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| − | <noinclude>
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| − | Usage:
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| − |
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| − | {{CharacterStatsCalculator
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| − | |race=Human
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| − | |class=Fighter
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| − | |subclass=Defender
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| − | }}
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| − | </noinclude>
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| − |
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| | {| class="wikitable" | | {| class="wikitable" |
| | ! Category !! Value | | ! Category !! Value |
| | |- | | |- |
| − | | **Race** || {{{race}}} | + | | '''Race''' || {{{race|Not selected}}} |
| | |- | | |- |
| − | | **Class** || {{{class}}} | + | | '''Class''' || {{{class|Not selected}}} |
| | |- | | |- |
| − | | **Subclass** || {{{subclass|None}}} | + | | '''Subclass''' || {{{subclass|Not selected}}} |
| − | |-
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| − | | **Armor Restriction** ||
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| − | {{#switch:{{{class}}}
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| − | |Fighter=Any Armor
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| − | |Knight=Any Armor
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| − | |Kensai=No Armor
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| − | |Rogue=Light Armor Only
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| − | |Ranger=Leather/Studded Only
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| − | |Cleric=Chainmail or lighter
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| − | |Druid=Leather Only
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| − | |Mage=Mage Armor Only
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| − | |#default=Unknown
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| − | }}
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| − | |-
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| − | | **Starting Stats (Level 1)** ||
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| − | {{#switch:{{{race}}}
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| − | |Human=Str 30 / Dex 30 / Int 30 / Hits 50 / Stam 50 / Mana 50
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| − | |Elf=Str 30 / Dex 40 / Int 35 / Hits 40 / Stam 60 / Mana 55
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| − | |Dwarf=Str 40 / Dex 25 / Int 25 / Hits 60 / Stam 45 / Mana 40
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| − | |Orc=Str 40 / Dex 25 / Int 20 / Hits 60 / Stam 50 / Mana 40
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| − | |#default=Unknown
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| − | }}
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| − | |-
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| − | | **Per-Level Growth (+ race + class)** ||
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| − | {{#switch:{{{race}}}
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| − | |Human=
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| − | {{#switch:{{{class}}}
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| − | |Fighter=Str (1+8)=9 / Dex (1+7)=8 / Int (1+3)=4 / Hits (3+9)=12 / Stam (2+7)=9 / Mana (2+3)=5
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| − | |Mage=Str 5 / Dex 5 / Int (1+10)=11 / Hits (3+6)=9 / Stam (2+5)=7 / Mana (2+10)=12
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| − | |Cleric=Str 7 / Dex 7 / Int 8 / Hits 10 / Stam 8 / Mana 10
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| − | |Rogue=8 /10 /5 /11 /8 /8
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| − | |Ranger=8 /10 /6 /10 /8 /8
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| − | |Kensai=8 /9 /6 /10 /9 /8
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| − | |Knight=8 /8 /5 /11 /8 /7
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| − | |Druid=9 /8 /6 /11 /8 /9
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| − | |#default=Unknown race/class
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| − | }}
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| − | |-
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| − | | **Subclass Bonus** ||
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| − | {{#switch:{{{subclass|}}}
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| − | |Defender=Extra shield/block benefits
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| − | |Berserker=Rage + double-strike chance
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| − | |Paladin=Divine shields & Resurrection
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| − | |Deathknight=Dark strikes + mana regen
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| − | |Blademaster=Parry with any sword
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| − | |Monk=Fist‑stances & dodge boosts
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| − | |Assassin=Backstab + poison combos
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| − | |Scoundrel=Stealth + trick attacks
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| − | |Bounty Hunter=Traps + stealth + bow
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| − | |Beastmaster=Pet companion + taming
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| − | |Priest=Enhanced healing + block
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| − | |Zealot=Spell‑melee hybrid
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| − | |Predator=Bleed melee shapeshift
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| − | |Restoration=HoT healing druid
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| − | |Pyromancer=Fire AoE & burn effects
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| − | |Cryomancer=Cold AoE & freeze effects
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| − | |Arcanist=Arc/energy AoE
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| − | |Necromancer=Undead & shadow magic
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| − | |#default=None
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| − | }} | |
| | |} | | |} |