Difference between revisions of "Ranger"

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== Class Summary ==
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[[Classes]]
  
The Ranger is a hunter and a woodsman. He is skilled with weapons, especially the bow and the sword, and is knowledgeable in tracking and woodcraft. Some Rangers often protect and guide lost travelers and honest peasant-folk through the wilderness both for their sake and the Forest itself. Others prefer protecting the Forest through harsher means, either by hunting down those who would destroy the essence of Gaia and her children or by keeping the creature populace in check, slaying as needed but letting nothing waste. Rangers have the ability to befriend forest animals and they are exceptionally skilled at camouflage in the wilderness. Add to that a medium ability in Spellcasting, the Ranger is a deadly adversary indeed when confronted in the wilderness...
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[[File:Ranger.jpg]]
  
== Starting Items ==
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== Class Summary ==
  
6d4 x 20 Gold
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The Ranger is a hunter and a woodsman. He is skilled with weapons, especially the bow and the sword, and is knowledgeable in tracking and woodcraft. Some Rangers often protect and guide lost travelers and honest peasant-folk through the wilderness both for their sake and the Forest itself. Others prefer protecting the Forest through harsher means, either by hunting down those who would destroy the essence of nature and her children or by keeping the creature populace in check, slaying as needed but letting nothing waste. Rangers have the ability to befriend forest animals and they are exceptionally skilled at camouflage in the wilderness. Add to that a medium ability in Spellcasting, the Ranger is a deadly adversary indeed when confronted in the wilderness...
  
Iron Longsword
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* No Heavy armor
  
Shortbow
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* Can cast defensive spells
  
Quiver of Arrows
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=== <u>Stats</u> ===
  
Leather Armor
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The stat offset for Ranger can be viewed on the [[Level System]] page.
  
Plain shirt
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=== <u>Skills</u> ===
  
Long pants
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''(note: All other skills default to 0.0 each)''
  
Boots
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===== <u>Combat</u> =====
  
Lantern
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Aim - 100.0
  
Journal
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Arms Lore - 100.0
  
== Feats ==
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Swordsmanship - 100.0
  
'''<u>Hunter Stalks His Prey</u>'''
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Wrestling - 100.0
  
'''<u>Orientation</u>'''
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Tactics - 100.0
  
'''<u>Animal Companion</u>'''
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Resist Spells - 100.0
  
'''<u>Animal Husbandry</u>'''
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Magery - 100.0
  
'''<u>Advanced Tracking</u>'''
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Anatomy - 100.0
  
'''<u>Big Game Hunter</u>'''
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Parrying - 80.0
  
'''<u>Beast Lore</u>'''
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Dodge- 80.0
  
'''<u>Wilderness Lore</u>'''
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Healing - 60.0
  
'''<u>Forensics</u>'''
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Fencing - 60.0
  
== Skills ==
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Macefighting - 60.0
  
''(note: All other skills default to 0.0 each)''
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===== <u>Crafting</u> =====
  
===== <u>Combat</u> =====
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Blacksmithing - 40.0
  
Aim - 100.0
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Carpentry - 40.0
  
Swordsmanship - 100.0
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Cooking - 40.0
  
Tactics - 100.0
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Tailoring - 40.0
  
Resist Spells - 100.0
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Tinkering - 40.0
  
Magery - 100.0
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===== <u>Other</u> =====
  
Healing - 80.0
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Detect Hidden - 100.0
  
Parrying - 80.0
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Animal Taming - 100.0
  
Anatomy - 80.0
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Camping - 100.0
  
Fencing - 60.0
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Cartography - 100.0
  
Wrestling - 60.0
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Forensic Evaluation - 100.0
  
===== <u>Other</u> =====
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Stealth - 100.0
  
Detect Hidden - 100.0
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Snooping - 100.0
  
Animal Lore - 100.0
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Tracking - 100.0
  
Animal Taming - 100.0
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Veterinary - 100.0
  
Camping - 100.0
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Lockpicking - 100.0
  
Cartography - 100.0
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Herbalism - 100.0
  
Hiding - 100.0
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Fishing - 100.0
  
Fishing - 100.0
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Lumberjacking - 100.0
  
Stealth - 100.0
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Mining - 100.0
  
Tracking - 100.0
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Musicianship - 100.0
  
Veterinary - 100.0
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Item ID - 100.0
  
Cooking - 60.0
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== Spells ==
  
Lumberjacking - 60.0
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{| class=""
 +
|-
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| <u>Circle</u>
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!colspan="6" | <span style="text-align:center;>  <u>Spell</u> </span>
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|-
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| '''First Circle'''
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| [[File:heal_icon.gif| 44px | Heal]]
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|-
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| '''Second Circle'''
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| [[File:cure_icon.gif|44px | Cure]]
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| [[File:protection_icon.gif| 44px | Protection]]
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|-
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| '''Third Circle'''
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| [[File:teleport_icon.gif|44px | Teleport]]
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|-
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| '''Fourth Circle'''
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| [[File:arch_protection_icon.gif| 44px | Arch Protection]]
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| [[File:arch_cure_icon.gif| 44px | Arch Cure]]
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| [[File:greater_heal_icon.gif| 44px | Greater Heal]]
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|-
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| '''Fifth Circle'''
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| [[File:incognito_icon.gif|44px | Incognito]]
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|-
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| '''Sixth Circle'''
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| [[File:invisibility_icon.gif|44px | Invisibility]]
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|-
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| '''Seventh Circle'''
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| [[File:chain_lightning_icon.gif|44px | Chain Lightning]]
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|-
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| '''Eight Circle'''
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| [[File:resurrection_icon.gif|44px | Resurrection(Pets Only)]]
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|}
  
