Search found 310 matches
Re: Changelog
[Creature Death Optimization:] Implemented several significant server-side optimizations to address excessive processing time during creature deaths. These issues were contributing to severe lag spikes, particularly during large-scale encounters where multiple creatures were killed simultaneously. ...
Re: Changelog
[Misc Updates:] Added a 5% sale commission to Player Vendors - this commission is deducted from the seller's profits whenever an item is sold Auction house sale fee has been reduced from 5% to 3% Allied guilds are now also subject to the 24-hour node reclaim cooldown when an allied guild loses cont...
Re: Changelog
[New Global Cooldown:] A new Global Cooldown (GCD) system has been introduced for activated feats, abilities, and masteries. The purpose of this system is to prevent multiple actions from being fired nearly simultaneously, particularly through macros or scripts, and to create a more deliberate and ...
Re: Changelog
[Further Updates to Guards:] Further improvements to guard AI Adjusted guard resistances to account for equipped armor Guards now have immunity to poison, stuns, paralyze, banishment, and bard effects Nation Stones can now designate entire guilds as either Friendly or Enemy to their nation Members ...
Re: Changelog
[Guard Changes:] Overall guard combat difficulty has been significantly increased Guards now have a 100% chance to reveal hidden players who come within 4 tiles Guard AI has been improved to more reliably identify and engage hostile races and wanted individuals, including immediately after revealin...
Re: Changelog
[Instanced Map Support:] Added a new instanced map framework featuring a pool of 64 isolated copies of Felucca that are dynamically assigned and released as needed. Time Trials and Raid Dungeons now use this system, allowing multiple groups to run the same content simultaneously in separate instanc...
- Mon Sep 28, 2026 4:54 pm
- Forum: News
- Topic: File Updates
- Replies: 34
- Views: 294267
Re: File Updates
The Regisfall file package has been updated. File changes are as follows:
- Minor modifications/fixes to the map
- Added new invisible LOS blockers to replace those added manually in-game
- Added new map Time Trial area - to be release later
Re: Changelog
[Updates to Caster AI:] The following toggles have been added to our Caster AI to bring more customization options to PvE encounters: Added player field dispelling: Wall of Stone, Fire Field, Poison Field, and Energy Field Cleric support behavior: Cure, Greater Heal, Bless, Curse, and friendly targ...
Re: Changelog
[Update to Weapon Abilities:] Weapon ability icons will now correctly activate the abilities assigned to the equipped weapon, even when a displayed icon does not match - this provides the same functionality as the ]Primary and ]Secondary commands Added new "Swipe" weapon ability - Applies a taunt e...
Re: Changelog
[Updates to Threat:] Taunt will now add 1000 base threat on top of its normal effect Adjusted class threat modifiers Designated "Tank Pets" are now Bone Golem, Bear Companion, Dwarven Drone w/ Armor Plating Increased threat modifier for Tank Pets Tank Pets will now generate an additional 25 threat ...