Important information on shard announcements, updates, rules and details on news items.
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deepblue
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by deepblue » Thu Jun 12, 2025 1:32 pm
[Guild Changes:]
- Removed "Nation Guild" code from guildstones; all guilds now function exactly the same
- Players may now present themselves as a candidate by double-clicking a guildstone and using the confirmation gump - Membership approval is handled through the Officer/Guildmaster gumps
[Misc Updates:]
- Reforge Scroll weight reduced to 1 from 50
- Backpack weight must now be 100 or less to perform a Reforge or Feat Reset
- Backpack item count must now be 50 or less to perform a Reforge or Feat Reset
- Dwarven Drones will now send all of their satchel contents into their owner's backpack(if the owner is alive and on the same map) upon disassembly; drone death will still drop all contents to the ground
- Removed Carpentry requirement from Taxidemy Kit
- Deeded house doors can no longer be opened from the inside without a key
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deepblue
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by deepblue » Sun Jun 29, 2025 2:10 pm
[Misc Updates:]
- SOS Chests now have a small chance to drop a Waterlogged Lockbox
- Added fix for Barbed Shot cooldown issue
- Added overhead emote when applying Combat Dressing to a target
- Added a base +2% mana recovery to the Mana Siphon Mastery
- Shapeshift timer will now automatically dismount the shapeshifter
- Increased Lumberjacking damage bonus from 20% to 25%, skill threshold increased to 110%
- Power Runes and Charged Power Runes are now stackable
[Changes to Axe Thrower Feat:]
- Removed Archery prerequisite
- Damage now scales based on player level, with a 30% bonus from lumberjacking skill
- Chance to hit is now range-based, with a small bonus chance added for lumberjacking skill
[New Treasure Guardians:]
The list of Treasure Guardians has been updated to better fit the world, improving immersion in our roleplay setting. The Consortium is a large, well-known NPC faction and they have recently ramped up their mining and exploration efforts. As such, you will now be greeted by the following Consortium NPC's after digging up treasure:
Level 5:
Level 10:
- Excavator - Critical Strike, Physical Resistance
- Surveyor(Caster) - Charged Lightning, Elemental Resistance
- Hunter(Ranged) - Critical Strike, Acrobatic Combat, Resist Poison
Level 15:
- Hound - Tracker, Bite, Resist Poison
- Construct - Hit Slow, Ki Barrier, Physical Resistance
- Technician - Explosive Flask, Vigor, Acrobatic Combat
- Geologist(Caster) - Fire Blast, Flame Nova, Vigor, Elemental Resistance
Level 20:
- Drone - Equipped with various attachments, Poison Immune
- Engineer - Crushing Blow, Mortal Strike, Vigor, Berserker Rage
- Foreman - Hit Bleed, Battle Stomp, Resist Poison, Vigor, Toughness
Code: Select all
Note: These creatures are all 100% new and will likely require balancing/modifications over the coming weeks.
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deepblue
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by deepblue » Thu Jul 10, 2025 6:09 pm
[Changes to Tracking]
- Added Tracking to the Skill Research menu in the Perks gump
- Increased Tracking arrow update timer from 2.5 seconds to 5 seconds
- Increased Tracking re-use timer from 2 seconds to 5 seconds
[Misc Updates:]
- Frozen Refuge Mastery will now reduce Frozen Hibernation cooldown as intended
- Added a 1-tile range check to Sidestep Mastery
- Shadow Drakes are now peacemaking/provocation immune
- Standing in a smoke bomb region will now prevent the use of any base weapon
- Players/creatures in a smoke bomb region are now visible to staff
- Elf/Dwarf racial caps for 105% Lumberjacking/Mining have been removed; all races are now capped at 100%
- Polymorph spell has been disabled
- Misc fixes for trappable container crashing issue
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deepblue
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by deepblue » Sat Aug 09, 2025 11:21 am
[Itemization Changes:]
- Masterwork quality Bone Armor pieces will now receive a stat bonus of +1 for: Hits, Strength and all resistances
- Regular Leather Armor pieces will now have the Mage Armor property
- Gilded Hunters crafting plan set will now have the Mage Armor property
- Scalemail Leggings may now be crafted with either +5% Block or +5% Dodge
- Radiant Ruby Earrings may now be crafted with either +10% Prayer or +10% Meditation
- Adamantite Mageblade Hit Lighting reduced to 50% from 75%
- Hammer of the Ancients Hit Lighting reduced to 50% from 70%
[Misc Updates:]
- Added some random common items to treasure guardian loot(bandages, potions, food, arrows, etc)
- Players will now instantly log out while standing inside the boundaries of a static or deeded house that they are a friend, co-owner, or owner of
- Books may now be hued through the Dye Table
- Added flippable attribute ID 0x0B40 to counters
[Bug Fixes:]
- Converted Mastering the Arcane Volumes I, II, and III from BaseClothing to BaseArmor; this will allow Mages to use Meditation without disarming their book. All existing copies of converted books will be wiped following this change
- The Axe Thrower feat is now a revealing action
- Throwing a Sturdy Net is now a revealing action
- Added bug fixes for various feat selections
- Fixed message given by Pathfinder Talisman
- Fixed message given by Gem Pouch when at capacity
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deepblue
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by deepblue » Sun Aug 24, 2025 1:52 pm
[New Time Gump:]
The Time Gump is a new menu that shows the current in-game date and time, with the day and month being displayed according to the player's race.
- The gump may be accessed through the ]Time command or by double-clicking a clock
- Humans can set their culture to either Mercadian or Keltish through ]TimeCulture Mercadian or ]TimeCulture Keltish
- Time of day is based on current Server Time(Newfoundland/GMT - 3:30)
Read more about Regisfall Timekeeping here
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deepblue
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by deepblue » Thu Aug 28, 2025 3:33 pm
[Changes to Housing:]
- Demolishing or abandoning a house will now send all of the house contents into its owner's bank box - contents get added to a metal chest indicating the name of the house
- It is no longer possible to abandon or demolish a house with addons inside
- Race-restricted static housing will now display the race tag underneath the house name on its sign
- Reforging into a different race while owning a race-restricted static house will now result in automatic decay of that house(contents are sent to the players bank)
[Misc Updates:]
- Added "Max Weight" value to the Character Info Gump; this value includes the additional weight capacity gained from the Camping skill
- Hunter Stalks His Prey no longer requires the Beastmaster to actively track an enemy - it has been reworked to passively ignore enemy resistances based on a combination of character level and Tracking skill
- Monk Offensive Stance has been reworked into a single bonus and is no longer a random effect - Damage Increase with a chance of Crushing Blow