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− | <noinclude>
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− | Usage:
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− |
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− | {{CharacterStatsCalculator
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− | |race=Human
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− | |class=Fighter
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− | |subclass=Defender
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− | }}
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− | </noinclude>
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− |
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| {| class="wikitable" | | {| class="wikitable" |
| ! Category !! Value | | ! Category !! Value |
| |- | | |- |
− | | **Race** || {{{race}}} | + | | '''Race''' || {{{race|Not selected}}} |
| |- | | |- |
− | | **Class** || {{{class}}} | + | | '''Class''' || {{{class|Not selected}}} |
| |- | | |- |
− | | **Subclass** || {{{subclass|None}}} | + | | '''Subclass''' || {{{subclass|Not selected}}} |
− | |-
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− | | **Armor Restriction** ||
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− | {{#switch:{{{class}}}
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− | |Fighter=Any Armor
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− | |Knight=Any Armor
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− | |Kensai=No Armor
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− | |Rogue=Light Armor Only
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− | |Ranger=Leather/Studded Only
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− | |Cleric=Chainmail or lighter
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− | |Druid=Leather Only
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− | |Mage=Mage Armor Only
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− | |#default=Unknown
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− | }}
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− | |-
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− | | **Starting Stats (Level 1)** ||
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− | {{#switch:{{{race}}}
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− | |Human=Str 30 / Dex 30 / Int 30 / Hits 50 / Stam 50 / Mana 50
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− | |Elf=Str 30 / Dex 40 / Int 35 / Hits 40 / Stam 60 / Mana 55
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− | |Dwarf=Str 40 / Dex 25 / Int 25 / Hits 60 / Stam 45 / Mana 40
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− | |Orc=Str 40 / Dex 25 / Int 20 / Hits 60 / Stam 50 / Mana 40
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− | |#default=Unknown
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− | }}
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− | |-
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− | | **Per-Level Growth (+ race + class)** ||
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− | {{#switch:{{{race}}}
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− | |Human=
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− | {{#switch:{{{class}}}
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− | |Fighter=Str (1+8)=9 / Dex (1+7)=8 / Int (1+3)=4 / Hits (3+9)=12 / Stam (2+7)=9 / Mana (2+3)=5
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− | |Mage=Str 5 / Dex 5 / Int (1+10)=11 / Hits (3+6)=9 / Stam (2+5)=7 / Mana (2+10)=12
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− | |Cleric=Str 7 / Dex 7 / Int 8 / Hits 10 / Stam 8 / Mana 10
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− | |Rogue=8 /10 /5 /11 /8 /8
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− | |Ranger=8 /10 /6 /10 /8 /8
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− | |Kensai=8 /9 /6 /10 /9 /8
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− | |Knight=8 /8 /5 /11 /8 /7
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− | |Druid=9 /8 /6 /11 /8 /9
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− | |#default=Unknown race/class
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− | }}
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− | |-
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− | | **Subclass Bonus** ||
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− | {{#switch:{{{subclass|}}}
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− | |Defender=Extra shield/block benefits
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− | |Berserker=Rage + double-strike chance
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− | |Paladin=Divine shields & Resurrection
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− | |Deathknight=Dark strikes + mana regen
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− | |Blademaster=Parry with any sword
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− | |Monk=Fist‑stances & dodge boosts
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− | |Assassin=Backstab + poison combos
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− | |Scoundrel=Stealth + trick attacks
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− | |Bounty Hunter=Traps + stealth + bow
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− | |Beastmaster=Pet companion + taming
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− | |Priest=Enhanced healing + block
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− | |Zealot=Spell‑melee hybrid
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− | |Predator=Bleed melee shapeshift
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− | |Restoration=HoT healing druid
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− | |Pyromancer=Fire AoE & burn effects
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− | |Cryomancer=Cold AoE & freeze effects
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− | |Arcanist=Arc/energy AoE
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− | |Necromancer=Undead & shadow magic
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− | |#default=None
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− | }} | |
| |} | | |} |