Difference between revisions of "Rogue"
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[[Classes]] | [[Classes]] | ||
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== Class Summary == | == Class Summary == | ||
− | Rogues come in | + | Rogues come in many forms—from brute enforcers to infamous charmers who captivate crowds with daring and wit. Whether striking from the shadows or sweet-talking their mark, Rogues rely on cunning, dexterity, and sleight of hand to gain the upper hand. Known for their expertise in disarming traps and cracking chests, Rogues often find a place in adventuring parties, especially where loot is concerned. |
− | * | + | '''Restrictions:''' |
+ | * Can only wear light armor. | ||
− | + | == Stats == | |
+ | The stat offset for Rogues is available on the [[Level System]] page. | ||
− | == | + | == Skills == |
− | + | ''(All other skills default to 0.0)'' | |
− | === | + | === Combat Skills === |
+ | {| class="wikitable" | ||
+ | ! Skill !! Cap | ||
+ | |- | ||
+ | | Fencing || 100 | ||
+ | |- | ||
+ | | Tactics || 100 | ||
+ | |- | ||
+ | | Anatomy || 100 | ||
+ | |- | ||
+ | | Wrestling || 100 | ||
+ | |- | ||
+ | | Resist Spells || 100 | ||
+ | |- | ||
+ | | Dodge || 100 | ||
+ | |- | ||
+ | | Arms Lore || 100 | ||
+ | |- | ||
+ | | Aim || 80 | ||
+ | |- | ||
+ | | Swordsmanship || 80 | ||
+ | |- | ||
+ | | Mace Fighting || 60 | ||
+ | |- | ||
+ | | Healing || 60 | ||
+ | |- | ||
+ | | Block || 60 | ||
+ | |} | ||
− | ''( | + | === Crafting Skills === |
+ | ''(Capped at 40 unless crafting feats are allocated)'' | ||
+ | {| class="wikitable" | ||
+ | ! Skill !! Cap | ||
+ | |- | ||
+ | | Blacksmithing || 40 | ||
+ | |- | ||
+ | | Carpentry || 40 | ||
+ | |- | ||
+ | | Cooking || 40 | ||
+ | |- | ||
+ | | Tailoring || 40 | ||
+ | |- | ||
+ | | Tinkering || 40 | ||
+ | |} | ||
− | === | + | === Other Skills === |
+ | {| class="wikitable" | ||
+ | ! Skill !! Cap | ||
+ | |- | ||
+ | | Remove Trap || 100 | ||
+ | |- | ||
+ | | Snooping || 100 | ||
+ | |- | ||
+ | | Stealing || 100 | ||
+ | |- | ||
+ | | Stealth || 100 | ||
+ | |- | ||
+ | | Detect Hidden || 100 | ||
+ | |- | ||
+ | | Haggling || 100 | ||
+ | |- | ||
+ | | Hiding || 100 | ||
+ | |- | ||
+ | | Begging || 100 | ||
+ | |- | ||
+ | | Camping || 100 | ||
+ | |- | ||
+ | | Disable Device || 100 | ||
+ | |- | ||
+ | | Herbalism || 100 | ||
+ | |- | ||
+ | | Fishing || 100 | ||
+ | |- | ||
+ | | Lumberjacking || 100 | ||
+ | |- | ||
+ | | Mining || 100 | ||
+ | |- | ||
+ | | Musicianship || 100 | ||
+ | |- | ||
+ | | Poisoning || 100 | ||
+ | |- | ||
+ | | Cartography || 80 | ||
+ | |- | ||
+ | | Tracking || 80 | ||
+ | |} | ||
− | + | == Feats and Abilities == | |
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− | ==== | ||
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− | + | === Base Feats === | |
+ | * [[Backstab]] | ||
+ | * [[Dirty Tricks]] | ||
+ | * [[Acrobatic Combat]] | ||
+ | * [[Sprint]] | ||
+ | * [[Jack of All Trades]] | ||
− | + | === Base Abilities (Free Feats) === | |
+ | * [[Disguise]] | ||
+ | * [[Use Magic Device]] | ||
− | ==== | + | == Subclasses == |
+ | ''At level 10, Rogues may select a subclass in the Feat menu. Each offers new abilities and specialized tactics while keeping all base Rogue skills.'' | ||
− | + | === Assassin === | |
