Instances
Instanced Map System
Regisfall features an Instanced Map System that allows players and groups to explore dungeons and participate in encounters within their own private copies of the game world.
Unlike traditional open-world dungeons, where multiple groups share the same environment, instanced maps provide a dedicated space for each participating group. This allows encounters to be designed around specific challenges, group sizes, and objectives without interference from other players.
How Instanced Maps Work
When a group enters an instanced dungeon, the server assigns them a separate copy of the dungeon map. Although the environment appears identical to its counterpart in the main world, the instance operates independently
Private Dungeon Environment: Each group receives its own instance, preventing interference from other groups
Independent Encounters: Creatures, objectives, and encounter progression are unique to each instance
Group-Based Access: Players participating in the same dungeon run are placed together within the same instance
Persistent Instances: Active instances are maintained through server restarts, allowing ongoing dungeon runs to remain intact
Return to the Main World: Upon leaving an instance, players are returned to the main Felucca world
Multiple groups can participate in the same dungeon simultaneously without encountering one another.
Instanced Dungeons and Time Trials
The Instanced Map System is primarily used for Regisfall's Time Trial Dungeons and our 5-player Raid Dungeon.
Instance Restrictions
To preserve the integrity of instanced encounters, certain travel mechanics are restricted:
- Travel Between Worlds: Spells and abilities that would allow players to bypass normal instance entrances or exits are restricted
- Mounts: Mount usage may be restricted depending on the dungeon or encounter
- Exiting Instances: Players must use the intended exit mechanics rather than conventional world-travel methods
- These restrictions prevent unintended access to active instances and ensure that dungeon encounters function as designed
Instance Persistence
- Regisfall's instanced maps are designed to remain functional across server restarts/crashes
- Active dungeon instances retain their identity, allowing the server to distinguish between separate dungeon runs even after a restart
- This system also allows the server to manage multiple active instances simultaneously while keeping each group's environment and encounter progression separate.