Difference between revisions of "Rogue"

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[[Classes]]
 
[[Classes]]
  
[[File:Roguepic.jpg]]
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[[File:Roguepic.jpg|center]]
  
 
== Class Summary ==
 
== Class Summary ==
  
Rogues come in extremely varied feats and forms. From the dull-witted thug to the infamous and romanticized few who captivate the public’s eye with daring displays of agility and cunning, all the while eluding capture of the local guards. While some Rogues simply strike their target with a blackjack to the head and empty their pockets, many prefer to acquire the trust and dance around the victim’s feelings and beliefs, all in a well choreographed display of mental cunning. And when their guard is finally dropped, the Rogue makes off into the pages of history with all of their ill-gotten loot, leaving their victim slack-jawed and astounded. Rogues are known for their ability to understand and pick open practically any chest, and their famously quick fingers. As such, many of them seek fame and fortune with adventuring groups, hoping to put their skills to use on a suitably large chest of treasure.
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Rogues come in many forms—from brute enforcers to infamous charmers who captivate crowds with daring and wit. Whether striking from the shadows or sweet-talking their mark, Rogues rely on cunning, dexterity, and sleight of hand to gain the upper hand. Known for their expertise in disarming traps and cracking chests, Rogues often find a place in adventuring parties, especially where loot is concerned.
  
* Light Armor only
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'''Restrictions:'''
 +
* Can only wear light armor.
  
* No spellcasting ability
+
== Stats ==
 +
The stat offset for Rogues is available on the [[Level System]] page.
  
=== <u>Stats</u> ===
+
== Skills ==
The stat offset for Rogue can be viewed on the [[Level System]] page.
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''(All other skills default to 0.0)''
  
=== <u>Skills</u> ===
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=== Combat Skills ===
 +
{| class="wikitable"
 +
! Skill !! Cap
 +
|-
 +
| Fencing || 100
 +
|-
 +
| Tactics || 100
 +
|-
 +
| Anatomy || 100
 +
|-
 +
| Wrestling || 100
 +
|-
 +
| Resist Spells || 100
 +
|-
 +
| Dodge || 100
 +
|-
 +
| Arms Lore || 100
 +
|-
 +
| Aim || 80
 +
|-
 +
| Swordsmanship || 80
 +
|-
 +
| Mace Fighting || 60
 +
|-
 +
| Healing || 60
 +
|-
 +
| Block || 60
 +
|}
  
''(note: All other skills default to 0.0 each)''
+
=== Crafting Skills ===
 +
''(Capped at 40 unless crafting feats are allocated)''
 +
{| class="wikitable"
 +
! Skill !! Cap
 +
|-
 +
| Blacksmithing || 40
 +
|-
 +
| Carpentry || 40
 +
|-
 +
| Cooking || 40
 +
|-
 +
| Tailoring || 40
 +
|-
 +
| Tinkering || 40
 +
|}
  
===== <u>Combat</u> =====
+
=== Other Skills ===
 +
{| class="wikitable"
 +
! Skill !! Cap
 +
|-
 +
| Remove Trap || 100
 +
|-
 +
| Snooping || 100
 +
|-
 +
| Stealing || 100
 +
|-
 +
| Stealth || 100
 +
|-
 +
| Detect Hidden || 100
 +
|-
 +
| Haggling || 100
 +
|-
 +
| Hiding || 100
 +
|-
 +
| Begging || 100
 +
|-
 +
| Camping || 100
 +
|-
 +
| Disable Device || 100
 +
|-
 +
| Herbalism || 100
 +
|-
 +
| Fishing || 100
 +
|-
 +
| Lumberjacking || 100
 +
|-
 +
| Mining || 100
 +
|-
 +
| Musicianship || 100
 +
|-
 +
| Poisoning || 100
 +
|-
 +
| Cartography || 80
 +
|-
 +
| Tracking || 80
 +
|}
  
Fencing - 100.0
+
== Feats and Abilities ==
 
 
Tactics - 100.0
 
 
 
Anatomy - 100.0
 
 
 
Wrestling - 100.0
 
 
 
Resist Spells - 100.0
 
 
 
Dodge - 100.0
 
 
 
Arms Lore - 100.0
 
 
 
Aim - 80.0
 
 
 
Swordsmanship - 80.0
 
 
 
Macefighting - 60.0
 
 
 
Healing - 60.0
 
 
 
Block - 60.0
 
 
 
===== <u>Crafting</u> =====
 
 
 
Blacksmithing - 40.0
 
 
 
Carpentry - 40.0
 
 
 
Cooking - 40.0
 
  
Tailoring - 40.0
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=== Base Feats ===
 +
* [[Backstab]] 
 +
* [[Dirty Tricks]] 
 +
* [[Acrobatic Combat]] 
 +
* [[Sprint]] 
 +
* [[Jack of All Trades]] 
  
Tinkering - 40.0
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=== Base Abilities (Free Feats) ===
 +
* [[Disguise]] 
 +
* [[Use Magic Device]] 
  
===== <u>Other</u> =====
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== Subclasses ==
 +
''At level 10, Rogues may select a subclass in the Feat menu. Each offers new abilities and specialized tactics while keeping all base Rogue skills.''
  
Remove Trap - 100.0
+
=== Assassin ===
 +
A master of the shadows and poisons, the Assassin strikes hard and fast. This subclass excels in single-target burst damage, debilitation, and finishing moves.
  
