Language System

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Language System

  • Regisfall features a custom language system
  • The language system is meant to add some atmosphere to your roleplay and is not a major barrier to any of the core game features

Languages

The following languages are currently available:

  • Dwarven
  • Elven
  • Keltish
  • Lupine
  • Orcish

Switching Languages

You switch languages with the ]language command

  • E.g. ]language elven

You can view your available languages with the base command

Learning Languages

Learning a language can be done through hearing a fluent character speak the language. The language system uses a percentage based skill system not all that different from traditional skills. You gain experience in a language by hearing the language spoken. If you successfully translate what is said, you gain significantly more experience than things that are not translated. The most efficient way to learn a language is to put a perk or two into it so that you can pick up more translated phrases and learn faster.

Alternatively you can apply perks to a language in order to immediately learn the language.

Language Perks to Master (Assumes 0)
Dwarven 3
Orc 4
Keltish 5
Lupine 4
Elven 6

Default Languages

  • These are the default languages for each race. Every race can use common.
  • Any race can learn any language

NOTE: The Druid class, regardless of race, is the only group that has default access to Lupine.

Race Elven Dwarven Orcish Lupine Keltish
Human No No No Druid Only No
Dwarf No Yes No Druid Only No
Elf Yes No No Druid Only No
Orc No No Yes Druid Only No

NOTE: As this is largely a feature for flavor text and atmosphere, it is unlikely these formulas will ever be adjusted. The more often you interact with large groups of players who know those languages, or the more perks you invest, the faster you will learn those languages.