Difference between revisions of "Ranger"
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[[File:Ranger.jpg|Center]] | [[File:Ranger.jpg|Center]] | ||
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+ | == Jump to Section == | ||
+ | [[#Class Summary|Class Summary]] • | ||
+ | [[#Stats|Stats]] • | ||
+ | [[#Skills|Skills]] • | ||
+ | [[#Feats and Abilities|Feats and Abilities]] • | ||
+ | [[#Subclasses|Subclasses]] | ||
== Class Summary == | == Class Summary == |
Latest revision as of 17:46, 21 June 2025
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Class Summary • Stats • Skills • Feats and Abilities • Subclasses
Class Summary
The Ranger is a hunter and woodsman—master of bow, blade, and the wilderness. Whether guiding lost travelers, hunting intruders, or protecting the balance of nature, Rangers are formidable survivalists. They are adept at camouflage, tracking, taming animals, and have a moderate ability to cast defensive magic. In the wild, the Ranger is a deadly and elusive adversary.
Restrictions:
- Cannot wear heavy armor
- Can cast defensive spells
Stats
The stat offset for Rangers is available on the Level System page.
Skills
(All other skills default to 0.0)
Combat Skills
Skill | Cap |
---|---|
Aim | 100 |
Arms Lore | 100 |
Swordsmanship | 100 |
Wrestling | 100 |
Tactics | 100 |
Resist Spells | 100 |
Magery | 100 |
Anatomy | 100 |
Parrying | 80 |
Dodge | 80 |
Healing | 60 |
Fencing | 60 |
Mace Fighting | 60 |
Crafting Skills
(Capped at 40 unless modified by crafting feats)
Skill | Cap |
---|---|
Blacksmithing | 40 |
Carpentry | 40 |
Cooking | 40 |
Tailoring | 40 |
Tinkering | 40 |
Other Skills
Skill | Cap |
---|---|
Detect Hidden | 100 |
Animal Taming | 100 |
Camping | 100 |
Cartography | 100 |
Forensic Evaluation | 100 |
Stealth | 100 |
Snooping | 100 |
Tracking | 100 |
Veterinary | 100 |
Lockpicking | 100 |
Herbalism | 100 |
Fishing | 100 |
Lumberjacking | 100 |
Mining | 100 |
Musicianship | 100 |
Item Identification | 100 |
Spells
Circle | Spells |
---|---|
First Circle | ![]() |
Second Circle | ![]() ![]() |
Third Circle | ![]() |
Fourth Circle | ![]() ![]() ![]() |
Fifth Circle | ![]() |
Sixth Circle | ![]() |
Seventh Circle | ![]() |
Eighth Circle | ![]() |
Note: Resurrection only works on pets.
Feats and Abilities
Base Feats
Base Abilities (Free Feats)
- Bow Specialization
- Survival Expert
- Arch Protection spell prevents a death blow at the cost of your stamina
Subclasses
At level 10, Rangers may choose a subclass from the Feat menu for additional specialization.
Bounty Hunter
Masters of precision and pursuit, Bounty Hunters specialize in traps, stealth, and deadly ranged attacks.
Subclass Feats:
Subclass Abilities (Free):
- Camouflage
- Hunter's Trap
- +10% Aim / Tactics / Dodge caps
- +20% Stealth cap
---
Beastmaster
Beastmasters command powerful animal companions to support them in battle while still remaining skilled archers in their own right.
Subclass Feats:
Subclass Abilities (Free):
- Hunter Stalks His Prey
- Animal Companion
- +10% Magic Resist / Dodge caps
- +20% Animal Taming / Lore caps
- +2 Control slots
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