Difference between revisions of "Rogue"

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[[Classes]]
 
[[Classes]]
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[[File:Roguepic.jpg]]
  
 
== Class Summary ==
 
== Class Summary ==
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Rogues come in extremely varied feats and forms. From the dull-witted thug to the infamous and romanticized few who captivate the public’s eye with daring displays of agility and cunning, all the while eluding capture of the local guards. While some Rogues simply strike their target with a blackjack to the head and empty their pockets, many prefer to acquire the trust and dance around the victim’s feelings and beliefs, all in a well choreographed display of mental cunning. And when their guard is finally dropped, the Rogue makes off into the pages of history with all of their ill-gotten loot, leaving their victim slack-jawed and astounded. Rogues are known for their ability to understand and pick open practically any chest, and their famously quick fingers. As such, many of them seek fame and fortune with adventuring groups, hoping to put their skills to use on a suitably large chest of treasure.
 
Rogues come in extremely varied feats and forms. From the dull-witted thug to the infamous and romanticized few who captivate the public’s eye with daring displays of agility and cunning, all the while eluding capture of the local guards. While some Rogues simply strike their target with a blackjack to the head and empty their pockets, many prefer to acquire the trust and dance around the victim’s feelings and beliefs, all in a well choreographed display of mental cunning. And when their guard is finally dropped, the Rogue makes off into the pages of history with all of their ill-gotten loot, leaving their victim slack-jawed and astounded. Rogues are known for their ability to understand and pick open practically any chest, and their famously quick fingers. As such, many of them seek fame and fortune with adventuring groups, hoping to put their skills to use on a suitably large chest of treasure.
  
== Starting Items ==
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* Light Armor only
  
20 Gold
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* No spellcasting ability
  
Throwing Knives
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=== <u>Stats</u> ===
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The stat offset for Rogue can be viewed on the [[Level System]] page.
  
Kryss
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=== <u>Skills</u> ===
  
Leather Armor
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''(note: All other skills default to 0.0 each)''
  
Plain shirt
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===== <u>Combat</u> =====
  
Long pants
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Fencing - 100.0
  
Boots
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Tactics - 100.0
  
Lantern
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Anatomy - 100.0
  
Journal
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Wrestling - 100.0
 
 
 
 
== Feats ==
 
 
 
[[File:Rogue.jpg]]
 
[[File:Rogueabilities.jpg]]
 
 
 
 
 
All Rogues have access to the same standard class feats. Upon choosing either Assassination or Deception specialization at level 10, the Rogue will have access to unlock a spec feat at level 15.
 
 
 
== Assassination Specialization ==
 
 
 
[[File:Assassination.jpg]]
 
[[File:Assassinationabilities.jpg]]
 
 
 
== Deception Specialization ==
 
 
 
[[File:Deception.jpg]]
 
[[File:Deceptionabilities.jpg]]
 
 
 
 
 
 
 
== Skills ==
 
 
 
''(note: All other skills default to 0.0 each)''
 
 
 
===== <u>Combat</u> =====
 
  
 
Resist Spells - 100.0
 
Resist Spells - 100.0
  
Fencing - 100.0
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Dodge - 100.0
  
Tactics - 100.0
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Arms Lore - 100.0
  
Anatomy - 80.0
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Aim - 80.0
  
Arms Lore - 80.0
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Swordsmanship - 80.0
  
Aim - 60.0
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Macefighting - 60.0
  
 
Healing - 60.0
 
Healing - 60.0
 
Swordsmanship - 100.0
 
  
 
Block - 60.0
 
Block - 60.0
  
Dodge - 100.0
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===== <u>Crafting</u> =====
 
 
Wrestling - 40.0
 
 
 
===== Crafting =====
 
  
 
Blacksmithing - 40.0
 
Blacksmithing - 40.0
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Carpentry - 40.0
 
Carpentry - 40.0
  
Cooking - 60.0
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Cooking - 40.0
 
 
Fletching - 40.0
 
  
 
Tailoring - 40.0
 
Tailoring - 40.0
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Detect Hidden - 100.0
 
Detect Hidden - 100.0
 
Fishing - 100.0
 
  
 
Haggling - 100.0
 
Haggling - 100.0
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Disable Device - 100.0
 
Disable Device - 100.0
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 +
Herbalism - 100.0
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 +
Fishing - 100.0
  
 
Lumberjacking - 100.0
 
Lumberjacking - 100.0
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Musicianship - 100.0
 