Mining - 60.0
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* Resurrection only works on pets
  
Bowcraft/Fletching - 40.0
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== Feats and Abilities ==
  
== Bonuses / Restrictions ==
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===== <u>Feats</u> =====
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* [[Jack of All Trades]]
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* [[Advanced Tracking]]
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* [[Rapid Fire]]
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* [[Leadership]]
  
Class Feats & Items
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===== <u>Abilities</u> =====
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* [[Bow Specialization]] (free feat)
 +
* [[Survival Expert]] (free feat)
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* Arch Protection Spell prevents a death blow at the cost of your stamina
  
Leather Armor only
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=== '''SUBCLASSES:''' ===
 +
----
 +
Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.
  
Divine Defense spells
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== Bounty Hunter ==
 +
None utilize the bow and arrow better than the Bounty Hunter. With the ability to lay traps and stealth through the shadows, a well-trained Bounty Hunter is an especially fearsome opponent.
  
Cannot use Wands or Scrolls
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===== <u>Subclass Feats</u> =====
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* [[Called Shot]]
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* [[Enchanted Quiver]]
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* [[Vendetta]]
  
== Races ==
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===== <u>Subclass Abilities</u> =====
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* [[Camouflage]] (free feat)
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* [[Hunter's Trap]] (free feat)
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* +10% Aim/Tactics/Dodge caps
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* +20% Stealth cap
  
Drow
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== Beastmaster ==
 +
The Beastmaster is a specialized taming character. While still able to their own as a viable Archer, the Beastmaster can achieve great damage output through use of their pets.
  
Dwarves
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===== <u>Subclass Feats</u> =====
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* [[Big Game Hunter]]
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* [[Mend]]
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* [[Barbed Shot]]
  
Elves
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===== <u>Subclass Abilities</u> =====
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* [[Hunter Stalks His Prey]] (free feat)
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* [[Animal Companion]] (free feat)
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* +10% Magic Resist/Dodge caps
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* +20% Animal Taming/Lore caps
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* +2 Control slots
  
Humans
 
  
== Alignments ==
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Return: ''[[Classes]]''
  
Any
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__NOTOC__

Latest revision as of 21:17, 16 May 2025

Classes

Ranger.jpg

Class Summary

The Ranger is a hunter and a woodsman. He is skilled with weapons, especially the bow and the sword, and is knowledgeable in tracking and woodcraft. Some Rangers often protect and guide lost travelers and honest peasant-folk through the wilderness both for their sake and the Forest itself. Others prefer protecting the Forest through harsher means, either by hunting down those who would destroy the essence of nature and her children or by keeping the creature populace in check, slaying as needed but letting nothing waste. Rangers have the ability to befriend forest animals and they are exceptionally skilled at camouflage in the wilderness. Add to that a medium ability in Spellcasting, the Ranger is a deadly adversary indeed when confronted in the wilderness...

  • No Heavy armor
  • Can cast defensive spells

Stats

The stat offset for Ranger can be viewed on the Level System page.

Skills

(note: All other skills default to 0.0 each)

Combat

Aim - 100.0

Arms Lore - 100.0

Swordsmanship - 100.0

Wrestling - 100.0

Tactics - 100.0

Resist Spells - 100.0

Magery - 100.0

Anatomy - 100.0

Parrying - 80.0

Dodge- 80.0

Healing - 60.0

Fencing - 60.0

Macefighting - 60.0

Crafting

Blacksmithing - 40.0

Carpentry - 40.0

Cooking - 40.0

Tailoring - 40.0

Tinkering - 40.0

Other

Detect Hidden - 100.0

Animal Taming - 100.0

Camping - 100.0

Cartography - 100.0

Forensic Evaluation - 100.0

Stealth - 100.0

Snooping - 100.0

Tracking - 100.0

Veterinary - 100.0

Lockpicking - 100.0

Herbalism - 100.0

Fishing - 100.0

Lumberjacking - 100.0

Mining - 100.0

Musicianship - 100.0

Item ID - 100.0

Spells

Circle Spell
First Circle Heal
Second Circle Cure Protection
Third Circle Teleport
Fourth Circle Arch Protection Arch Cure Greater Heal
Fifth Circle Incognito
Sixth Circle Invisibility
Seventh Circle Chain Lightning
Eight Circle Resurrection(Pets Only)
  • Resurrection only works on pets

Feats and Abilities

Feats
Abilities

SUBCLASSES:


Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.

Bounty Hunter

None utilize the bow and arrow better than the Bounty Hunter. With the ability to lay traps and stealth through the shadows, a well-trained Bounty Hunter is an especially fearsome opponent.

Subclass Feats
Subclass Abilities

Beastmaster

The Beastmaster is a specialized taming character. While still able to their own as a viable Archer, the Beastmaster can achieve great damage output through use of their pets.

Subclass Feats
Subclass Abilities


Return: Classes