Difference between revisions of "Rogue"
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| + | == Jump to Section == | ||
| + | [[#Class Summary|Class Summary]] • | ||
| + | [[#Stats|Stats]] • | ||
| + | [[#Skills|Skills]] • | ||
| + | [[#Feats and Abilities|Feats and Abilities]] • | ||
| + | [[#Subclasses|Subclasses]] | ||
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== Class Summary == | == Class Summary == | ||
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| Remove Trap || 100 | | Remove Trap || 100 | ||
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| Stealing || 100 | | Stealing || 100 | ||
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| Detect Hidden || 100 | | Detect Hidden || 100 | ||
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| Hiding || 100 | | Hiding || 100 | ||
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| Camping || 100 | | Camping || 100 | ||
Latest revision as of 22:29, 15 November 2025
Jump to Section
Class Summary • Stats • Skills • Feats and Abilities • Subclasses
Class Summary
Rogues come in many forms—from brute enforcers to infamous charmers who captivate crowds with daring and wit. Whether striking from the shadows or sweet-talking their mark, Rogues rely on cunning, dexterity, and sleight of hand to gain the upper hand. Known for their expertise in disarming traps and cracking chests, Rogues often find a place in adventuring parties, especially where loot is concerned.
Restrictions:
- Can only wear light armor.
Stats
The stat offset for Rogues is available on the Level System page.
Skills
(All other skills default to 0.0)
Combat Skills
| Skill | Cap |
|---|---|
| Fencing | 100 |
| Tactics | 100 |
| Anatomy | 100 |
| Wrestling | 100 |
| Resist Spells | 100 |
| Dodge | 100 |
| Arms Lore | 100 |
| Aim | 80 |
| Swordsmanship | 80 |
| Mace Fighting | 60 |
| Healing | 60 |
| Block | 60 |
Crafting Skills
(Capped at 40 unless crafting feats are allocated)
| Skill | Cap |
|---|---|
| Blacksmithing | 40 |
| Carpentry | 40 |
| Cooking | 40 |
| Tailoring | 40 |
| Tinkering | 40 |
Other Skills
| Skill | Cap |
|---|---|
| Remove Trap | 100 |
| Stealing | 100 |
| Stealth | 100 |
| Detect Hidden | 100 |
| Hiding | 100 |
| Camping | 100 |
| Disable Device | 100 |
| Herbalism | 100 |
| Fishing | 100 |
| Lumberjacking | 100 |
| Mining | 100 |
| Musicianship | 100 |
| Poisoning | 100 |
| Cartography | 80 |
| Tracking | 80 |
Feats and Abilities
Base Feats
Base Abilities (Free Feats)
Subclasses
At level 10, Rogues may select a subclass in the Feat menu. Each offers new abilities and specialized tactics while keeping all base Rogue skills.
Assassin
A master of the shadows and poisons, the Assassin strikes hard and fast. This subclass excels in single-target burst damage, debilitation, and finishing moves.
Subclass Feats:
Subclass Abilities (Free):
- Advanced Stealth
- Exotic Poisons
- +10% Fencing cap
- +5 weapon damage (+10 vs creatures)
---
Bard
Melodic mischief-makers, Bards influence the battlefield with charm and magical music. Skilled in crowd control and buffing, their true power lies in manipulating foes and boosting allies.
Subclass Feats:
Subclass Abilities (Free):
- Expertise
- Immobilize
- Access to the Bard Music system
- +10% Dodge cap
- +2 Mana regeneration
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