Search found 189 matches

by deepblue
Mon May 31, 2021 3:47 pm
Forum: News
Topic: Server Online
Replies: 0
Views: 24973

Server Online

Dedicated Server has been put back online; both the shard and centred will now be running 24/7 for development purposes. Regisfall file package has been updated to the most recent save from centred.

Spawning/in-game development to begin soon in preparation for the first round of player testing.
by deepblue
Sun May 30, 2021 10:06 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[New item: Character Reforge Scroll] A scroll that allows the player to change their character race and class. Current experience points and any skills which are directly transferrable between the two classes will be retained. Once the initial confirmation gump is accepted, the current skills/exper...
by deepblue
Fri May 28, 2021 1:03 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[New Racial guards - extension of Nation Guild system] Completed first version of the new racial guards which can be placed by Nation Guild leaders. The overall number of guards that can be placed depends on how many resources the Nation Guild is gathering from Resource Nodes. Guards are divided in...
by deepblue
Thu May 27, 2021 2:50 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[Updated ]whatisit command]

Added hue and item ID to the readout when targeting an item with the ]whatisit command.
by deepblue
Tue May 25, 2021 5:18 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[Added new Vanity Ticket system] An all-in-one Vanity Ticket which allows the user to modify the name/hue/item ID of an item in their backpack. A copy of the item is shown on the bottom of the Vanity Ticket Gump, also displaying the current prop values. These values may be changed freely as many ti...
by deepblue
Sat Apr 17, 2021 12:59 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[New guild system: Resource Nodes]

Introducing the new guild system for resource nodes, see the link below. Guards will be coming later.

wiki/index.php/Nodes
by deepblue
Sat Apr 03, 2021 3:04 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[New Dungeon System] Completed the beta version of a new dungeon system. System consists of a new item, the Dungeon Controller, a new gump, and some new props on the PlayerMobile. This will be used to control the entry of our first "Lockout" dungeon, The Scorched Halls . Once players use the dungeo...
by deepblue
Sun Mar 28, 2021 4:58 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[New Cleric feat: Soul Summon] New feat, selectable by all Clerics. Summon party members to your location through the command ]Summon. Some info: - Upon using the command, the Cleric is given a gump displaying all party members - Cleric is able to summon 1 party member at a time - 10 Minute cooldow...
by deepblue
Sat Mar 27, 2021 11:13 am
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[New Bounty Hunter ability: Hunter's Trap] This is a new ability granted to all Bounty Hunters upon selecting the subclass, activated by the command ]Trap. Set a trap and snare your enemy in place for a short time once they trigger it. Some info: - Trap freeze lasts 10 seconds for players, 20 secon...
by deepblue
Mon Mar 01, 2021 5:11 pm
Forum: News
Topic: Changelog
Replies: 149
Views: 338199

Re: Changelog

[New item: Dismount Tile] An invisible tile that can be placed by staff in doorways, stairs, cave entrances, tight places, etc. This is to prohibit the use of mounts by players in areas where they should not be riding. Some info: - Dismounts players that attempt to ride over tile - Blocks mounting ...