Difference between revisions of "BardMusic"

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[[Rogue]]
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[[Rogue#Bard | Rogue]]
  
 
==Bard Music==
 
==Bard Music==
Bard Music is a system unique to the Bard subclass. Each Bard begins with three songs upon selecting the subclass and must find sheet music to learn the remaining songs. Once the Bard learns a song, it is stored on their character, similar to how Crafting Plans function.
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Bard Music is a system unique to the Bard subclass. Each Bard begins with three songs upon selecting the subclass and must find sheet music to learn the remaining songs; any creature that can drop a weapon augment can drop sheet music at a rate of 1%. Once the Bard learns a song, it is stored on their character, similar to how Crafting Plans function.
  
 
* Success rate of a song depends upon the Bard's Musicianship skill
 
* Success rate of a song depends upon the Bard's Musicianship skill
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* [[File:SheetMusic.png]] Song of Provocation
 
* [[File:SheetMusic.png]] Song of Provocation
 
** ''Provoke one creature to attack another''
 
** ''Provoke one creature to attack another''
** 40 Mana cost, 20 Second Bard cooldown
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** 40 Mana cost, 25 Second Bard cooldown
  
  
 
* [[File:SheetMusic.png]] Song of Peacemaking
 
* [[File:SheetMusic.png]] Song of Peacemaking
 
** ''Calm a creature or player, causing them to stop attacking''
 
** ''Calm a creature or player, causing them to stop attacking''
** 30 Mana cost, 15 Second Bard cooldown
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** 30 Mana cost, 20 Second Bard cooldown
  
  
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* [[File:SheetMusic.png]] Enchanting Melody
 
* [[File:SheetMusic.png]] Enchanting Melody
 
** ''Paralyze all enemies within range for a short time''
 
** ''Paralyze all enemies within range for a short time''
** 35 Mana cost, 10 Second Bard cooldown
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** 35 Mana cost, 20 Second Bard cooldown
  
  
 
* [[File:SheetMusic.png]] Ballad of Dread
 
* [[File:SheetMusic.png]] Ballad of Dread
 
** ''Terrify your target, increasing damage dealt against them for a short time''
 
** ''Terrify your target, increasing damage dealt against them for a short time''
** 30 Mana cost, 15 Second Bard cooldown  
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** 30 Mana cost, 20 Second Bard cooldown  
  
  
 
* [[File:SheetMusic.png]] Ballad of the Broken Crown
 
* [[File:SheetMusic.png]] Ballad of the Broken Crown
 
** ''Distract your target, lowering their defenses for a short time''
 
** ''Distract your target, lowering their defenses for a short time''
** 30 Mana cost, 15 Second Bard cooldown  
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** 30 Mana cost, 20 Second Bard cooldown  
  
  
 
* [[File:SheetMusic.png]] Hymn of the Hearty
 
* [[File:SheetMusic.png]] Hymn of the Hearty
 
** ''Increases the health regeneration of all party members within range for a short time''
 
** ''Increases the health regeneration of all party members within range for a short time''
** 40 Mana cost, 20 Second Bard cooldown
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** 40 Mana cost, 25 Second Bard cooldown
  
  
 
* [[File:SheetMusic.png]] War March
 
* [[File:SheetMusic.png]] War March
 
** ''Increases the stamina regeneration of all party members within range for a short time''
 
** ''Increases the stamina regeneration of all party members within range for a short time''
** 40 Mana cost, 20 Second Bard cooldown
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** 40 Mana cost, 25 Second Bard cooldown
  
  
 
* [[File:SheetMusic.png]] Canticle of the Mind
 
* [[File:SheetMusic.png]] Canticle of the Mind
 
** ''Increases the mana regeneration of all party members within range for a short time''
 
** ''Increases the mana regeneration of all party members within range for a short time''
** 40 Mana cost, 20 Second Bard cooldown
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** 40 Mana cost, 25 Second Bard cooldown
  
  

Latest revision as of 19:59, 15 February 2025

Rogue

Bard Music

Bard Music is a system unique to the Bard subclass. Each Bard begins with three songs upon selecting the subclass and must find sheet music to learn the remaining songs; any creature that can drop a weapon augment can drop sheet music at a rate of 1%. Once the Bard learns a song, it is stored on their character, similar to how Crafting Plans function.

  • Success rate of a song depends upon the Bard's Musicianship skill
  • A failed song attempt will result in a 5 second Bard cooldown


Song List:


  • SheetMusic.png Song of Provocation
    • Provoke one creature to attack another
    • 40 Mana cost, 25 Second Bard cooldown


  • SheetMusic.png Song of Peacemaking
    • Calm a creature or player, causing them to stop attacking
    • 30 Mana cost, 20 Second Bard cooldown


  • SheetMusic.png Song of Discordance
    • Target a non-boss creature, lowering their stats and skills for a short time
    • 40 Mana cost, 30 Second Bard cooldown


  • SheetMusic.png Enchanting Melody
    • Paralyze all enemies within range for a short time
    • 35 Mana cost, 20 Second Bard cooldown


  • SheetMusic.png Ballad of Dread
    • Terrify your target, increasing damage dealt against them for a short time
    • 30 Mana cost, 20 Second Bard cooldown


  • SheetMusic.png Ballad of the Broken Crown
    • Distract your target, lowering their defenses for a short time
    • 30 Mana cost, 20 Second Bard cooldown


  • SheetMusic.png Hymn of the Hearty
    • Increases the health regeneration of all party members within range for a short time
    • 40 Mana cost, 25 Second Bard cooldown


  • SheetMusic.png War March
    • Increases the stamina regeneration of all party members within range for a short time
    • 40 Mana cost, 25 Second Bard cooldown


  • SheetMusic.png Canticle of the Mind
    • Increases the mana regeneration of all party members within range for a short time
    • 40 Mana cost, 25 Second Bard cooldown


  • SheetMusic.png Reverie of Rage
    • Target a party member, increasing their attack speed for a short time
    • 40 Mana cost, 30 Second Bard cooldown


  • SheetMusic.png Song of the Stalwart
    • Target a party member, increasing their defenses for a short time
    • 40 Mana cost, 30 Second Bard cooldown


  • SheetMusic.png Capricious Chorus
    • A randomized party-wide buff; each player receives a short-lived boon to aid them in battle.
    • 50 Mana cost, 1 Minute Bard cooldown
    • Possible buffs:
      • + 15% Hit Chance Increase
      • +30-35 Dexterity
      • + 10 Weapon Damage
      • 15% Reduced Damage Taken