Template:CharacterStatsCalculator
Usage:
Category | Value |
---|---|
Race | Human |
Class | Fighter |
Subclass | Defender |
Category | Value | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
**Race** | {{{race}}} | |||||||||||||||||||
**Class** | {{{class}}} | |||||||||||||||||||
**Subclass** | None | |||||||||||||||||||
**Armor Restriction** |
{{#switch:{{{class}}} |
Fighter=Any Armor | Knight=Any Armor | Kensai=No Armor | Rogue=Light Armor Only | Ranger=Leather/Studded Only | Cleric=Chainmail or lighter | Druid=Leather Only | Mage=Mage Armor Only | #default=Unknown
}} | ||||||||||
**Starting Stats (Level 1)** |
{{#switch:{{{race}}} |
Human=Str 30 / Dex 30 / Int 30 / Hits 50 / Stam 50 / Mana 50 | Elf=Str 30 / Dex 40 / Int 35 / Hits 40 / Stam 60 / Mana 55 | Dwarf=Str 40 / Dex 25 / Int 25 / Hits 60 / Stam 45 / Mana 40 | Orc=Str 40 / Dex 25 / Int 20 / Hits 60 / Stam 50 / Mana 40 | #default=Unknown
}} | ||||||||||||||
**Per-Level Growth (+ race + class)** |
{{#switch:{{{race}}} |
Human=
{{#switch:{{{class}}} |
Fighter=Str (1+8)=9 / Dex (1+7)=8 / Int (1+3)=4 / Hits (3+9)=12 / Stam (2+7)=9 / Mana (2+3)=5 | Mage=Str 5 / Dex 5 / Int (1+10)=11 / Hits (3+6)=9 / Stam (2+5)=7 / Mana (2+10)=12 | Cleric=Str 7 / Dex 7 / Int 8 / Hits 10 / Stam 8 / Mana 10 | Rogue=8 /10 /5 /11 /8 /8 | Ranger=8 /10 /6 /10 /8 /8 | Kensai=8 /9 /6 /10 /9 /8 | Knight=8 /8 /5 /11 /8 /7 | Druid=9 /8 /6 /11 /8 /9 | #default=Unknown race/class
}} | |||||||||
**Subclass Bonus** |
{{#switch: |
Defender=Extra shield/block benefits | Berserker=Rage + double-strike chance | Paladin=Divine shields & Resurrection | Deathknight=Dark strikes + mana regen | Blademaster=Parry with any sword | Monk=Fist‑stances & dodge boosts | Assassin=Backstab + poison combos | Scoundrel=Stealth + trick attacks | Bounty Hunter=Traps + stealth + bow | Beastmaster=Pet companion + taming | Priest=Enhanced healing + block | Zealot=Spell‑melee hybrid | Predator=Bleed melee shapeshift | Restoration=HoT healing druid | Pyromancer=Fire AoE & burn effects | Cryomancer=Cold AoE & freeze effects | Arcanist=Arc/energy AoE | Necromancer=Undead & shadow magic | #default=None
}} |