Difference between revisions of "Forensic Evaluation"
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* Allows you to examine a corpse to learn who last looted it. | * Allows you to examine a corpse to learn who last looted it. | ||
* Provides no benefits in PvE or PvP beyond that single function. | * Provides no benefits in PvE or PvP beyond that single function. | ||
− | * Similar to [[Item_Identification|Item Identification]], it is not skill- | + | * Similar to [[Item_Identification|Item Identification]], it is not skill-gated. Even 1 point in the skill can eventually succeed after enough attempts. |
== Mechanics == | == Mechanics == | ||
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== Training == | == Training == | ||
− | * Use the skill repeatedly on | + | * Use the skill repeatedly on corpses. |
* No special gear or feats improve the rate of success or training speed. | * No special gear or feats improve the rate of success or training speed. | ||
* Like other minimal-value skills, it's best left at 0 or 1 unless required for flavor. | * Like other minimal-value skills, it's best left at 0 or 1 unless required for flavor. | ||
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<small>Return: [[Skills]]</small> | <small>Return: [[Skills]]</small> | ||
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Latest revision as of 19:22, 25 July 2025
Return: Skills
Forensic Evaluation
Forensic Evaluation is a niche utility skill that currently serves only one function: determining who last looted a corpse. It has no combat, crafting, or roleplay utility beyond this, and is generally considered non-essential.
Warning
Forensic Evaluation is not recommended. It provides no meaningful advantage and is generally considered a "flavor-only" or deprecated skill. Players looking to optimize builds should avoid investing in it.
Overview
- Allows you to examine a corpse to learn who last looted it.
- Provides no benefits in PvE or PvP beyond that single function.
- Similar to Item Identification, it is not skill-gated. Even 1 point in the skill can eventually succeed after enough attempts.
Mechanics
- Target a corpse with the skill to attempt identification.
- Success reveals the name of the last looter.
- Multiple attempts may be required, especially at low skill levels.
- There is no current gameplay system that rewards or integrates this information.
Training
- Use the skill repeatedly on corpses.
- No special gear or feats improve the rate of success or training speed.
- Like other minimal-value skills, it's best left at 0 or 1 unless required for flavor.
Notes
- May be used in rare RP scenarios or investigations.
- No known synergy with any class, feat, or mastery.
Return: Skills