+ | A master of the shadows and poisons, the Assassin strikes hard and fast. This subclass excels in single-target burst damage, debilitation, and finishing moves. | ||
− | + | '''Subclass Feats:''' | |
+ | * [[Disarm]] | ||
+ | * [[Grievous Wounds]] | ||
+ | * [[Expose Armor]] | ||
+ | * [[Marked For Death]] | ||
− | + | '''Subclass Abilities (Free):''' | |
+ | * [[Advanced Stealth]] | ||
+ | * [[Exotic Poisons]] | ||
+ | * +10% Fencing cap | ||
+ | * +5 weapon damage (+10 vs creatures) | ||
− | + | --- | |
− | + | === Bard === | |
+ | Melodic mischief-makers, Bards influence the battlefield with charm and magical music. Skilled in crowd control and buffing, their true power lies in manipulating foes and boosting allies. | ||
− | + | '''Subclass Feats:''' | |
+ | * [[Encore]] | ||
+ | * [[Kick]] | ||
+ | * [[Cunning Flourish]] | ||
+ | * [[Arcane Attunement]] | ||
− | + | '''Subclass Abilities (Free):''' | |
+ | * [[Expertise]] | ||
+ | * [[Immobilize]] | ||
+ | * Access to the [[BardMusic|Bard Music]] system | ||
+ | * +10% Dodge cap | ||
+ | * +2 Mana regeneration | ||
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− | Return: | + | Return to: [[Classes]] |
__NOTOC__ | __NOTOC__ |
Latest revision as of 04:05, 21 June 2025
Class Summary
Rogues come in many forms—from brute enforcers to infamous charmers who captivate crowds with daring and wit. Whether striking from the shadows or sweet-talking their mark, Rogues rely on cunning, dexterity, and sleight of hand to gain the upper hand. Known for their expertise in disarming traps and cracking chests, Rogues often find a place in adventuring parties, especially where loot is concerned.
Restrictions:
- Can only wear light armor.
Stats
The stat offset for Rogues is available on the Level System page.
Skills
(All other skills default to 0.0)
Combat Skills
Skill | Cap |
---|---|
Fencing | 100 |
Tactics | 100 |
Anatomy | 100 |
Wrestling | 100 |
Resist Spells | 100 |
Dodge | 100 |
Arms Lore | 100 |
Aim | 80 |
Swordsmanship | 80 |
Mace Fighting | 60 |
Healing | 60 |
Block | 60 |
Crafting Skills
(Capped at 40 unless crafting feats are allocated)
Skill | Cap |
---|---|
Blacksmithing | 40 |
Carpentry | 40 |
Cooking | 40 |
Tailoring | 40 |
Tinkering | 40 |
Other Skills
Skill | Cap |
---|---|
Remove Trap | 100 |
Snooping | 100 |
Stealing | 100 |
Stealth | 100 |
Detect Hidden | 100 |
Haggling | 100 |
Hiding | 100 |
Begging | 100 |
Camping | 100 |
Disable Device | 100 |
Herbalism | 100 |
Fishing | 100 |
Lumberjacking | 100 |
Mining | 100 |
Musicianship | 100 |
Poisoning | 100 |
Cartography | 80 |
Tracking | 80 |
Feats and Abilities
Base Feats
Base Abilities (Free Feats)
Subclasses
At level 10, Rogues may select a subclass in the Feat menu. Each offers new abilities and specialized tactics while keeping all base Rogue skills.
Assassin
A master of the shadows and poisons, the Assassin strikes hard and fast. This subclass excels in single-target burst damage, debilitation, and finishing moves.
Subclass Feats:
Subclass Abilities (Free):
- Advanced Stealth
- Exotic Poisons
- +10% Fencing cap
- +5 weapon damage (+10 vs creatures)
---
Bard
Melodic mischief-makers, Bards influence the battlefield with charm and magical music. Skilled in crowd control and buffing, their true power lies in manipulating foes and boosting allies.
Subclass Feats:
Subclass Abilities (Free):
- Expertise
- Immobilize
- Access to the Bard Music system
- +10% Dodge cap
- +2 Mana regeneration
Return to: Classes