Snooping - 100.0
+
'''Subclass Feats:'''
 +
* [[Disarm]] 
 +
* [[Grievous Wounds]] 
 +
* [[Expose Armor]] 
 +
* [[Marked For Death]] 
  
Stealing - 100.0
+
'''Subclass Abilities (Free):'''
 +
* [[Advanced Stealth]] 
 +
* [[Exotic Poisons]] 
 +
* +10% Fencing cap 
 +
* +5 weapon damage (+10 vs creatures) 
  
Stealth - 100.0
+
---
  
Detect Hidden - 100.0
+
=== Bard ===
 +
Melodic mischief-makers, Bards influence the battlefield with charm and magical music. Skilled in crowd control and buffing, their true power lies in manipulating foes and boosting allies.
  
Haggling - 100.0
+
'''Subclass Feats:'''
 +
* [[Encore]] 
 +
* [[Kick]] 
 +
* [[Cunning Flourish]] 
 +
* [[Arcane Attunement]] 
  
Hiding - 100.0
+
'''Subclass Abilities (Free):'''
 +
* [[Expertise]] 
 +
* [[Immobilize]] 
 +
* Access to the [[BardMusic|Bard Music]] system 
 +
* +10% Dodge cap 
 +
* +2 Mana regeneration 
  
Begging - 100.0
 
 
Camping - 100.0
 
 
Disable Device - 100.0
 
 
Herbalism - 100.0
 
 
Fishing - 100.0
 
 
Lumberjacking - 100.0
 
 
Mining - 100.0
 
 
Musicianship - 100.0
 
 
Poisoning - 100.0
 
 
Cartography - 80.0
 
 
== Feats and Abilities ==
 
 
===== <u>Feats</u> =====
 
* [[Backstab]]
 
* [[Acrobatic Combat]]
 
* [[Nimble Fingers]]
 
* [[Jack of All Trades]]
 
 
===== <u>Abilities</u> =====
 
* [[Disguise]] (free feat)
 
* [[Use Magic Device]] (free feat)
 
 
=== '''SUBCLASSES:''' ===
 
 
----
 
----
Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.
 
 
== Assassin ==
 
A master of the shadows, the Assassin is a melee-based subclass which focuses on maximum damage output through the use of their weaponry and poisons.
 
 
===== <u>Subclass Feats</u> =====
 
* [[Grevious Wounds]]
 
* [[Disarm]]
 
 
===== <u>Subclass Abilities</u> =====
 
* [[Advanced Stealth]] (free feat)
 
* [[Exotic Poisons]] (free feat)
 
* +10% Fencing cap
 
* +5 Base damage on normal swings (+10 vs creatures)
 
 
== Scoundrel ==
 
A trickster by nature, the Scoundrel utilizes an arsenal of unique abilities which allow them to outmaneuver and outsmart their opponents rather than relying on raw damage output.
 
 
===== <u>Subclass Feats</u> =====
 
* [[Dirty Tricks]]
 
* [[Kick ]]
 
 
===== <u>Subclass Abilities</u> =====
 
* [[Cunning Flourish]] (free feat)
 
* [[Espionage]] (free feat)
 
* +15% Dodge cap
 
* Increased mana regen (+2)
 
 
 
 
  
Return: ''[[Classes]]''
+
Return to: [[Classes]]
  
 
__NOTOC__
 
__NOTOC__

Latest revision as of 04:05, 21 June 2025

Classes

Roguepic.jpg

Class Summary

Rogues come in many forms—from brute enforcers to infamous charmers who captivate crowds with daring and wit. Whether striking from the shadows or sweet-talking their mark, Rogues rely on cunning, dexterity, and sleight of hand to gain the upper hand. Known for their expertise in disarming traps and cracking chests, Rogues often find a place in adventuring parties, especially where loot is concerned.

Restrictions:

  • Can only wear light armor.

Stats

The stat offset for Rogues is available on the Level System page.

Skills

(All other skills default to 0.0)

Combat Skills

Skill Cap
Fencing 100
Tactics 100
Anatomy 100
Wrestling 100
Resist Spells 100
Dodge 100
Arms Lore 100
Aim 80
Swordsmanship 80
Mace Fighting 60
Healing 60
Block 60

Crafting Skills

(Capped at 40 unless crafting feats are allocated)

Skill Cap
Blacksmithing 40
Carpentry 40
Cooking 40
Tailoring 40
Tinkering 40

Other Skills

Skill Cap
Remove Trap 100
Snooping 100
Stealing 100
Stealth 100
Detect Hidden 100
Haggling 100
Hiding 100
Begging 100
Camping 100
Disable Device 100
Herbalism 100
Fishing 100
Lumberjacking 100
Mining 100
Musicianship 100
Poisoning 100
Cartography 80
Tracking 80

Feats and Abilities

Base Feats

Base Abilities (Free Feats)

Subclasses

At level 10, Rogues may select a subclass in the Feat menu. Each offers new abilities and specialized tactics while keeping all base Rogue skills.

Assassin

A master of the shadows and poisons, the Assassin strikes hard and fast. This subclass excels in single-target burst damage, debilitation, and finishing moves.

Subclass Feats:

Subclass Abilities (Free):

---

Bard

Melodic mischief-makers, Bards influence the battlefield with charm and magical music. Skilled in crowd control and buffing, their true power lies in manipulating foes and boosting allies.

Subclass Feats:

Subclass Abilities (Free):


Return to: Classes