - 40.0
Other
Camping - 100.0
Fishing - 100.0
Cartography - 60.0
Detect Hidden - 100.0
Lumberjacking - 100.0
Mining - 100.0
Musicianship - 100.0
Bonuses / Restrictions
Has Class Feats and Items
No Spellcasting ability
Cannot use Wands or Scrolls
Subclasses
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