Musicianship - 100.0
  
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Poisoning - 100.0
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Cartography - 80.0
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== Feats and Abilities ==
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===== <u>Feats</u> =====
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* [[Acrobatic Combat]]
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* [[Backstab]]
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* [[Jack of All Trades]]
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* [[Sprint]]
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===== <u>Abilities</u> =====
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* [[Disguise]] (free feat)
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* [[Use Magic Device]] (free feat)
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=== '''SUBCLASSES:''' ===
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----
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Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.
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 +
== Assassin ==
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A master of the shadows, the Assassin is a melee-based subclass which focuses on maximum damage output through the use of their weaponry and poisons.
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 +
===== <u>Subclass Feats</u> =====
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* [[Grevious Wounds]]
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* [[Disarm]]
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* [[Marked For Death]]
  
== Bonuses / Restrictions ==
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===== <u>Subclass Abilities</u> =====
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* [[Advanced Stealth]] (free feat)
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* [[Exotic Poisons]] (free feat)
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* +10% Fencing cap
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* +5 Base damage on normal swings (+10 vs creatures)
  
Class Feats & Items
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== Scoundrel ==
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A trickster by nature, the Scoundrel utilizes an arsenal of unique abilities which allow them to outmaneuver and outsmart their opponents rather than relying on raw damage output.
  
Leather Armor only
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===== <u>Subclass Feats</u> =====
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* [[Dirty Tricks]]
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* [[Kick]]
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* [[Oddsmaker]]
  
No spellcasting ability
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===== <u>Subclass Abilities</u> =====
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* [[Espionage]] (free feat)
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* [[Cunning Flourish]] (free feat)
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* [[Immobilize]] (free feat)
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* +15% Dodge cap
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* Increased mana regen (+2)
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* Backstab adds a slow effect/stun(while hidden)
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* +20 Base damage on Armor Ignore
  
  

Latest revision as of 14:38, 30 September 2024

Classes

Roguepic.jpg

Class Summary

Rogues come in extremely varied feats and forms. From the dull-witted thug to the infamous and romanticized few who captivate the public’s eye with daring displays of agility and cunning, all the while eluding capture of the local guards. While some Rogues simply strike their target with a blackjack to the head and empty their pockets, many prefer to acquire the trust and dance around the victim’s feelings and beliefs, all in a well choreographed display of mental cunning. And when their guard is finally dropped, the Rogue makes off into the pages of history with all of their ill-gotten loot, leaving their victim slack-jawed and astounded. Rogues are known for their ability to understand and pick open practically any chest, and their famously quick fingers. As such, many of them seek fame and fortune with adventuring groups, hoping to put their skills to use on a suitably large chest of treasure.

  • Light Armor only
  • No spellcasting ability

Stats

The stat offset for Rogue can be viewed on the Level System page.

Skills

(note: All other skills default to 0.0 each)

Combat

Fencing - 100.0

Tactics - 100.0

Anatomy - 100.0

Wrestling - 100.0

Resist Spells - 100.0

Dodge - 100.0

Arms Lore - 100.0

Aim - 80.0

Swordsmanship - 80.0

Macefighting - 60.0

Healing - 60.0

Block - 60.0

Crafting

Blacksmithing - 40.0

Carpentry - 40.0

Cooking - 40.0

Tailoring - 40.0

Tinkering - 40.0

Other

Remove Trap - 100.0

Snooping - 100.0

Stealing - 100.0

Stealth - 100.0

Detect Hidden - 100.0

Haggling - 100.0

Hiding - 100.0

Begging - 100.0

Camping - 100.0

Disable Device - 100.0

Herbalism - 100.0

Fishing - 100.0

Lumberjacking - 100.0

Mining - 100.0

Musicianship - 100.0

Poisoning - 100.0

Cartography - 80.0

Feats and Abilities

Feats
Abilities

SUBCLASSES:


Upon reaching level 10, every class has the option to choose a subclass in the feat menu. While still retaining all of your existing skills and knowledge from your base class, selecting a subclass allows you to further specialize in a specific discipline.

Assassin

A master of the shadows, the Assassin is a melee-based subclass which focuses on maximum damage output through the use of their weaponry and poisons.

Subclass Feats
Subclass Abilities

Scoundrel

A trickster by nature, the Scoundrel utilizes an arsenal of unique abilities which allow them to outmaneuver and outsmart their opponents rather than relying on raw damage output.

Subclass Feats
Subclass Abilities
  • Espionage (free feat)
  • Cunning Flourish (free feat)
  • Immobilize (free feat)
  • +15% Dodge cap
  • Increased mana regen (+2)
  • Backstab adds a slow effect/stun(while hidden)
  • +20 Base damage on Armor Ignore



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