Difference between revisions of "Nodes"

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==Nation Guilds==
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There are currently 4 Nation Guilds, one for each of the main Racial territories on Regisfall:
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* Mercadia
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* Arandor
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* Karagard
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* Burz'kal
  
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Each of these Nation Guilds require Resource Nodes to sustain their NPC Guards and to pay their members.
  
  
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==Resource Nodes==
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There are two main node types:
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* Static Node: These nodes '''cannot be contested''' and are generally very close to a main city, offering some base resources in order to sustain a small number of guards to their Nation at all times.
  
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* Dynamic Node: These nodes can be contested by any Nation Guild.
  
  
  
 
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==Contesting a Node==
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
 
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Revision as of 15:55, 12 April 2021

Main Page


Nation Guilds

There are currently 4 Nation Guilds, one for each of the main Racial territories on Regisfall:

  • Mercadia
  • Arandor
  • Karagard
  • Burz'kal

Each of these Nation Guilds require Resource Nodes to sustain their NPC Guards and to pay their members.


Resource Nodes

There are two main node types:

  • Static Node: These nodes cannot be contested and are generally very close to a main city, offering some base resources in order to sustain a small number of guards to their Nation at all times.
  • Dynamic Node: These nodes can be contested by any Nation Guild.


Contesting a Node