[Various Subclass Adjustments:]
Berserker:
- Added "Rage Barrier" effect to the
Berserker Rage feat
Blademaster:
- Slice and Dice now gives the Blademaster a +10% HCI bonus(beyond cap)
- Ki Shot now deals pure damage
- Ki Shot mana cost reduced from 50% of max mana to 40 mana
- Ki Shot now gives the target a -10 DCI% debuff for 20 seconds
Defender:
Challenging Strike has been changed to
Challenging Shout
Monk:
Ki Strikes changes:
- Ki Strikes will now deactivate if an object is detected in the hands(1 and 2-handed layers)
- Mana bonus has been reduced from (Mana / 10) to (Mana / 12); now caps at 300 Mana
- 2x Damage bonus vs Base Creatures has been reduced to 1.6x
- Overall damage capped at 60
- Removed on hit system message
Scoundrel:
- All Scoundrels now get the
Immobilize Ability
- Backstab now adds a slow effect and also a short stun when used from stealth
- Added +20 base damage when using Armor Ignore
Dirty Tricks changes:
- Throat Chop will now silence targets for 10 seconds, preventing the casting of base spells
- Smoke Bomb will now instantly hide the Scoundrel if they target themselves
- Blind will now cause creatures to flee for 5-10 seconds
- Increased Molotov damage bonus from player level
Kick changes:
- Cooldown reduced to 1 Minute from 2 Minutes
- Kick will now drain targets Mana by 30% of its max value
- Kick will now silence targets for 15 seconds, preventing the casting of base spells
Zealot:
- Divine Might will now last between 120-150 seconds
- Added mana cost for Divine Might (3% of max mana per hit)
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[Updates to Housing:]
Added partial update to Housing. This includes updated restrictions on houses, and updated flags on Static House signs for Stalls/Government properties. Read more about the updated housing system
on the Wiki
[Misc Updates:]
- Added 7 day character deletion restriction
- Mounts should no longer get pulled through moongates while hitched
- Taxidermy Trophies may now be placed in static houses
- Added new Sign craftable to Woodworking(can be re-named by double clicking while in pack)
- Sand is now significantly easier to harvest and is now stackable
- Increased weight of sand from 1 to 10
- Clerics may now tithe gold at an ankh to remove Sacred Mount death counts; 200 gold per count
- Opening the Tithing Gump will now give Clerics a readout for their ]CallMount cooldown
- Monks will now have all weapon skills/caps set to 0 upon taking the subclass
- Monks may no longer increase weapon skill caps through Skill Research
- Kensai may no longer equip baseranged weapons
- Reduced Lich/Lich Lord/Ancient Lich exp values
- Increased weapon skill values on all "Doom" mobs
[New Tailoring Master Craft for Dwarf:]
Added new
Resource Bag for Dwarven Tailors with the Master Craftman feat. This bag can only carry stackable items and has a maximum capacity of 7 items. The total weight of the items inside is reduced by 500.