Tracking
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Tracking is used to locate and follow nearby mobiles. Once a target has been successfully located, the tracker is provided with a directional arrow pointing toward their quarry.
Usage
When Tracking is invoked, the player may choose to search for Animals, Monsters, Human NPCs, or Players. Nearby valid targets are displayed based on the user's Tracking skill, with the closest targets listed first.
Selecting a target begins tracking them and displays a directional arrow indicating their location.
Tracking Range
Tracking range increases with the user's Tracking skill. Characters with greater Tracking skill are therefore able to locate potential targets from considerably farther away.
Once a target has been selected, they may continue to be followed at an increased distance. Moving too far away from the target, changing maps, or otherwise losing the quarry will end Tracking.
Tracking Accuracy
The directional arrow periodically updates to reflect the quarry's current location. Higher Tracking skill causes this arrow to update more frequently, providing more accurate information about a moving target.
When tracking another player, their Stealth skill can interfere with these updates. A player with sufficiently high Stealth has a chance to prevent an individual Tracking update, causing the arrow to temporarily continue pointing toward their last known location.
Higher Tracking skill reduces the effectiveness of this resistance.
Advanced Tracking
Characters with Advanced Tracking receive several additional benefits:
Tracking range is significantly increased.
The directional arrow updates more frequently.
Clicking the Tracking arrow provides additional information about the quarry's current Hits, Stamina, and Mana, with the amount of information provided increasing with character level.
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