Regisfall Playtest

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deepblue
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Regisfall Playtest

Post by deepblue » Thu Apr 21, 2022 3:59 pm

I'm looking to try and get a decent(sized) group together for a playtest, beginning next Friday, April 29. The overall goal is to run as many different classes/specs as we can, while trying out some of the new hunting areas/quests. Some low-medium level gear will be spawned, although testing of crafting skills(especially blacksmithy/mining) would be helpful as well. As of now the test will only include Humans while I'm still working on low-level hunting spots for the other races.

Looking for feedback on things such as: mob spawn rates/density, exp/leveling difficulty, skill gain rate, class/spec balances, feat/ability balancing, map issues, etc.

Spread the word to your homies, let's try to find/fix as many bugs as possible before the shard goes up

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