Changelog

Important information on shard announcements, updates, rules and details on news items.
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deepblue
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Re: Changelog

Post by deepblue » Sun Mar 28, 2021 4:58 pm

[New Cleric feat: Soul Summon]
New feat, selectable by all Clerics. Summon party members to your location through the command ]Summon. Some info:
- Upon using the command, the Cleric is given a gump displaying all party members
- Cleric is able to summon 1 party member at a time
- 10 Minute cooldown between summons
- Summon invitation gump disappears after 1 minute
- 50 Mana cost per summon
- Cannot be used in combat, or while mounted/KO'd/frozen

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deepblue
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Re: Changelog

Post by deepblue » Sat Apr 03, 2021 3:04 pm

[New Dungeon System]
Completed the beta version of a new dungeon system. System consists of a new item, the Dungeon Controller, a new gump, and some new props on the PlayerMobile.

This will be used to control the entry of our first "Lockout" dungeon, The Scorched Halls. Once players use the dungeon controller they are "locked out" from entering again for another 5 days. The Scorched Halls is considered a high-level dungeon with a minimum level requirement of 15, a player limit of 5, and requiring you to be in a party. It is home to some of the strongest creatures in the realm, and also contains some of it's most valuable treasures.

The Dungeon Controller gump:
Image

Enter:
Sends you into the Scorched Halls, given you meet the requirements:
- In a party
- Level 15 or higher
- Not locked out
- Another party is not currently inside
- Dungeon has room for 1 more player

The Controller starts a timer upon entering(currently 2 hours), after which all players in the dungeon will be teleported outside and their run will be over.

Time Info:
Tells whether player is currently locked out of dungeon, and if so gives time remaining(in hours) on their lockout.
Tells whether a party is currently inside the dungeon, and if so gives time remaining(in minutes) on their run.

Cancel:
Closes Dungeon Controller gump

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deepblue
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Posts: 40

Re: Changelog

Post by deepblue » Sat Apr 17, 2021 12:59 pm

[New guild system: Resource Nodes]

Introducing the new guild system for resource nodes, see the link below. Guards will be coming later.

wiki/index.php/Nodes

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